Joan Fons is hired to work on Godot's rendering
Mircosoft Game Dev
MARCH 1, 2021
My latest big contribution to the engine is the new CPU lightmapper, which will be landing with the 3.2.4 My first task will be integrating an occlusion culling system into the new Vulkan renderer. While occlusion culling is not a silver bullet, it can give big performance improvements in a variety of scenes.
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