Remove Culling Remove Development Remove Editing
article thumbnail

Dev snapshot: Godot 4.5 beta 1

Mircosoft Game Dev

Contributors are encouraged to focus exclusively on fixing regressions , as we are now in feature-freeze and will not be merging new features at this stage of development (aside from a couple pre-approved exceptions scheduled for beta 2). You can follow the developers on Bluesky: Adriaan , Sim , Franz , Matthijs , Panda.

article thumbnail

Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

using data oriented algorithms to process the culling of objects and both secondary command buffers and automatic batching to efficiently submit the draw primitives. Often developers need to implement rendering techniques, post processing effects, etc. The compatibility backend is based on OpenGL ES 3.0 / OpenGL 3.3 / WebGL 2.0

AAA
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Anylysis • The games industry is thriving, so why lay off 8,000 people?

PreMortem.Games

Developer Epic Games fires 830 people this year. The Swedish games conglomerate is in the midst of a bloody restructuring and has been culling its personnel expenses. ’ source: videogamelayoffs.com Overhead is generally the largest expense on the books of any development outfit or publisher. Top image: Fortnite.

article thumbnail

Dev snapshot: Godot 4.0 beta 5

Mircosoft Game Dev

It's fairly slow and there are still a lot of issues to iron out, but you should be able to start it, edit a project and run it. The game is developed by Vedg Studio / NoirosL and was recently ported to Godot 4.0 Rendering: Added Viewport canvas cull mask feature ( GH-52350 ). It is not yet usable in production. Known issues.

article thumbnail

Project Structure - Guide to Cocos Cyberpunk Source Code

Cocos

For someone who didn’t know Cocos Cyberpunk, it is an open source 3D TPS (Third-person Shooter) game, developed by the Cocos Engine team, which can be published to iOS, Android and Web. 6、scene-development This folder is used to store scenes for testing purpose, such as character controller, bullet, IK, raycast and so on.

article thumbnail

Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

The illustration picture for this article is from The Mirror , an upcoming all-in-one game and game development platform currently in Closed Alpha. GUI: Fix inconsistent state of Controls when editing and running scenes ( GH-70882 ). Rendering: Visual instance layers are regarded during shadow culling ( GH-70638 ). What's new.

article thumbnail

Full Unity 2D Game Tutorial 2019 – Making Mini Map Mask

Game Development

To do that we will edit the spaceship sprite by clicking on it in the project window. So we need to edit those as well. So we need to edit those as well. Select the player object and edit the collider so it is now 0.2 This time we will edit the enemy prefab. Which is double the previous value of 0.1.