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Building a City Driving Game with the Untold Engine - Part I

Harold Serrano

However, for this to happen, I need to make the game educational so that my wife approves of it. For example, the engine does not have any culling mechanism. So, what issues did find? Even though the setup took a few minutes, I saw problems right away. Loading times were too long and Z-fighting was apparent.

Engine 64
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Realistic Lighting in Justice with Mesh Shading

Nvidia

NetEase Thunder Fire Games Uses Mesh Shading To Create Beautiful Game Environments for Justice In December, we interviewed Haiyong Qian, NetEase Game Engine. Not only are the updated environments breathtaking, the game supports 1.8 With MeshShaders, the culling algorithms we use can be of great flexibility.

Mesh 52
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

using data oriented algorithms to process the culling of objects and both secondary command buffers and automatic batching to efficiently submit the draw primitives. Is solving these problems enough for Godot to become a top AA / AAA game engine? This mean that the tools provided, while certainly capable, are still game neutral.

AAA 145
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Delores Source Code Released!

Grumpy Gamer

Releasing the engine source (c++) is problematic for a few reasons. The first is that it uses a very large library of mine, most of which is not used in this engine, so I'd have to go though and cull out all the cruft, not to mention all the proprietary console crap. It's just an adventure game engine.

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Delores Source Code Released!

Grumpy Gamer

Releasing the engine source (c++) is problematic for a few reasons. The first is that it uses a very large library of mine, most of which is not used in this engine, so I’d have to go though and cull out all the cruft, not to mention all the proprietary console crap. It’s just an adventure game engine.

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Dev snapshot: Godot 4.0 beta 5

Mircosoft Game Dev

Rendering: Added Viewport canvas cull mask feature ( GH-52350 ). Godot is a non-profit, open source game engine developed by hundreds of contributors on their free time, and a handful of part or full-time developers, hired thanks to donations from the Godot community.

Beta 99
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

Rendering: Visual instance layers are regarded during shadow culling ( GH-70638 ). Godot is a non-profit, open source game engine developed by hundreds of contributors on their free time, and a handful of part or full-time developers, hired thanks to donations from the Godot community.

Beta 106