Godot 3.4 is released with major features and UX polish
Mircosoft Game Dev
NOVEMBER 6, 2021
Rendering: Portal occlusion culling. Platforms: Android: Scoped storage, Play Asset Delivery, input responsiveness. Portal occlusion culling. Although raster (pixel based) occlusion culling will not be available until Godot 4, some geometrical occlusion methods are being added to Godot 3. Large files support (> 2.0
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