Remove Data Remove Debug Remove Visual Scripting
article thumbnail

Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

This game engine requires minimal coding knowledge to build mobile games – instead, it offers a visual scripting system and supports third-party solutions such as Bolt. Pre-built dashboards and real-time data are some components that Unity’s analytics bring to the table.

article thumbnail

More programming languages in Godot, want to help?

Mircosoft Game Dev

That's why we are working on the support of C# and visual scripting for the upcoming Godot 2.2. Why Visual Scripting? Another language currently being added to Godot is VisualScript , our take on visual programming. So then, again, why visual scripting? with small effort.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

GSoC 2019 progress report #3

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. Improvements to the Visual Scripting System – Swarnim Arun. Project: Improvements To Visual Scripting System. Visual Script graph unification. Visual Script tool script. GDScript Language Server by Ankit Priyarup.

article thumbnail

GSoC 2019 progress report #1 (part 1)

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. We should theoretically support all publically available VCSs so that integrating them into Godot is much easier by just implementing an API correctly and not worrying about how the data should be displayed in the editor. Interactive Music by Daniel Matarov.

article thumbnail

Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Android: Add basic user data backup option ( GH-49070 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ). Editor: Add custom debug shape thickness and color options to RayCast ( GH-49726 ). HTML5: Debug HTTP server refactor with SSL support ( GH-48250 ). Note that some of the changes in 3.4

Beta 52
article thumbnail

GSoC 2019 progress report #1 (part 2)

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. These can only be dealt with manually while debugging. This essentially extends the scope of static checks, currently just done within each script, to operate across scripts and scenes. Interactive Music by Daniel Matarov. Introduction.

article thumbnail

Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

Android: Add basic user data backup option ( GH-49070 ). Android: Add support for prompting the user to retain app data on uninstall ( GH-51605 ). Core: Complain if casting a freed object in a debug session ( GH-51095 ). Core: Provide a getter for the project data directory ( GH-52714 ).

Beta 52