Remove Data Remove Engine Remove Game Engine
article thumbnail

Rust Powered Bevy Game Engine Release 0.15

Game From Scratch

GameFromScratch.com Rust Powered Bevy Game Engine Release 0.15 Almost 5 months after the previous release the open-source Rust powered cross-platform 2D/3D data driven game engine/framework Bevy just released Bevy 0.15. release in […] The post Rust Powered Bevy Game Engine Release 0.15

article thumbnail

Bevy 0.10 — Rust Powered Game Engine

Game From Scratch

GameFromScratch.com Bevy 0.10 — Rust Powered Game Engine Bevy, the free and open source data driven Rust powered 2D/3D game engine, just released Bevy 0.10. This is the first release since Bevy 0.9 in November of 2022 and it brings a host of new features. Features in the Bevy 0.10 Features in the Bevy 0.10

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Why isn't Godot an ECS-based game engine?

Mircosoft Game Dev

ECS is a design pattern commonly used in video games (although not very often used in the rest of the software industry) which consists of having a base Entity (a container object) and Components that can be added upon it. Components provide data and the means to interact with the whole world. Why does Godot not use ECS?

article thumbnail

Load testing the Pragma backend game engine to 1 million concurrent users on AWS

AWS Games

Pragma backend engine Pragma is a venture-backed backend game engine founded by the engineering leaders who built the platforms for some of the largest live service games, including League of Legends, Fortnite, Destiny 2, and Plants vs. Zombies 2. Pragma Engine runs in two modes.

Engine 69
article thumbnail

Release candidate: Godot 4.4.1 RC 2

Mircosoft Game Dev

Maintenance releases are expected to be safe for an upgrade, but we recommend to always make backups, or use a version control system such as Git, to preserve your projects in case of corruption or data loss. Please, consider supporting the project financially , if you are able. if something that worked fine in previous 4.x

Bug 76
article thumbnail

Release candidate: Godot 4.4.1 RC 1

Mircosoft Game Dev

Maintenance releases are expected to be safe for an upgrade, but we recommend to always make backups, or use a version control system such as Git, to preserve your projects in case of corruption or data loss. Rendering: Fix 2D quad primitive missing lighting data in GLES3 renderer ( GH-102908 ).

Shaders 73
article thumbnail

Dev snapshot: Godot 4.5 dev 1

Mircosoft Game Dev

Even though we prepare these snapshots such that theyre suitable for general testing, backups and/or version control are recommended to prevent the loss of data. Malcolm Anderson sought a more streamlined solution, and integrated a new toggle on the Game view ( GH-99555 ). if something that worked fine in previous 4.x

Dev 75