Dev snapshot: Godot 4.4 beta 1
Mircosoft Game Dev
JANUARY 16, 2025
Most importantly, if the game crashes for any reason, the editor does not crash at the same time (which could cause data loss). Add transparency support for LightmapGI Currently when baking lightmaps users have to choose between transparent objects casting shadows as if they were fully opaque, or not casting shadows at all.
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