Accessing texture data efficiently
Unity Blog
MAY 25, 2023
Learn about the benefits and trade-offs of different ways to access the underlying pixel data of textures in your Unity project.
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Unity Blog
MAY 25, 2023
Learn about the benefits and trade-offs of different ways to access the underlying pixel data of textures in your Unity project.
AWS Games
SEPTEMBER 12, 2023
Mobile game developer and publisher Pixel Federation entertains more than 140M players worldwide with popular mobile games, including ‘ Diggy’s Adventure ,’ ‘ Trainstation 2 ,’ ‘ Puzzle Adventure ,’ and ‘ Port City.’ We evaluated a few cloud providers, and ultimately AWS provided the best experience and capacity; it was an easy decision.”
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AWS Games
NOVEMBER 3, 2023
The cloud operates on physical hardware that AWS manages in various data centers around the globe. When it comes to streaming game data to end users, there are important factors to consider when architecting your streaming design for AWS. Resource Quotas By default, new AWS accounts have low quotas, formerly known as limits.
AWS Games
DECEMBER 14, 2023
Unreal Engine’s Pixel Streaming allows the running of Unreal Engine applications on a server in the cloud and streaming its rendered frames and audio to browsers and mobile devices using WebRTC. For example, in case of Linux instances, adding sudo shutdown –halt +20 to user data would automatically stop the instances after 20 mins.
DameDev.tv
MARCH 7, 2023
It provides a set of instructions that enable different systems to communicate with one another, specifying the methods for sending and receiving data, as well as the actions that can be performed. 1) To make the JSON data more readable, you may want to install a browser extension, such as "JSON Prettifier" or "JSON Formatter."
Nvidia
JANUARY 5, 2023
This starts from mesh instance selection and their data. This starts from mesh instance selection and their data processing towards optimized tracing and shading of every hit that you encounter. Instance data generation. It may be a good idea to perform static and dynamic object data processing in parallel on the CPU.
PreMortem.Games
DECEMBER 2, 2024
Pixel Federation is still the biggest game studio in the country, both in employment (270 workers) and revenue. Top image: The House of Tesla by Blue Brain Games This year the Slovakian games industry is expected to generate an estimated €70.3 million in turnover, slightly up from €70.1 million respectively).
PreMortem.Games
OCTOBER 14, 2024
Overdraw optimization In cases where the GPU is pixel-bound, a common cause is overdraw, where pixels are shaded multiple times in a frame. This increases the likelihood of multiple passes being applied to the same pixel, taxing the GPU even more. Another important consideration is transparency.
Nvidia
SEPTEMBER 11, 2024
As pixel density and the number of connected devices grow, continued investment in fast, efficient, high-quality video encoding and decoding is essential. The latest NVIDIA data center GPUs, such as the NVIDIA L40S and NVIDIA… Source
Filmustage
MARCH 7, 2024
The manual nature of the process increased the risk of human error, leading to inconsistencies and inaccuracies in data collection. This ensures greater accuracy and consistency in pre-production data, reducing the likelihood of costly errors and delays down the line. Time-Consuming. Limited Collaboration. Seamless Collaboration.
Mircosoft Game Dev
FEBRUARY 21, 2025
The cover illustration is from Tiny Pasture , an endearing literal desktop pet that has cute pixel art animals grazing at the bottom of your screen while you do other things. Be sure to make frequent backups, or use a version control system such as Git, to preserve your projects in case of corruption or data loss. in the previous 4.4
Nvidia
AUGUST 25, 2023
Trained on 5x more data than DLSS 3, DLSS 3.5 replaces hand-tuned denoisers with an NVIDIA supercomputer-trained AI network that generates higher quality pixels in between sampled rays. Learn how DLSS 3.5 Integration into a custom engine is developer-friendly with the Streamline 2.2 SDK, an open-source cross-IHV framework.
Cocos
FEBRUARY 16, 2023
The vertical axes of textures and picture pixels is shown above, when sampling textures in shaders, that is from top to bottom, which is top-right corner. This is consistent with how most image file formats store pixel data, and with how most graphics APIs work (including DirectX, Vulkan, Metal, WebGPU, but not OpenGL).
The Astronauts
AUGUST 26, 2021
Prediction / filtering As noticed in the zstd post, OpenEXR does some filtering of the input pixel data before passing it to a zip compressor. The filtering scheme it does is fairly simple: assume input data is in 16-bit units, split that up into two streams (all lower bytes, all higher bytes), and delta-encode the result.
Cocos
OCTOBER 17, 2023
onDestroy(); } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { super.onActivityResult(requestCode, resultCode, data); SDKWrapper.shared().onActivityResult(requestCode, isTaskRoot()) { return; } SDKWrapper.shared().onDestroy();
Febucci
OCTOBER 31, 2019
Now, focusing on vertices, it’s important to know that each single vertex contains some data, more than its position. Shaders are programs that describe the traits of vertices and pixels. It also prepares the data (like the UVs) that will be used next by the Pixel Shader. We do the same with our “Pixel Shader”.
Cocos
MARCH 25, 2024
Also, take a look at the sprite data of the images that are showing up black… are any of them abnormally large? not file size large, but actual pixel size… if you have anything over 2k, I’d highly recommend making it smaller and testing. )
AWS Games
APRIL 8, 2024
Turning pixels into stories is the focus for HUDstats , a Netherlands/Hague-based esports data and analytics company on the forefront of benchmarking innovation in the global esports market. It lets us tweak settings, experiment with various models, and tailor everything to our specific needs and data.
The Astronauts
JUNE 23, 2022
Except if for “some reason” you need to access pixels on the CPU, or perhaps to use BCn data on a GPU that does not support it, or perhaps just to decode a BCn image in order to evaluate the compression quality/error. Why would you want that? After all, isn’t that done by the GPU, magically and efficiently?
AWS Games
APRIL 3, 2024
To substantially scale the program over the next few years, the center has teamed up with Amazon Web Services (AWS) to leverage generative AI and pixel streaming technology – the backbone of cloud gaming – to make Charisma easier for others to adopt and use. As a result, the center can continuously scale and optimize the models with new data.
Cocos
MAY 14, 2023
Get the data of a model, and submit it to the GPU for rendering. 2、Calculation (Lighting) The lighting phase uses the render textures rendered in the previous phase, combined with the lighting data in the scene, to calculate the final color of the model surfaces. Diffuse : Determined by the material and lighting data.
Moonmana
NOVEMBER 17, 2022
Let’s start with one of the most popular 2D art styles – pixel art. To make it clear, pixels are squares that combine to form a character, object, etc. Often it takes to combine thousands of pixels to make up a single object. . People love that nostalgic vibe games with pixel art offer. Vector Art. Cutout Art.
Logic Simplified
MAY 7, 2024
This improves the fill rate because pixels outside the polygon won't be drawn. Smaller size - Spine animations store only the bone data, hence their loading and rendering is stable and fast, even on mobile devices like Android or iOS. This is an important aspect for mobile games.
Half Geek
JULY 28, 2022
update if you want to keep current save data or you are still playing current Pilots. Each system has increased from 15,000^2 to 24,000^2 pixels squared. Data over the years show the Omni Fleet under-performs during player in-system combat. Please do not opt-in and install the 2.22.07 The playable area is more than doubled.
Retro Game Coders
APRIL 29, 2022
I used to do my pixel art in Neo and general image editing in Degas. While the vanilla ST does not have a blitter like the STE and Amiga, you can still copy and draw blocks of screen image data: reserve as screen 2 cls : mode 0 : hide on : curs off load "c:makerhax.pi1",2 get palette (2) screen copy 2 to physic wait key.
Retro Game Coders
FEBRUARY 12, 2024
Mhz with all signals available via connector RP2040 with 2MB of SPI Flash, 64k RAM available to the processor HDMI output with 320 x 240 256 colour display, higher resolutions appear on Apple/Oric emulators 20k Graphics RAM for tiles and 128 sprites up to 32×32 pixels. Neo6502 Software and Firmware: What can it do?
Filmustage
JANUARY 16, 2025
Grab your virtual toolkit - we're about to journey through the wonderful world where imagination dances with pixels, and dreams become digital reality. Buckle up, future VFX virtuoso - this ride through the pixels is about to get exciting! It's not just the fancy pixels or mind-bending effects - it's the stories they tell!
iXie gaming
AUGUST 12, 2024
It records real actors’ movements and turns them into digital data, making game characters move more realistically. The cameras capture the marker movements, which are then translated into 3D data. Data Processing. The captured data is cleaned up, removing noise and errors. Data Cleanup. Inertial Systems.
Nvidia
JUNE 22, 2021
Solving this problem through brute force requires hundreds, sometimes thousands of paths per pixel, but this is far too expensive for real-time rendering. It handles fine-scale textures such as albedo, roughness, or bump maps, and scales to large, outdoor environments neither requiring auxiliary data structures nor scene parameterizations.
Nvidia
NOVEMBER 21, 2023
For example, a shader can use warp shuffle instructions to exchange data between threads in a warp without going through shared memory, which is especially valuable in pixel shaders where there is no shared memory. This example, on the other hand, can be plugged into virtually any pixel shader, and the effect is obvious.
Cocos
APRIL 7, 2024
I have a tiledmap made in Tiled which uses a png spritesheet, without using.plist or any kind data file for the spritesheet. Spritesheet has 48*48 pixel tiles and Tiled uses those tiles. I have the tmx and tsx files. CocosCreator.app/Contents/Resources/resources/3d/engine/bin/.cache/dev/editor/bundled/index.js:70169:47)
Nvidia
FEBRUARY 11, 2021
NVIDIA DLSS Plugin for UE4 DLSS is a deep learning super resolution network that boosts frame rates by rendering fewer pixels and then using AI to construct sharp, higher resolution images. The NVIDIA RTX UE4 4.25 branches have also received updates. Updates to NVIDIA RTX UE 4.25 The new NVIDIA UE 4.25 and UE4.26.1,
Game Development
NOVEMBER 17, 2021
Unlike a real canvas an HTML canvas can have the image data added and removed with ease. A canvas is similar to a real life physical canvas used by painters. It is basically a space that can be used to draw on. The comments should explain what each part of the code does.
Mircosoft Game Dev
NOVEMBER 18, 2020
New option to snapping 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions (new in 3.2.4 glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Rendering: Add option for snapping 2D transforms to whole coordinates, for pixel art motion ( GH-43554 ).
Mircosoft Game Dev
NOVEMBER 27, 2020
New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Rendering: Add option for snapping 2D transforms to whole coordinates, for pixel art motion ( GH-43554 ). beta 3, only classical build for now).
Nvidia
JANUARY 4, 2022
In fact, based on the double total pixel count available at 1440p compared to 1080p, we could estimate that any given target will have roughly twice the number of pixels at 1440p. In addition to these extra pixels, the larger screen makes the target itself cover a larger area based on the extra 2.5 inches diagonal (24.5″
iXie gaming
SEPTEMBER 17, 2024
The world of video games has undergone a remarkable transformation over the years, evolving from simple pixelated screens to immersive, open-world environments with complex narratives and stunning graphics. This transformation has necessitated a parallel evolution in game testing , pushing QA teams to adapt and innovate continually.
Mircosoft Game Dev
APRIL 16, 2018
This is being implemented by facilitating object instance binding data. That meant, that you couldn't inherit directely, but now that it's possible to create per-object binding data, it is possible to create wrapper classes that are proper classes , which can be inherited! Until the new NativeScript 1.1 Since OpenGL 3.1, Part of a UBO.
Nvidia
JANUARY 25, 2024
The generative AI reference application enables zero-shot detection of live streaming data. The AI-enabled network video recorder (AI-NVR) application architecture Zero-shot detection using generative AI Metropolis microservices for Jetson enables developers to prototype and productize generative AI applications for the edge.
Mircosoft Game Dev
JULY 2, 2018
This cute and well-designed pixel art puzzle game snatched the 1 st position in the Gameplay and Graphics and Sound categories, and 2 nd position in the Theme interpretation category ( Overall rating: 4.088). See below for details , but first let's check the top 3! Fire and Fondness. Download the jam version , see detailed credits on itch.io
Mircosoft Game Dev
DECEMBER 11, 2020
New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Rendering: Add option for snapping 2D transforms to whole coordinates, for pixel art motion ( GH-43554 ).
Mircosoft Game Dev
JANUARY 7, 2021
New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. glTF: Fix parsing base64-encoded buffer and image data ( GH-42501 , GH-42504 ). Rendering: Add option for snapping 2D transforms to whole coordinates, for pixel art motion ( GH-43554 ).
Cocos
OCTOBER 14, 2024
LINEAR: Directly outputs pixels in LINEAR space, with weaker contrast than DEFAULT, retaining the original color of the image, suitable for situations where 1:1 presentation of art assets’ colors is desired. The following are the test result data: IV. Suitable for rendering needs that pursue realistic PBR effects.
iXie gaming
MAY 24, 2023
Moreover, AI algorithms analyze vast amounts of data, including player behavior and preferences, to create personalized and adaptive gaming experiences. Therefore, these characters are always monitoring user gameplay data and reacting appropriately to increase the fun and challenge of games.
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