Cocos Shader Tutorial 1.0 - about UV
Cocos
FEBRUARY 16, 2023
This is consistent with how most image file formats store pixel data, and with how most graphics APIs work (including DirectX, Vulkan, Metal, WebGPU, but not OpenGL). By default, the 3D Shader of Cocos will multiply the tile Tilling and add the Offset, and it also supports the flip repair for RenderTexture. contentSize; const x = size.x;
Let's personalize your content