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Godot XR update - February 2025

Mircosoft Game Dev

Announcing the Meta Toolkit extension We are pleased to announce the release of the Godot Meta Toolkit , a GDExtension plugin that exposes Metas Platform SDK and provides other tools to simplify and accelerate XR development on Metas platform. the Godot Meta Toolkit supports v72 of the Platform SDK. As of version 1.0.2,

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Best Script Coverage Services in 2025: What Professional Readers Won't Tell You

Filmustage

Script coverage is a powerful tool in the film and television industry, designed specifically for evaluating screenplays before they enter production. Unlike traditional evaluation methods, script coverage helps filmmakers and producers ensure their creative vision aligns with market demands.

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? Happy New Year! Filmustage's 2023 Highlights and 2024 Aspirations

Filmustage

This first stride of 2023 brought the ability to add hidden elements and improved navigation, enabling a detailed and organized approach to character descriptions, script elements merging, and the addition of non-script items. With Tag Editor 3.0, Spotlights and Applause: Filmustage's Vibrant on the Global Stage ? September, 2023.

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Unity Asset Store – Features, Best Practices and Our Experience

Logic Simplified

Any game developer who wants to build and enhance a Unity game can do so using its 3D models, audio files, animations, scripts, plugins, and so on. Blogs on this platform provide the members with news and information to keep them updated with all that is happening within the Unity ecosystem.

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Compiling Unreal Engine 5 Dedicated Servers for AWS Graviton EC2 Instances

AWS Games

x Components Installed Development environment setup This section will walk you through the steps required to get an Unreal Engine 5 dedicated server compiled for the LinuxArm64 platform which is compatible with running on an AWS Graviton3 instance. Select the platforms dropdown, select LinuxArm64. NET Framework 4.6.x

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Double Fine PsychOdyssey recaps / viewing guide, episodes 01-17

Radiator Blog

It was a quirky story-first 3D platformer with jokes that were actually funny. Other mascot platformers like Mario, Sonic, or Crash, might've had more complex platforming, but Psychonauts told an actual story with memorable characters and human warmth that's still rarely matched in games today.

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Generative AI Sparks Life into Virtual Characters with NVIDIA ACE for Games

Nvidia

Yet player interactions with NPCs still tend to be transactional, scripted, and short-lived, as dialogue options exhaust quickly, serving only to push the story forward. The number of pre-recorded lines has grown, the number of options a player has to interact with NPCs has increased, and facial animations have become more realistic.

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