Do publishers have their own “quality control” standards? For example, do publishers have any “we will not release a game unless it meets X standard of quality based our own playtesters/etc” systems in place? If so, what happens when a game near release does not meet those requirements? Are games that clearly aren’t going to meet X standard usually cancelled before announcement?
Ask a Game Dev
JANUARY 24, 2025
At the start, you have one or two developers who write a pitch. Really early on, you only have one to five senior devs working on building a prototype for the approved pitches. If the prototype gets approved, the team ramps more and builds an entire playable demo that demonstrates all of the major game systems at work.
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