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5 tips for no-bull indie game design

Game Developer

Solo VR dev Zander Dejah, formerly gameplay programmer on Vader Immortal, explores finding the fun with Vendetta Forever.

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Wrapping up 2024 • Celebrating the life and works of solo developers

PreMortem.Games

Financial success Solo dev Tuomas Auronen , operating under the name Redbeak Games , looks pretty relieved three days after the launch of his game Mortal Glory 2. When his last game, that he spent 17 months working on, flopped, Auronen felt the pressure to make enough money to support his family. So what went wrong?

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The Struggles of Studying Game Design

Game Wisdom

The Struggles of Studying Game Design Josh Bycer josh@game-wisdom.com It’s a new year and that means it’s time to once again ponder the nature of game design.

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Solo dev Vladyslav Pidiashenko “I hope IHAS will inspire players to better their lives”

PreMortem.Games

I have a lot of respect for solo indie developers, but I often struggle with the limitations and it is not what I want to be doing long-term. After finishing IHAS, I will start to build a strong team to work on games that are beyond my scope a solo dev.” How did you get the idea for IHAS? How do you deal with that? “

Dev 104
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Former Piranha Bytes devs form Pithead Studio

GamesIndustry.biz

Jennifer and Bjorn Pankratz – who previously served Piranha Bytes as story and game designer and creative director, respectively – hope to "develop immersive and fantastic indie games " at their new start-up, Pithead, which was formed on July 4, 2024.

Studios 131
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Korean indie dev Funnylocks “We made Unstoppable for a global audience”

PreMortem.Games

More and more South-Korean indie game developers take aim at the PC and console market. Set in a New York office building in the 1990’s, the game plays out as a action-filled mini series, including cutscenes that unravel the plot. “To Si-wooks’s deep passion for game development inspired Hee-sang to take a leap of faith.

Indy 104
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New game announcement: "Tryhard" + "A Sportslike Manifesto"

Radiator Blog

But I've been threatening to make a sports game for a while. And now since I no longer teach for a living, I thought I'd try an even more difficult way of earning money - why not try "going indie"? Death is usually (a) game over, (b) rare, or (c) strongly penalized. We need bolder sports games.

Games 130