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Make a Board Game in 28 Days: A Challenge by Brandon the Game Dev

Brand Game Development

Today, I have a challenge for you as a board game designer. I want to see you make a board game in 28 days. That’s why I’ve provided a 28-day game design challenge for you. This 28-day challenge is intended to give you the structure needed to get into the habit of board game design.

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4 Lessons from Exit Games for Aspiring Board Game Designers

Brand Game Development

Certainly, board game designers can learn a lot from well-designed escape rooms. Exit Games by Kosmos are the closest we can get to the authentic in-person experience right now. Exit Games by Kosmos are the closest we can get to the authentic in-person experience right now. Need help on your board game?

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4 Lessons from Pandemic for Aspiring Board Game Designers

Brand Game Development

A well-designed co-op game like Pandemic stands out among the crowd. There is a relative dearth of good cooperative games out there in the board gaming world. At the time of writing this article, about 6% of board games listed on board game have cooperative play. You know what I’ve noticed?

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4 Lessons from Root for Aspiring Board Game Designers

Brand Game Development

.” – sedlak87, 9/10 “Still, while there are a lot of four-player, asymmetrical games out there, I think this is the best.” As you scroll, you notice people write reviews in a way that implies the balanced nature of the asymmetrical design is surprising. Not bad for a game about woodland creatures!

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20 New Year’s Resolutions for Board Game Devs in 2020

Brand Game Development

Join my community of over 2,000 game developers, artists, and passionate creators. With that in mind, I want to help you come up with some New Year’s Resolutions of your own, ones specifically related to board game design. Play-test with game designers. Let’s say you’ve made light games.

Dev 130
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10 Elements of Good Game Design

Brand Game Development

By using my own work as an example, I hope you can read their original write-up with a concrete context and use their lessons to make an incredible game of your own. The post 10 Elements of Good Game Design appeared first on Brandon the Game Dev.

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Your recent reblog about game writing made me curious: how much would the skills of game TRANSLATION transfer to game WRITING. Because I’m already a translator in the games industry, and I feel like I already have to do a lot of that stuff? Dialog with multiple character voices, tutorials and tooltips with UI restrictions, working within other people’s settings obviously, etc etc. All while trying to keep things both snappy and entertaining for the players. Honestly you are making it sound like these sorts of nuts and bolts writing skills that a translator needs are more useful than coming up with ideas, which a translator does not generally do

Ask a Game Dev

Localization devs do a great deal of the same kind of work that narrative designers do. If you so desire, you can absolutely use your localization work as examples of past narrative design experience. If you want to be a narrative designer, you should go for it. Yes, absolutely. We craft experiences for players to enjoy.

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