Remove Dev Remove Game Developer Remove Mechanics
article thumbnail

Solo dev Esteban Hernandez spent 7 years on Creo God Simulator: “I’ve learned perseverance”

PreMortem.Games

Hernandez admits that solo development sometimes takes a toll on his metal health. “I try my best to accept that I may not be the most talented or brilliant game developer in the world, but that I am capable of making something fun and beautiful.” ” Why did you become a solo developer?

article thumbnail

Solo dev Jason Priskomatis on his horror debut Friday Night: “Keep pushing your comfort zone”

PreMortem.Games

But it also comes with challenges: If a game mechanic takes me three days to implement, thats three days where nothing else is happening in the game. To stay creative, he starts weekends at a local bakery, sipping coffee and jotting down ideas while listening to game soundtracks. I genuinely love game development!

Horror 104
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Game devs talk design methods, system mechanics in design summit

Game Developer

For anyone with an interest in game design, Polaris' developer summit has different articles covering various aspects of design development.

Mechanics 246
article thumbnail

Multiplayer devs should take a close look at Concord's Crew Builder system

Game Developer

The beta for Firewalk Games' Concord shows off a surprisingly rich deckbuilding-inspired game mechanic.

Beta 309
article thumbnail

Palworld dev says Ark: Survival Evolved, Titanfall 2, and other games invalidate patent lawsuit

Game Developer

Palworld maker Pocketpair argues multiple games used mechanics from Nintendo's patents before their filing in 2021, rendering them 'invalid.'

Render 269
article thumbnail

Spotting and Dropping Bad Mechanics

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Most board game mechanics will not work as well as you intend them to. Good board game developers need to know when to drop mechanics and when to refine them. Click here.

Mechanics 130
article thumbnail

Games Speak through Mechanics, Not Rules

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. The mark of a great game developer is to make great complexity and interaction come out of simple elements. Need help on your board game? That’s a mechanic.

Mechanics 130