I really liked your recent answer about math in game design, but im curious what KINDS of math game designers should learn. Like, what is geometry useful for vs., say, calculus? Are there any fields of math that aren’t useful in game design?
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DECEMBER 24, 2024
This math is necessary for understanding and answering one of the fundamental questions in game development:How long will this take? How long should one match in my fighting game take? Are there any fields of math that arent useful in game design? Note that this is by no means exhaustive.
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