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More and more South-Korean indie game developers take aim at the PC and console market. Plus, various Korean indie games that launched on Steam have experienced considerable success. The post Korean indiedev Funnylocks “We made Unstoppable for a global audience” appeared first on PreMortem Games.
I then had enough time to focus on game dev, so I made the decision to start changing careers. I didn’t really think about what it meant to be a solo dev, I just focused on what I wanted to do which was learn how to make games. I knew plenty of software devs, even some that were making games, but they worked for game companies.
The skill level and the start-up capital needed to make that happen are prohibitive for a lot of indie game developers. Your board game may not need large plastic pieces, cardboard constructions, or foam props. or Less appeared first on Brandon the Game Dev. Photosynthesis – $33.01. Really, it could not be simpler.
Thanks for tuning in to another exciting issue of the Kristala dev blog! This is the place where we bring you a monthly peek into the development process for 3D dark fantasy ARPG Kristala, an indie game developed using Unreal Engine 4 by women-lead Astral Clocktower Studios. Hello, dear friends and fantasy aficionados. Concept Art.
We're so happy you're joining us for another epically magical installment of the Kristala Dev Blog! This is the place where we break down all aspects of development for 3D Dark Fantasy ARPG Kristala—an indie game in developed by the wildly talented dev team behind women-owned indie games studio, Astral Clocktower Studios.
Welcome back to the ever-enchanting Kristala dev blog, where you'll get a front-row seat to the development process for the inaugural title from the leading ladies at Astral Clocktower Studios—a female-owned indie games studio based in Central PA, USA. Hello, loyal Kristalans and faithful fantasy fanatics! 3D Asset Design.
Welcome back to another exciting issue of the Kristala Dev blog. This is the place where we break down the development for 3D Dark Fantasy ARPG Kristala, an indie game currently in development by the talented team at women-owned indie games studios, Astral Clocktower Studios. Hey there, gorgeous! Concept Art.
Welcome back to ACS headquarters for another rousing installment of the Kristala game dev blog. Here you'll get an inside look at the detailed development work done for 3D dark fantasy ARPG Kristala, the inaugural title from the team behind Astral Clocktower Studios—a female-lead indie studio based in Central PA, USA. 3D Asset Design.
Welcome back to another magically entrancing issue of the Kristala dev blog. This is the only place where you'll receive a monthly, in-depth look into the entire development process for 3D dark fantasy ARPG Kristala, an indie game built in Unreal Engine 4 by the incredibly talented team at Astral Clocktower Studios.
You're just in time for the latest installment of the ever-enchanting Kristala dev blog, a monthly compilation of the game development completed for indie 3D dark fantasy ARPG Kristala in November 2020. Plus, we'll introduce you to three of our newest talented dev team members too! 3D Asset Design.
You just left reality and fell into a portal to the fantasy world of Ailur, the fictional planet that serves as the setting for 3D Dark Fantasy ARPG Kristala—an indie game developed by women-owned independent game studio, Astral Clocktower Studios (hey, that's us!). Welcome, beautiful creatures! Take a look.
He decided to start his own indie game development studio, Overwrite Interactive , and create a video game from scratch. About Overwrite Interactive's global game dev team & their roles. Alexios did this as part of his research stage, a vital component of starting any new game dev project. featured]. [My
From a game dev perspective, it's been fascinating to play. In this post, I compare and contrast the original and this modern remake from a dev / design perspective. Still, overall this was a very impressive achievement for just 3 indie developers. The Forgotten City (2021). They had to rebuild Skyrim systems in Unreal.
Hello, and welcome to the official Kristala dev blog, where we break down the development process for 3D Dark Fantasy ARPG Kristala each month. If you've been keeping up with our dev blogs already, you know that they're pretty hefty when it comes to content. BUT WAIT, THERE'S MORE! Kristala at Play NYC 2021. Concept Art.
Truth is, that conversation was over 10 years ago and Harold Halibut is still in development by the German indie team Slow Bros. Most of the sets, characters and props were built by hand over a period of 3 years. So our solution was to 3D scan all the things we built in order to then process them in a more conventional game dev sense.”
You're currently tuned in to the official Kristala Dev Blog, a monthly compilation of all the development done on our first game, Kristala: a Dark Fantasy ARPG created by women-owned indie game studio, Astral Clocktower Studios (hey, that's us!). Props on props on props. Kristala Official Gameplay Trailer.
Luis enrolled in the Advanced Digital Illustration Course at CG Spectrum and, before long, landed a job as a freelance digital illustrator at the global indie game dev studio Monumental! The first prop I made using this technique was a tree trunk. What new skills did you acquire? I learned how to manage my own photo reference.
If you've played a decent indie game in the last five year, It Takes Two probably has you play a superior version of that game for 10 minutes. Props to them for trying. Fellow indiedevs have privately, harshly turned on me for saying this, but it is true. The gameplay is infinitely varied. I've met those people.
Perfect for pretending to have played Deathloop if you find yourself talking to a game dev. Not that you should ever talk to a game dev. They're small little bottles that blend-in with junk prop set dressing from a distance. I know it's easy for armchair indies like me to complain about pulling punches.
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