Screen Australia supports local devs with $1.6 million production fund
Game Developer
MARCH 21, 2024
Australia's media agency continues to put its money in games and support emerging talents.
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Game Developer
MARCH 21, 2024
Australia's media agency continues to put its money in games and support emerging talents.
Game Developer
NOVEMBER 15, 2023
Lead narrative designer Pedro Falcão explains the action shooter's style and atmosphere help cast a light on a side of Brazil not often seen in media.
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Brand Game Development
MARCH 27, 2017
succeeded because of social media. I put the cart before the horse in my game development journey, but I got it straightened out because of social media. Social media didn’t just pay for my dreams. I know how powerful social media is and I know how to use it. Going Viral – Advanced Social Media Techniques.
Mircosoft Game Dev
JANUARY 16, 2025
Normally our Beta 1 release notes summarize all the most exciting changes from the previous dev releases. Input Input saw a lot of incremental improvements and polish this dev cycle. dev cycle slightly too late to be included in 4.3. dev 1 ) and the MetalFX upscaler (mentioned above). down to 0.2 ( GH-97281 ).
Game Developer
JULY 26, 2023
TeamKill Media made Quantum Error mainly for the PlayStation 5, and claims bringing it to the PlayStation 4 would lead to an inequal experience.
PreMortem.Games
OCTOBER 9, 2024
His latest and most ambitious project, Backrooms Media , dives into the eerie lore of the Backrooms. What started as a side experiment quickly grew, with his Backrooms Media demo attracting up to 12,000 players daily and nearly 200,000 in one month. How did you get the idea for Backrooms Media? How do you deal with that? “I
PreMortem.Games
JANUARY 6, 2025
Thankfully, theres always social media. I have social media platforms where I receive great feedback about the game, which reassures me that Im on the right track. The biggest difficulty is that my own perspective isnt always enough, and having multiple viewpoints is an irreplaceable help in making decisions.
Mircosoft Game Dev
APRIL 8, 2025
dev 1 snapshot, but surely they couldnt follow that up with another flood of anticipated changes, right? dev 1 release notes for an overview of some key features which were already in that snapshot, and are therefore still available for testing in dev 2. With the 4.4 development snapshots. Well, maybe not after seeing the 4.5
Grumpy Gamer
JANUARY 15, 2018
In my relentless pursuit of ditching shithole social media and re-powering my RSS feeds, last week I asked for readers favorite Programming Blogs, this week I’d like to ask for favorite Game Dev blogs. Not sure what that means, so let’s go with game designers are lazy.
Brand Game Development
APRIL 20, 2018
Today marks the conclusion of Dev Diary: Lessons Learned through the Making of Highways & Byways. This is the last Dev Diary. You may be asking: why stop the Dev Diary now? There are two really compelling reasons: The Dev Diary series was created to detail to development process of Highways & Byways from start to finish.
Brand Game Development
MARCH 17, 2017
That’s the purpose of the Dev Diary. I want you to see the specific challenges game devs encounter and conquer. My progress has been focused on two primary objectives this week: Objective 1: Set up a social media and blog system like I did for War Co. The post Dev Diary: 03/17/17 appeared first on Brandon the Game Dev.
Grumpy Gamer
JANUARY 16, 2018
In my relentless pursuit of ditching shithole social media and re-powering my RSS feeds, last week I asked for readers favorite Programming Blogs, this week I'd like to ask for favorite Game Dev blogs. Feels like Game Dev blogs aren't updated as much as programming blogs. Currently, I follow: Fortress of Doors. Lost Garden.
PreMortem.Games
MAY 6, 2024
French solo dev Matthieu Houllier , operating under the name Brute Force , has been making games by himself for five years. Depending on the response from social media, I decide whether to continue expanding on those ideas or not.” In that time he has released the 3D platform game Crumble. “It
Ask a Game Dev
DECEMBER 4, 2024
BA in Game Design" ticks a box that "BA in Digital Media" likely won't, though the kind of degree is only one of many keywords we're looking for. Short questions: Ask a Game Dev on Twitter Short questions: Ask a Game Dev on BlueSky Long questions: Ask a Game Dev on Tumblr Frequent Questions: The FAQ
GamesIndustry.biz
JUNE 28, 2024
SAG-AFTRA has announced a new tier in its Independent Interactive Media Agreement. As part of this agreement, studios that have a project budget between $15 million and $30 million will benefit from union coverage, provisions against AI, and access to unionised voice actors and performers.
PreMortem.Games
MARCH 6, 2023
The success of The Last of Us is, according to analysts, more than just a successful adaptation of a gaming franchise; it is the culmination of Sony’s gradual transition to becoming a media company. For years I’ve characterized the Japanese powerhouse predominantly as a consumer electronics manufacturer.
Brand Game Development
DECEMBER 30, 2019
Build up one or more social media accounts on a site such as Twitter, Instagram, or Facebook. You can read more about that in my article here: Setting Up Social Media as a Board Game Dev: A Primer Course. Facebook is, and has been, the biggest social media network for a long time. Learn how to use Board Game Geek.
GamesIndustry.biz
NOVEMBER 21, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox Game Science, the maker of Black Myth: Wukong, has been accused of sexist recruitment and social media posts. This is according to a new report from IGN's Rebekah Valentine and freelance journalist Khee Hoon Chan. Read more
DameDev.tv
DECEMBER 16, 2022
as we explore the top 7 game dev myths Laurie (Avocado Fire) joins Rick Davidson & Tim Ruswick* to discuss these 7 game dev myths and address any concerns that you have. Rick has more than 14 years experience in the game dev industry, working on IP's that include Mario, Transformers, Captain America and Mortal Kombat.
GamesIndustry.biz
OCTOBER 3, 2023
In the wake of layoffs at Epic that impacted the studio behind the Hatoful Boyfriend HD remake Mediatonic, developer Hato Moa posted condolences on social media for "the lovely, talented people" from the studio, adding that Epic has not paid royalties on the game since it acquired Mediatonic in 2021.
Brand Game Development
JULY 28, 2017
Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. You might get into a loop of checking your social media over and over again. The post How to Fight “Tired Mode” as a Game Dev appeared first on Brandon the Game Dev.
GamesIndustry.biz
JULY 2, 2024
Whilst neither the studio itself nor founder Abubakar Salim has commented publicly on the layoffs, former Surgent devs have discussed the redundancies on their personal social media profiles. The cuts come just three months after its latest release, Tales of Kenzera: Zau, released to strong critic and fan reviews. Read more
GamesIndustry.biz
JUNE 12, 2024
In its most basic form, a mock review resembles the sort of review you would see published by games media. It's a written essay that discusses the strengths and weaknesses of a game, intended to mirror the external critique that a game would face at launch.
PreMortem.Games
JULY 29, 2024
Working in Mixed Reality, I met many ex game devs and artists, who I learned from and was greatly inspired by. Although we weren’t making games, the tech for Mixed Reality was identical to making games, so I picked up a lot of technical ability with Unity, game dev, shaders and more.” It’s made a huge difference.
PreMortem.Games
NOVEMBER 17, 2023
Yet, for indie dev Almar, it offered an escape from the corporate rat race he felt trapped in. External validation rarely comes your way, especially while seeking attention on social media – which is absolutely required to build a community and get to be known by players. For some, the idea of developing a game alone is daunting.
Brand Game Development
JULY 9, 2018
Reddit is not a social media website. The post How to Use Reddit as a Board Game Dev appeared first on Brandon the Game Dev. Raf: The best place to start with Reddit is the FAQ. Reddit is an interesting place and if you’re unfamiliar with the platform, it can be tough to jump into a community.
PreMortem.Games
FEBRUARY 28, 2025
He continues, Video games are the most influential media of our time, but Islamic content has been painfully neglected. Plus, a smaller indie dev team should be able to handle the scope. Hrnjadovic also believes that the game could build bridges between people of different beliefs.
Brand Game Development
MAY 7, 2018
It’s the easiest social media site when it comes to passively pulling people to your page. Instagram is the last major social media network on which you can reliably break 1,000 followers within three months. Lastly, Instagram has a much more global audience than any other social media site I’ve used. Dirty Deeds.
Brand Game Development
APRIL 23, 2018
Of all the social media sites in all the land, Facebook is the king. Much like my old staple How to Get Big on Twitter as a Board Game Dev , I’ll be covering everything you need to know to get started on Facebook as a board game developer. Facebook is the biggest social media site in the world. What is Facebook Good For?
PreMortem.Games
NOVEMBER 6, 2024
As for marketing, they leaned on organic methods, growing the game’s following through social media platforms like TikTok, Twitter, and Discord. Social media and community engagement from a public demo have all played a big role, but I believe the game’s unique art style, features, and unique gameplay have been our best marketing tools!
GamesIndustry.biz
SEPTEMBER 7, 2023
Ubisoft Singapore is facing union action organised by the country's Creative Media and Publishing Union (CMPU). According to Kotaku, the union voiced concerns regarding workplace treatment, equality, and pay at the studio. "At
PreMortem.Games
OCTOBER 2, 2024
Solo devs have to be generalists, and that’s not for everyone”. I think this helps with keeping game dev burnout at bay.” The toll on your mental health can be quite high for solo devs. I sometimes shout into the void on social media instead, until I’m ready to continue.” What’s your creative process? ‘My
GamesIndustry.biz
AUGUST 15, 2024
Over a third of the 576 respondents - who categorise themselves as practitioners, senior management, and executives working in gaming, media/entertainment, automotive, and manufacturing - said that collaboration was difficult, claiming that "moving large files" was more of a hindrance to collaboration than remote working.
GamesIndustry.biz
JANUARY 2, 2024
In a statement shared to social media on December 22, the developer cited "many reasons" for its decision to shut down, including the closure of its publisher Versus Evil , cyberbullying, poor reception to Stray Souls, and bad sales.
Brand Game Development
FEBRUARY 1, 2021
Share your progress on a board game design social media group or chat server. The post Make a Board Game in 28 Days: A Challenge by Brandon the Game Dev appeared first on Brandon the Game Dev. Attempt to reduce the complexity of your game so that it is easier to explain. That said, only remove complexity that serves no purpose.
Game Wisdom
DECEMBER 8, 2023
What Does Social Media Mean For Indiedev? Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" As social media continues to implode around us, this week’s key to games cast talks about its role when it comes to game dev marketing, and if there is a light at the end of the tunnel.…
Grumpy Gamer
JANUARY 6, 2018
As I abandon Twitter and other forms of corporate social media, I am diving back into RSS and blog feeds. Currently, I follow: Blobs in Games Coding Horror pagetable.com Prog Stuff DEV I’d love to find some more. To get started, I’m looking for good programming blogs.
GamesIndustry.biz
SEPTEMBER 7, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox DoubleFine Productions and Iam8bit have announced that the next Days of the Devs event will occur on December 6. The indie game presentation, in partnership with the Game Awards, will be livestreamed. Read more
Ask a Game Dev
FEBRUARY 21, 2025
At the very bottom of this list are the gamers who haven't played the game and comment on social media. Short questions: Ask a Game Dev on Twitter Short questions: Ask a Game Dev on BlueSky Long questions: Ask a Game Dev on Tumblr Frequent Questions: The FAQ You probably fall into this category.
Brand Game Development
MAY 22, 2017
I am thrilled that many of you enjoyed Setting Up Social Media as a Board Game Dev: A Primer Course. Marketing is a big concern for game developers, especially in the chaotic arena of social media. Getting Started Getting Noticed Refining Your Approach Using Twitter for More than Just Tweeting Key Takeaways for Game Devs.
Brand Game Development
AUGUST 24, 2020
You’ll be asked to enter the following: List Name – I use Brandon the Game Dev Newsletter. You’ll very soon be receiving updates from Brandon the Game Dev. Share that address anywhere you need to such as your social media or your website. Link your landing page to your website and social media.
GamesIndustry.biz
FEBRUARY 28, 2024
Read more
PreMortem.Games
OCTOBER 23, 2023
I think growing up Protestant/Christian was a big factor, because, despite what popular media would have us believe, the Abrahamic faiths (Islam, Judism and Christianity) are far more similar than they are different. In 1996 I became a Muslim and have been observant ever since. But the seeds of that came much earlier.
Brand Game Development
APRIL 12, 2021
Ask a few friends to retweet/share your social media posts. This increases visibility quickly, which can help you break through social media noise. Update your social media bio links. In the past, I’ve also used other large social media accounts and even text message alerts to spread the word. Pin the campaign post.
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