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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1! Normally our Beta 1 release notes summarize all the most exciting changes from the previous dev releases. GH-98163 ) CSGMesh3D now explicitly requires the mesh to be manifold. New in Beta 1!

Beta 106
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Dev snapshot: Godot 4.5 dev 1

Mircosoft Game Dev

Import: Use UID in addition to path for extracted meshes, materials and animations ( GH-100786 ). Rendering: Use separate WorkThreadPool for shader compiler ( GH-103506 ). GUI: Implement properties that can recursively disable child controls FocusMode and MouseFilter ( GH-97495 ).

Dev 75
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Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Some of the most notables feature changes in this update are: 3D: Switch Mesh surface indexing to start at 0 so string name matches integer index ( GH-70176 ). Rendering: OpenGL: Fix scene shader error when using Omni or Spot but not both ( GH-69901 ). Shaders: Fix the sorting of shader uniforms ( GH-70016 ).

Beta 99
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Dev snapshot: Godot 4.0 beta 16

Mircosoft Game Dev

Those typically shouldn’t add instability to the engine, but may require doing some changes in your scripts, scenes, and shaders if you were using the affected APIs. Import: Avoid nested skeletons, and handle skinned meshes with children ( GH-72158 ). Shaders: Several shader preprocessor parser fixes and improvements ( GH-72058 ).

Beta 108
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Dev snapshot: Godot 4.0 beta 8

Mircosoft Game Dev

Rendering: Fix AABB errors on meshes with bones on multiple surfaces ( GH-65035 ). Rendering: Implement CAMERA_VISIBLE_LAYERS as built-in shader variable ( GH-67387 ). Visual Shader: Make custom visual shader nodes automatically updates from script ( GH-69738 ). XR: WebXR is now fully working in Godot 4! ( GH-68870 ).

Beta 98
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Godot XR update - February 2025

Mircosoft Game Dev

mesh formats and thus requires Godot 4.2+. Features Update OpenXR to Khronos 1.1.41 release This version of XR Tools has been updated to contain Godot 4.2 You can download version 4.4.0 from GitHub or the Asset Library. You can download the Godot XR Tools demo on itch.io.

Collision 103
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

OBJ mesh import now supports vertex colors as exported by Blender ( GH-71033 ). Visual Shader: Add few improvements for VisualShaderNodeParticleRandomness ( GH-71123 ). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDExtension).NET

Beta 110