article thumbnail

Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Normally our Beta 1 release notes summarize all the most exciting changes from the previous dev releases. This feature being implemented at the core of the engine means that all scripting languages (GDScript, C#, C++) can take advantage by interfacing with Godots Dictionary type. This was added by Macksaur in GH-96290.

Beta 106
article thumbnail

Dev snapshot: Godot 4.5 dev 3

Mircosoft Game Dev

dev 1 and 4.5 dev 2 release notes for an overview of some key features which were already in that snapshot, and are therefore still available for testing in dev 3. Editor: Fix exported Node/Resource variables resetting when extending script in the SceneTreeDock ( GH-105148 ). Highlights In case you missed them, see the 4.5

Dev 71
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Dev snapshot: Godot 4.5 dev 1

Mircosoft Game Dev

GDScript: Highlight warning lines in Script editor ( GH-102469 ). Scripting: Fix script docs not being searchable without manually recompiling scripts ( GH-95821 ). Export: Android: Convert compress_native_libraries to a basic export option ( GH-104301 ). GDExtension: Include precision in extension_api.json ( GH-103137 ).

Dev 76
article thumbnail

Dev snapshot: Godot 4.4 beta 3

Mircosoft Game Dev

Core: Fix is_valid_float , Variant parser, Expression parser, script highlighter, and TextServer not handing capital E in scientific notation ( GH-102396 ). GUI: Prevent tooltip from showing when hovering past the end of script line ( GH-100913 ). Core: Add explicit error messages to Multimesh functions ( GH-101109 ).

Beta 76
article thumbnail

Dev snapshot: Godot 4.4 beta 4

Mircosoft Game Dev

GDScript: Fix Plugin Scripts load twice on startup ( GH-102535 ). Editor: Return fast for built-in class icon ( GH-101435 ). Editor: Show enum property invalid value in inspector ( GH-102743 ). Editor: Tweak Quick Open theming ( GH-101598 ). GUI: Android: Add Snackbar UI component ( GH-102590 ).

Beta 73
article thumbnail

Do you have any advice for people who are unable to put their experience on their CV because of NDAs?

Ask a Game Dev

I'm still under NDA on the specifics, but I can still say that I worked on AI combat, on AI navigation, on quest tooling, on spells and abilities, on boss battles, and on scripted quest sequences. For example, the last project I worked on is still unannounced.

AI 59
article thumbnail

Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

Yet, for indie dev Almar, it offered an escape from the corporate rat race he felt trapped in. At first just a bunch of notes and drawings, after analysis I do have already rough scripts, GDD’s and plenty of documentation. The toll on your mental health can be quite high for solo devs. How do you deal with that?

Dev 160