The new Steam visual editor will let developers edit store pages in real time
Game Developer
SEPTEMBER 20, 2024
Valve says its new 'What You See Is What You Get' features a 'rich' suite of tools.
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Game Developer
SEPTEMBER 20, 2024
Valve says its new 'What You See Is What You Get' features a 'rich' suite of tools.
Game Developer
JANUARY 16, 2024
Moving is one of the top life stressors but sometimes well worth it in the scheme of upward career mobility and gaining a wealth of experience that wouldn’t happen while staying in one place.
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Game Developer
SEPTEMBER 19, 2023
Embracer purchased the studio for an undisclosed fee in April 2022.
Game Developer
JANUARY 5, 2023
The magazine spent four years delving into the world of game development.
GamesIndustry.biz
AUGUST 19, 2024
Kwalee has launched an Arabic-language edition of its mobile game platform, Hitseeker. Read more
Game Developer
AUGUST 16, 2024
In the inaugural edition of Game Developer's bi-monthly newsletter, we discuss the healing power of experimental video games and dissect the biggest headlines from the past two weeks.
PreMortem.Games
APRIL 13, 2023
The use of AI in game development has the potential to revolutionize the way games are designed and created. Although there is controversy about the unfair use of human-made art to create AI generated artworks, there’s no denying that AI has added value when it comes to automating tasks that are typically time-consuming for developers.
Game Development News
JULY 2, 2024
As we await delivery of the print edition (hundreds of copies of which will be available for you to swipe from Develop:Brighton should you be so inclined) the digital version of MCV/DEVELOP #997 is ready for you to flick through right now! The focus for this issue is virtual reality, or XR as it prefers …
Game Developer
FEBRUARY 28, 2024
On this edition of the Game Developer podcast, we chatted with John Warren of the new foot-operated control system GLYDR, all about accessible controller options and the importance of being "feet legal."
PreMortem.Games
MARCH 13, 2023
Here you will find game developers, publishers and tool- and tech providers ready to do business. But the Dutch industry is also home to a vibrant community of indie game developers. By providing top-quality game development from A to Z. So we are open to new opportunities for co-development or work for hire.
Logic Simplified
NOVEMBER 7, 2024
Similarly, in a game development setup, various virtual reality tools have become easily accessible to both creators and consumers to create and encounter immersive experiences. 10 Popular VR Game Development Tools There are a range of tools and frameworks that are being used for VR game development projects.
PreMortem.Games
JUNE 29, 2023
Most games do not call for the flashy or stylistic trailer editing you see in a typical Hollywood movie trailer. MORE editing does not mean BETTER editing and LESS editing does not mean WORSE editing. Of course, there is a fine line between flashy and simple editing. The reverse also applies.
GamesIndustry.biz
JUNE 27, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox Bethesda has said that its upcoming interstellar RPG Starfield will launch with a disc-based edition. The game studio explained that the boxed Xbox standard editions will include a game disc of the title. Read more
Game From Scratch
FEBRUARY 12, 2025
Released PlayCanvas is a popular 2D/3D game engine with a full editing environment for creating WebGL accelerated high performance games. PlayCanvas has a proprietary online 3D editor built on top of an open-source game development framework. GameFromScratch.com PlayCanvas 2.5 Released appeared first on GameFromScratch.com.
PreMortem.Games
JANUARY 22, 2024
All of his life Csaba Putnai has had a fascination for games, but he was well in his forties when he took the step to actually develop a game himself. The Hungarian solo developer says he works best when working by himself. “I Setting short-term goals keeps him motivated for longer stretches of development time. “I
GamesIndustry.biz
JULY 30, 2024
While Gamescom parent Koelnmesse only acts as co-organiser for the Latam edition, it is fully behind Gamescom Asia, with project director Daria La Valle telling us that the event wants to be a platform for Southeast Asia "to come together." Read more
GamesIndustry.biz
JULY 25, 2024
Some of the biggest titles of the past few years have demonstrated that mobile platforms do not need to be a lesser alternative to a title's home console editions.
PreMortem.Games
FEBRUARY 9, 2024
When it comes to female game developers, it’s not only about the quality of their work but also about the environment they work in. This idea was at the heart of the discussion on the 2nd of December 2023 at the AGW panel titled: The Importance of an Entrepreneurial Mindset and Business Support for Female Game Developers.
Brand Game Development
JANUARY 22, 2018
Board game development is a very individual process. Every single developer has different methods for creating their games. This article is the twelfth of a 19-part suite on board game design and development. Join my community of over 2,000 game developers, artists, and passionate creators. Need help on your board game?
PreMortem.Games
MARCH 24, 2023
Splenbit is a part-time solo game developer, known for his game Blocks Tracks Trains. He obtained a doctorate in Informatics and Robotics and has been working as a software developer on various projects since 2009. And that’s what game development is to him at the moment, a hobby. Why did you become a solo developer? “I
GamesIndustry.biz
SEPTEMBER 6, 2024
Revenge of the Savage Planet developer Raccoon Logic wants to see fewer games monetising their players after launch via microtransactions, seeking a return to the traditional pay-once premium model as standard. In the modern world, to make your money back, often you do need to keep re releasing it," he explained.
Mircosoft Game Dev
JANUARY 15, 2023
Often developers need to implement rendering techniques, post processing effects, etc. When doing tasks such as shader editing, VFX (particles) or animation, there is a large difference between Godot and engines such as Unreal. This makes Godot an extremely powerful engine that gives developers a lot of flexibility, but….
Game Development News
JANUARY 30, 2024
Whether you have found yourself looking for a new role for the first time in a number of years, or if you’re ready to make your first move into the games industry, we’re always here to get you ready for your next opportunity
GamesIndustry.biz
NOVEMBER 20, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox The "Next Level" edition of the Paris Games Week convention opened its doors to visitors on November 1. Read more
Nvidia
MARCH 17, 2023
Tools Pipeline Engineering Lead Megumi Ando sat down with NVIDIA to discuss the integration process in the company’s latest release as well as their adoption plans in Polyphony’s game development pipeline. Why did you choose USD for your game development pipeline?
GamesIndustry.biz
JANUARY 22, 2024
Shortly after, they formed Rockpool Games, made the J2ME edition of Worms, and sold the developer to Eidos/Square Enix in 2007. The pair set up their first mobile games studio, BattleMail, in 2001 and sold it to (M)Forma a year later. billion – one of the biggest UK games acquisitions to date.
Brand Game Development
JANUARY 15, 2018
Board game development is a very individual process. Every single developer has different methods for creating their games. This article is the eleventh of a 19-part suite on board game design and development. Join my community of over 2,000 game developers, artists, and passionate creators. Need help on your board game?
GamesIndustry.biz
AUGUST 13, 2024
Archiact was formed in 2013 and positioned itself as a "pioneer in VR", "dedicated to the development of immersive reality games," including Doom 3: VR Edition, Journey to Foundation, Marvel Dimension of Heroes, and Evasion. Read more
Brand Game Development
JANUARY 8, 2018
Board game development is a very individual process. Every single developer has different methods for creating their games. This article is the tenth of a 19-part suite on board game design and development. Join my community of over 2,000 game developers, artists, and passionate creators. Need help on your board game?
PreMortem.Games
FEBRUARY 24, 2023
A feature Unreal devs are accustomed to, but has been a bottleneck for Unity development for years. Biggest Bottleneck The developer created Hot Reload initially as an internal tool while working on their own project Mobile Minigames. Hot Reload was initially created for the development of Mobile Minigames.
GamesIndustry.biz
JUNE 18, 2024
In the seven years since, the game restarted development in 2019 under Retro Studios – the original developer of the series – and is finally set to release next year. The game is set for release on September 26, 2024, alongside a new Hyrule Edition of the Nintendo Switch Lite. Read more
Mircosoft Game Dev
JANUARY 16, 2025
You can buy the game on Steam , and follow the development on Twitter. is jam-packed with new features despite having a much shorter development period than 4.3. Game window embedding was implemented to support our recent interactive in-game editing feature. development cycle. ended up making it into 4.4 New in Beta 1!
Brand Game Development
APRIL 24, 2017
Join my community of over 2,000 game developers, artists, and passionate creators. I think that many game developers make the mistake of ignoring Board Game Geek because of its intimidating design. In this guide, I’ll be showing game developers how to get board games listed on Board Game Geek. Clear as mud?
GamesIndustry.biz
FEBRUARY 21, 2024
Developed by Abstraction Games, Gigantic: Rampage Edition will launch in April. Sign up for the GI Daily here to get the biggest news straight to your inbox Gearbox Publishing has announced that it will release Gigantic as a premium title. Read more
Tom Francis
AUGUST 22, 2024
You can see the launch trailer and all the details on the store page, but for some reason what I feel like sharing here is the very quickly knocked together trailer I made for the developer commentary, which comes with the Special Edition of the game. It just feels like the sort of thing long time blog followers might jibe with.
GamesIndustry.biz
JUNE 7, 2024
Dropping tomorrow, Remedy also announced the release of photo mode in tandem with the DLC, as well as a physical edition of the game set to hit shelves later this year. One of the biggest announcements to come out of Summer Game Fest today was Night Springs, the first expansion of Alan Wake 2.
PreMortem.Games
APRIL 5, 2024
For American solo developer Jon Nielsen , that moment came back in 2020 while playing ‘ A Short Hike ‘ by Adam Robinson-Yu. Nielsen is a self-taught game developer, with many of the necessary skills ‘accidentally’ acquired over the years. ” Why did you become a solo developer? . ” he says.
Brand Game Development
MARCH 31, 2017
Join my community of over 2,000 game developers, artists, and passionate creators. In the coming week, I hope to accomplish the following goals: Create a rudimentary win condition to test Experiment with a card drafting mechanic Push version 1, edit 2 to Tabletop Simulator (version codename: State Route 1, Edit 2) Playtest some more.
Ask a Game Dev
OCTOBER 23, 2023
Motion/Performance capture usually happens fairly early during development, because animators need time to take the captured data and turn it into actual performances. Usually we aim for around the end of pre-production, but it all depends on the availability of the studio, the actors, and the developers.
Game Development News
MAY 28, 2024
The latest issue of MCV/DEVELOP is available to read online now, with print editions working their way through the mail as we speak. Yes, that is Forza Motorsport on the cover. No, it’s not burning up the charts. It is though one of the most important games of the last few years in terms of …
Game Development News
AUGUST 13, 2024
In case you missed it, the August-September 2024 issue of MCV/DEVELOP is available to download or read online. Subscribers to the print edition should hopefully have received their copies, while those without will find the latest issue of the magazine on display on the Ukie stand nest week at gamescom. As well as our recent …
Brand Game Development
MARCH 9, 2018
Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Join my community of over 2,000 game developers, artists, and passionate creators. I’ve written about how critical time management is to your success in game development. Click here. Make the video.
CrazyLabs
OCTOBER 3, 2023
In our new series, Meet The Developer, we speak with the developers behind CrazyLabs’ leading games and discover their best practices and unique insights.
Game Development News
OCTOBER 18, 2024
The penultimate issue of MCV/DEVELOP for 2024 – and the last before it hits the big 1-O-O-O – is available in digital form for your eyes to feast upon. Print editions will be delicately inserted through front doors and mail slots from … Just click or prod here and let your ocular organs do their thing!
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