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Nuverse lets AI do all the talking and moving of NPCs in Earth: Revival

PreMortem.Games

Chinese developer and publisher Nuverse is using AI for all NPC speech and animation in games. For its upcoming science fiction survival title Earth: Revival the development team used a system to generate speech and compute full body animations for NPCs, without any manual intervention.

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AWS for Games updates from re:Invent 2023

AWS Games

During re:Invent 2023, the AWS for Games team showcased the latest ways our customers are using AWS game development tools and introduced several new purpose-built guidance and partner solutions that are now available in the AWS Games Solution Library.

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The Biggest Game Development Trends of 2023 

iXie gaming

In fact, 2023 has had some of the biggest game development trends thanks to the increasing use of advanced technologies, such as artificial intelligence (AI). Also, the introduction of ground-breaking AI-powered solutions, including Chat GPT, has further inspired new game development trends. Initially, gaming was pretty expensive.

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What Game Should I Make First?

DameDev.tv

Or how to keep the development within a realistic scope? It allow’s the player to discover the kind of mechanics the game has and how to take control of the situation The first moments often also include figuring out the world or environment,  the enemies, NPC’s and what items (if any) you have at your disposal.

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The Future of Art & AI in Game Production

iXie gaming

As AI continues to advance, the future of art and AI in game development holds tremendous promise. Artists have always played a crucial role in game development, meticulously creating characters, environments, and animations. Developers strive relentlessly to make games that seem more realistic and engaging.

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The Kristala Dev Blog - Issue #20

Astral Clock Tower Studios

As our 3D Generalist, Shelly has her hands in a bunch of different aspects and areas of development, lending both her texturing and modeling skills to help fill in various holes and gaps within our 3D elements. The first clip shows a lack of forward momentum when the dodge mechanic is engaged. Don't say we didn't warn you.

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Deathloop deconstruction / design thoughts

Radiator Blog

NOT telekinesis, only works on NPCs / PvP) Havoc (temporary shield / damage buff), very useful for people who keep dying (i.e. This fighting game health mechanic is too fussy and unreliable for a busy shooter. Very streamlined, much faster, low stakes, and often just setting up the inevitable ensuing gunfight. Limited regen (e.g.