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Polish indie studio Eleven Puzzles has been making a name for themselves as the creators of some fine cooperative puzzle games, like Unsolved Case and Unboxing the Cryptic Killer. Co-founded by Adrian Olczyk and Karolina Pytka, the fully remote studio has been crafting unique multiplayer puzzle experiences since its inception in 2020.
In this blog, we look at some of the new and interesting ways developers have implemented minigames into some of the most popular mobile titles on the market, from Royal Match’s Wordle-inspired potion puzzle to Goddess of Victory: NIKKE’s recreation of Dave the Diver. That’s even more true now than it was back in April 2023.
In the past, hybridization was mainly seen in 4X strategy games that merged with puzzle and idle RPG mechanics , but in recent months this phenomenon has spread to titles of all shapes and sizes across the market – not just the hybrid-casual genre. Mechanically, the mode is relatively similar to Blizzard’s Hearthstone.
Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 years of development. Carlsen’s vision for Cocoon sprang from a fascination with game mechanics. Cocoon’s development journey spanned a challenging 6.5
With a knack for puzzles, arcades, and simulation games. The puzzle genre is a powerhouse in mobile gaming, generating over $7 billion annually in in-app purchases (IAP). Titles like Match Factory , Triple Match 3D , and Tile Busters have successfully carved out space by introducing fresh mechanics to the puzzle category.
If executed correctly, introducing new mechanics in this way can be an easy win, enabling developers to test out player preferences, broaden motivational appeal, boost user acquisition, and enhance player engagement – all without drastically altering the core gameplay.
Depending on the type of IP you want to license, collaborations also provide an opportunity to freshen up your narrative elements and gameplay mechanics. How well does the franchise – if it’s a film or TV show, for example – lend itself to your gameplay mechanics? Does it match your target demographic?
With a knack for puzzles, arcades, and simulation games. Whether it's a unique gameplay mechanic from an indie title or a groundbreaking event in one of the biggest franchises, developers consistently look to each other to spark creativity and fuel progress. However, the real challenge lies in adaptation rather than imitation.
There is one area every game designer must focus on to ensure that their games are captivating enough to entertain and provide an impactful experience to the user: game mechanics. When creating a new game, video game mechanics are often considered the most important factor. What are game mechanics? So let’s get started.
Botany Manor is a 3 hour first person puzzle game about growing plants while exploring a big beautiful fancy house that smells like British Bake-Off. Gone Home anchors its story focus with voice acting, narration, simpler puzzles, and wry realism. The Witness fully commits to hundreds of puzzles at the scope of an open world game.
It’s the brainchild of six developers from Copenhagen, operating under the name of Indoor Sunglasses. “I thought that trying to piece together what happened in the past felt like a puzzle – a puzzle you could turn into a super emotionally powerful video game”, he says.
The rise of hybridization in mobile games has resulted in game developers experimenting with new gameplay mechanics and features from other genres to drive engagement, something that’s often done via limited-time events.
First-time Swedish developer Far Out Games has meticulously crafted a neon-drenched Americana, complete with pink motels, sun-soaked suburbs and classic diners, all ready to be obliterated by you and your unstoppable delivery truck. After all the years of development, Nielsen is still impressed by their own game.
They enable developers to establish a connection with their target audience early on, while turning interested players into buyers. Typically highlighting a game’s mechanics in their raw form, even before content and visuals receive their final polish. A game demo is more than a condensed snapshot of your game.
Developed by Alexander Khoroshavin (Alex Goodwin) and a small team, the game centers around an elderly healer named Kazimir, who journeys through a whale-worshiping fantasy land to heal his ‘soul wound’. The control mechanics are integral to the gameplay, allowing players to operate Kazimir and his staff both together and independently.
But there's something particularly special to be said about its main mechanic, and the pure joy of experiencing its optical illusion puzzles for the first time, seeing reality shift before your eyes. "I Read more
Narrative design has always been an important part of video game development, but its significance in modern-day games continues to grow as narrative elements play an important role in player engagement and retention. The story has multiple main and side characters, and besides the mystery theme, there are also some romance and LGBTQ themes.
This is a much-dreaded question game developers ask themselves at every stage of game development. And if the game you’re working on is a match-3 puzzle, there is a widely accepted assumption that your target audience primarily consists of women aged between 25 and 45. Who is your target audience?
Japanese indie game developer Yamada has used ChatGPT as a key design element for his latest project, Doki Doki AI Interrogation. He had to set up strict boundaries and even make the AI powered character ‘drunk and forgetful’ to pull it off, but, according to the developer, the experience has moved players to tears.
Cocoon, the intricate puzzle adventure by Jeppe Carlsen , known as the lead gameplay designer of Limbo and Inside, launched to raving reviews after 6.5 years of development. Carlsen’s vision for Cocoon sprang from a fascination with game mechanics. Cocoon’s development journey spanned a challenging 6.5
Competition is fierce in the mobile game market, but even more so for developers of casual and hyper-casual games. So, what can mobile game developers do to increase the chances of their games performing well? So, what can mobile game developers do to increase the chances of their games performing well?
An example of an exclusive reward offer bundle in Diablo Immortal The match3 puzzle game, Pet Rescue Saga , also has a good example of a reward-based IAP offer. The match3 puzzle game, Project Makeover, also features these offers as part of its Timed Makeover Challenge.
Join my community of over 2,000 game developers, artists, and passionate creators. For as much as we talk about theme-mechanic unity here, it’s an ideal to be pursued and which is seldom truly met. Part of the reason Escape Rooms appeal to people who don’t normally play games or solve puzzles is the physical experience.
Mobile game developers are constantly looking for new ways to bring in new players and keep existing players engaged with their games. One of the most successful ways of doing this is by introducing meta elements – gameplay elements and mechanics from other game genres – into your game. Area renovation with no choices (Royal Match).
This analysis is written by Taras Koshelev (Lead Game Designer at My.Games Venture Capital) who focused on game mechanics and loops and Michail Katkoff (Founder of Savage Game Studios) who covered the market and marketability. Playrix released Puzzle Breakers into soft-launch in late 2019. Puzzle RPGs on Mobile.
Wood Nuts: Screw Puzzle The first game on the list is a title by Zego Studio: Wood Nuts: Screw Puzzle. In this game, the user solves various puzzles by unscrewing everything on the screen. To keep players engaged, the game features a leaderboard that motivates players to achieve better results by solving more complex puzzles.
Join my community of over 2,000 game developers, artists, and passionate creators. Out of nowhere, a thought popped into my head: “what if you were still monsters eating adventurers, but the game was all about dropping them into a puzzle that represented the monster’s stomach?” How Pattern Building Arose from the Dropping Mechanic.
Hello hallo, we are the development team of the indie game InOutPath, and as the development of the game is getting better and better, we have now made the Steam page of InOutPath available. We are an adventure puzzle game with 7 big chapters and 300+ small chapters. and more than 20 different puzzlemechanisms.
The ever-changing nature of the mobile market means that new monetization mechanics are constantly emerging and evolving. One of the most popular monetization mechanics is the subscription-based battle pass , which was introduced via Valve’s DOTA 2 in 2013 but popularized by the worldwide phenomenon, Fortnite.
I thought that the core mechanic in this 2D game was extraordinary, so I contacted the developers. The Swap The initial idea that ignited the project was the core mechanic: The Swap. It allows players to instantly swap places with any physics based object which allows for some clever puzzling through the relentless levels. “We
The sheer confidence of steering clear of the beaten track and creating something truly original, comes from experience gained outside the world of video game development. Evan Anthony: “Alternating between two timelines with such different visual designs, mechanics, and stories has been a real brain puzzle for us.
The challenge is an initiative to improve representation and increase visibility for underrepresented game developers in the mobile gaming industry. Through innovative mechanics, they provide a unique perspective on dementia. Four mobile games from indie studios in the U.S., These are the winning games and teams this year.
Mobile developers look up their fake AppStore accounts and download with excitement wondering what the new game could be. A bold move for Supercell, going against giants that continue to rule the casual puzzle space. Playing levels awards stars , which are used to earn coins in the Puzzle Pass. The Core Game Loop.
With the clear trend of increasing dramatic in casual games: its time for developers across the industry to ask themselves: is our audience more interested in new gameplay, or new stories? Hexasort with its new matching mechanic executed so well, is an industry darling. They start with a completely different promise.
Compelling puzzles And so the team built the game around the story. The gameplay mechanics and puzzles all came from the question ‘what fun things could we mess with inside a phone’. We ended up kind of struggling to really create a sense of progression and compelling puzzles.” Absolutely! Lucie then added them.”
He worked 5 years on his nostalgic 3D platformer Raccoo Venture , but according to Brazilian solo developer Diego Ras the journey was ‘extremely rewarding’. As a solo developer, Ras loves the complete control he has over his creations. Why did you become a solo developer? “I’ve What’s your creative process? “As
Board game development is a very individual process. Every single developer has different methods for creating their games. This article is the seventh of a 19-part suite on board game design and development. Join my community of over 2,000 game developers, artists, and passionate creators. Need help on your board game?
Alrighty then, lets kick off the predictions with the Puzzle genre! Puzzle Games Continued to Grow. Puzzle genre is the second largest, after strategy games, on mobile in terms of in-app purchases. Last year Puzzle games generated a whopping $4.5Bn in IAP revenues while growing 18% year-on-year.
The dice are bright and pretty, as are the puzzle boards on which you build stained glass arrangements of dice. It’s ultimately a puzzle game, but a very attractive one with some subtle elements that arise from it being a nearly perfect information game where players draw from the same draft pool. Need help on your board game?
Of all the mechanics in the board game world, variable player powers remain a fan favorite. Games with this mechanic range from Gloomhaven to Terraforming Mars to 7 Wonders. Join my community of over 2,000 game developers, artists, and passionate creators. I am currently developing six other more exotic boards.
Though it is easily overlooked, especially for newer devs focused more on the nitty-gritty of game development, the atmosphere is a crucial component for any successful release. Both are open-world action-adventure games with fantasy elements and similar mechanics. The best way to understand the atmosphere may be through an example.
The onboarding period is the delicate phase where the player’s relationship to the monetization mechanics of the game is often decided – for better or worse. Introducing monetization mechanics through free samples. That is, while the player is still getting used to the gameplay mechanics and figuring out what their goal is.
This was the date that the social games giant had acquired a relatively unknown Finnish developer, Small Giant. The reason for this acquisition was the success of Small Giant’s hit game, Empires & Puzzles. Since mid 2017, Empires & Puzzles has raked in $260M in net revenues with only 34M installs. Wooga GmbH. Wooga GmbH.
Events with different mechanics sometimes complement each other, but at other times they divert players' attention, resulting in reduced activity and monetization. Everyone knows about them, but not all developers pay real attention to them. We had a case with an event based on merge mechanics. Try different combos, too.
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