Ascent of Ashes dev switches to Godot halfway development “Not as chaotic as Unity”
PreMortem.Games
DECEMBER 16, 2024
German indie developer Vivid Storm Interactive is a three person team that started when they launched a Kickstarter campaign for Ascent of Ashes in 2021. Studio owner and Lead Developer Max Hermann originally developed the idea for the game in the time when he was still a computer science student and active in the RimWorld modding scene.
Let's personalize your content