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The Top 10 Popular VR Game Development Tools

Logic Simplified

Blender Blender is an open-source 3D computer graphics software tool. Looking for stunning 3D product renders for your ecommerce website? Maya by Autodesk Maya is Autodesk’s virtual reality software which allows you to create 3D computer animation and VFX graphics.

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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Breaking changes Animation Audio C# Core Editor GDScript Import Input Physics Platforms Rendering and shaders XR New in Beta 1! Game window embedding was implemented to support our recent interactive in-game editing feature. Godot should now feel much faster when editing large scenes with hundreds or thousands of nodes.

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Stronghold Definitive Edition Low FPS: Working Solutions

Game Errors

However, not long ago, I started having low FPS in Stronghold Definitive Edition, which turned my gameplay into a slow-motion nightmare. Interesting fact: Did you know that FPS issues in games like Stronghold Definitive Edition can sometimes be linked to the in-game events and units? Below, you can find more causes for this issue.

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The Outer Worlds: Spacer’s Choice Edition Low FPS: How to Improve

Game Errors

If you face The Outer Worlds: Spacer’s Choice Edition low FPS problem on your PC, a few tricks and settings can help you. But, despite of having a decent graphics card, for example, the RTX 4080, performance issues on some computers can fade out your interest. How can I fix The Outer Worlds: Spacer’s Choice Edition low FPS?

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Use Custom Render Pipeline to Enhance your Game Graphics - Guide to Cocos Cyberpunk Source Code

Cocos

This article will discuss the new feature of Cocos Creator, Custom Render Pipeline(CRP), and demonstrate how to apply the custom render pipeline already written in Cocos Cyberpunk to your own project. Full source code can be got for free: [link] The amazing graphics in Cocos Cyberpunk attracts many friends.

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Enhance Immersive Experiences with the New Varjo XR-4 Series Headsets, Powered by NVIDIA

Nvidia

The NVIDIA Omniverse integration is made possible through OpenUSD, and its nondestructive scene editing, which fosters smooth interactions across tools. Immersive experiences with the Varjo XR-4 series are further enhanced by the accelerated rendering facilitated by Omniverse.

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Ask Me Anything Series: NVIDIA Experts Answer Your Questions Live

Nvidia

Attendees can get tips on incorporating real-time rendering across their projects from the editors of Ray Tracing Gems II : Adam Marrs is a principal engineer in the Game Engines and Core Technology group at NVIDIA. in computer science and has shipped graphics code in various AAA games and commercial game engines. He holds a Ph.D.