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Popul8 uses AI to assist developers with the creation of digital game characters

PreMortem.Games

This base character comes fully rigged and can be completely edited by the developer. It’s possible to batch edit across 50 or a hundred characters at the same time. The underlying mesh and overlaying texture are both adjusted instantly. AI processes also help to add and adjust wardrobe or accessories to characters.

AI 197
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The Top 10 Popular VR Game Development Tools

Logic Simplified

Adobe Substance 3D Painter - Texturing of models Adobe Substance 3D Painter is a 3D painting software and a reference texturing app used by 3D professionals and enthusiasts to add materials and textures to 3D meshes in real time. It also offers many editing options for dialogue, sound effects, and trimming music tracks.

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Dev snapshot: Godot 4.4 beta 1

Mircosoft Game Dev

Game window embedding was implemented to support our recent interactive in-game editing feature. GH-98163 ) CSGMesh3D now explicitly requires the mesh to be manifold. A manifold mesh must be closed, have each edge connected to only two faces, and have volume. For more information and a handy video, check out the PR GH-99010.

Beta 106
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

Mesh streaming : Models are loaded as low detail (few vertices). The most complex is mesh streaming , which generally needs to be implemented together with a GPU culling strategy to ensure that very large amounts of models can be drawn at no CPU cost. Mesh resource for each pass of the particle. Specialized artist UIs.

AAA 145
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Godot Tactics RPG – 01. Intro & Setup

The Liquid Fire

The last value we need to change is the roughness to 1(the opposite of the Unity tutorial where we set smoothness to 0) In the Inspector where we are editing the material, there is a save icon at the top. Type in mesh in the search and select MeshInstance3D. Search for mesh and again choose MeshInstance3D.

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3D Content Interoperability with Topology-Free Modeling

Nvidia

Digital sculpting software, however, uses an extremely high-resolution polygon mesh (or a voxel grid). This mesh can be modeled like traditional clay with a vast array of tools, giving modelers more freedom and flexibility in their work. This is similar to the limitations of physical sculptures.

Content 93
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Godot gets a new Inspector

Mircosoft Game Dev

For sub-resources, editing would also go into a separate view. All editing is done via controls instead of tree cells. It also allows writing custom plugins to customize the looks, like in the image below: New Spin-Slider for numerical editing. It alows: Editing values in absolute range (via slider). the NEW inspector!

Editing 52