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new Quake map: Breakfast Under The Balloons

Radiator Blog

I liked the idea of climbing / descending a big weird tree, and building it in Quake would be a big challenge, so that's what I prototyped first. From there, I could edit one branch to automatically update all of the branches. Are the leaves compiling ok, are they glitching out, what lighting settings should I set for each one?

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Simplex noise lands in Godot 3.1

Mircosoft Game Dev

A Godot voxel world prototype by Zylann, using his own OpenSimplex module which can now be replaced by the built-in implementation. 2D noise textures are really useful when creating cloudy or wavy effects. But the true power of noise textures becomes available when used in combination with text shaders: Getting started.

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Game art vs game design: What is the difference?

Logic Simplified

Video game artists specialize in a wide range of digital art forms, such as 2D modeling, animation, concept art and texturing. Character artist The character artist shapes the characters through the creation of visual elements like facial expressions, weapons, and clothing through the use of sculpture, rigging and editing.

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Importing 3D assets from Blender (GameDev.tv)

Mircosoft Game Dev

In this mega guide, we'll be importing models, their materials, textures AND animations. you are creating your textures in Blender it is likely that you will leave this off too as you will be providing the normal map required for Godot. This is super handy when your models and textures have a one to one mapping. Let's do it!

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How do you Choose the Best Game Design Software for your Project?

Big Games

Prototyping and Iteration Tools Look for prototyping and iteration tools to quickly test and modify game elements. Asset Management Efficient asset management is vital for organizing and handling various elements of your game, including textures, models, sounds, and animations.

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Top Emerging Free Game Development Tools and Trends!

Big Games

Sketch a rough concept, set some parameters, and Dimensions will generate 3D models, textures, and animations. While still in the early stages, it offers promising rapid prototyping and brainstorming potential. Dimensions: This platform focuses on AI-powered 3D asset creation.

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Introducing the Godot glTF 2.0 scene exporter

Mircosoft Game Dev

You can now export your Godot scenes to glTF to get it back into Blender or other apps and make edits continuously. For example, creating a blockout or prototyping within Godot, then exporting as glTF to further edit in Blender, and finally bringing the geometry back into Godot. bin + textures). glb ) and glTF Separate (.gltf