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I mean this genuinely despite how it may sound, but: are minor profile cosmetics particularly valued by players? I mean like titles, banners, icons, maybe even playmats or things like that.

Ask a Game Dev

In one of the earliest sprite-based MMOGs I played, there were only a handful of different hair styles and no outfits, so players could only really express their individuality by wearing hats. In real life, this can be through clothing, cars, homes, family, connections, the ability to get into "exclusive" places, and so on.

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Aseprite Importer for Unity

Game From Scratch

Aseprite is a long running and very popular sprite editing package (we first covered all the way in 2017). GameFromScratch.com Aseprite Importer for Unity The Unity just got an importer for the popular Aseprite pixel editor’s file format, ase.

Pixel 95
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Sprite aspect ratio

Cocos

I want to see the difference while editing in the editor so I use EVENT_AFTER_UPDATE Hope it helps

Sprite 52
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Texture flushed when coming back from background

Cocos

ohh edit is it you need to say sprite->retain(); to keep it then you have to sprite->release(); Are you using a texture map or are they all individual images that’s moving in and out of cache could it be phone freeing up memory space while in background? I have not had this but I use Texture map one big image.

Texture 52
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Top Tools and Software for Creating Visual FX in Games

iXie gaming

With the right tools, you can turn simple sprites into stunning displays of art and movement. Other Specialized 2D Tools Pyxel Edit For games that use retro pixel art, Pyxel Edit is a must-have tool. TexturePacker Optimizing sprite sheets is important for better performance, especially on mobile devices.

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Module 2: Programming & Design Basics (Lessons 4)

Game Designing

Easing Into Code Summary In this tutorial, we dive into GameMaker Studio 2 and learn the basics of creating a sprite, an object, and writing our first line of code. So over on the resources, you can right click and create Sprite. You can also do that with the shortcut Alt S, or you can come up to resources and click on create Sprite.

Sprite 52
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Atari ST Graphics Programming with STOS BASIC

Retro Game Coders

I used to do my pixel art in Neo and general image editing in Degas. STOS Sprites. STOS has plenty of sprite features, including a provided sprite editor. Load the sprite editor using load "pathtosprite.acb then run the program as if it was any STOS basic code listing. Loading Atari ST Pictures. 60 default.