Thu.Aug 22, 2024

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Animal Crossing: Pocket Camp is shutting down in November, then reopening as a paid game

Game Developer

Nintendo is closing and re-releasing its mobile Animal Crossing spinoff on the same day, and the new, paid version will function the same as the original.

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Wizards of the Coast: "There are lots of ways to express Dungeons & Dragons beyond RPGs"

GamesIndustry.biz

One year on from the launch of Baldur's Gate 3, Hasbro and its Wizards of the Coast subsidiary are leaning on video games even harder — and the two companies believe there's room in almost every genre for its wealth of IP. Speaking to GamesIndustry.biz at Gamescom in Cologne, senior vice president of digital licensing Eugene Evans said that, while Larian Studios' blockbuster RPG has been a massive boost to the company, the IP owner is exploring for Dungeons & Dragons and Magic The Gath

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Randy Pitchford: Borderlands 4's Steam release isn't the end of the PC store wars

Game Developer

Gearbox's loot-shooter series is launching on Steam once more, but Pitchford believes the storefront is still in need a proper retail rival.

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Tencent expands Venture Lab initiative to better support early-stage developers worldwide

GamesIndustry.biz

Tencent, the world's largest games company, is expanding its efforts to support early-stage developers through its Venture Lab initiative. The business unit helps new studios deliver their first game by providing investment, publishing and marketing support, consulting, access to tech, business planning and budgeting and more. The team is led by Juno Shin, who has been working on business development and investment within Tencent for 12 years.

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Steam reviews now reflect if a game was played on Steam Deck

Game Developer

Valve is providing more user transparency with Steam reviews and how long a game has been played on its ever-popular handheld.

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Dieter Schoeller: "Headup might have been a little bit too quirky for Thunderful"

GamesIndustry.biz

Earlier this year, Thunderful sold Headup for €500,000 – three years after acquiring the German-based developer and publisher. While the sale of Headup was part of Thunderful's restructuring programme announced back in January, founder and CEO Dieter Schoeller tells GamesIndustry.biz the decision was also down to a change in the company's priorities.

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CMA closes yearslong investigation into Apple's in-app payments

Game Developer

The inquiry may be closed, but the UK regulator will keep a close eye on Apple, and is more than ready to reopen the probe at any time.

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Tactical Breach Wizards Is Out!

Tom Francis

Hi! Here’s the game we’ve been working on for 6.8 years! You can see the launch trailer and all the details on the store page, but for some reason what I feel like sharing here is the very quickly knocked together trailer I made for the developer commentary, which comes with the Special Edition of the game. It just feels like the sort of thing long time blog followers might jibe with.

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Why developers create huge expansions over standalone games, and other questions | Podcast

GamesIndustry.biz

For our latest podcast, we did something a little different: a live Q&A show recorded as part of the official Devcom 2024 Twitch stream. Chris Dring and James Batchelor were joined by Altered Gene's Des Gayle, answering questions submitted by GamesIndustry.biz readers ahead of the show. Topics tackled in this episode included: You can watch via the player below, download the audio podcast version here , or subscribe to our podcast feed, available via Spotify , iTunes , Amazon Music , CastBox

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The Role and Difficulty of Skill Based Matchmaking

Game Wisdom

The Role and Difficulty of Skill Based Matchmaking Josh Bycer josh@game-wisdom.com Activision’s findings about skill-based matchmaking (SBMM) is an important read about the challenges and misconceptions of creating a competitive and friendly online atmosphere. But it also drives home one of the hardest aspects of these games and how it relates … The post The Role and Difficulty of Skill Based Matchmaking appeared first on Game Wisdom.

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Xbox reveals four new accessibility options for disabled players

GamesIndustry.biz

Xbox has revealed four new accessibility options for disabled players. This includes three new accessible devices - the Xbox Adaptive Joystick, 8BitDo Lite 2.4G Wireless Controller, and the ByoWave Proteus Controller - which have been developed in consultation with the gaming and disability community, 3D printable files for more customisable thumbstick toppers, and new Xbox feature, Toggle Hold.

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Godot Popularity at GMTK Jam 2024 Explodes

Game From Scratch

GameFromScratch.com Godot Popularity at GMTK Jam 2024 Explodes The GMTK 2024 Game Jam (Game Makers Toolkit) just concluded and GTMK has released some interesting details about game engines that were chosen for each GTMK Jam, going back to 2020. Suffice to say, the explosive growth in the popularity of the Godot game engine simply cannot be ignored this […] The post Godot Popularity at GMTK Jam 2024 Explodes appeared first on GameFromScratch.com.

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Nintendo to close down free-to-play mobile Animal Crossing Pocket Camp

GamesIndustry.biz

Nintendo has confirmed it is retiring its free-to-play mobile Animal Crossing game, Animal Crossing Pocket Camp on November 28, and replacing it with a "paid version." Though the company stopped short of revealing what the new game will launch or how much it will cost, it did confirm that the new game will not "contain any in-app purchases" nor an always-on internet connection.

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How to optimize AAA games for performance

Juego Studio

AAA games often face performance challenges. CPUs can struggle with complex game logic and AI, GPUs are taxed by demanding visuals and effects, memory is strained by large game worlds and assets, and slow storage can cause lengthy loading times.

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Devcom Developer Conference 2024 is its biggest yet, attendance up 45% from 2023

GamesIndustry.biz

Devcom Developer Conference 2024 has hit its highest attendance yet, securing more than 5000 participants, up 45% from 2023. Organisers say the move to the new Koelnmesse Confex conference centre enabled it to boost not only its speakers and partners, but attendees, too, with 1300 Gamescom trade visitors registering for the event. The conference featured more than 350 speakers - that's 100 more than 2023 - who presented their topics across 210+ sessions on 17 stages and the keynote stage.

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[From the industry] devcom developer conference breaks all records in a new location

Game Development News

devcom Developer Conference 2024, held from August 18–20 at the new Koelnmesse Confex conference center, has ended with record-breaking attendance, session, and speaker numbers. More than 5,000 unique participants registered for the conference, an increase of 45% compared to 2023, consolidating devcom’s position as the largest industry conference in Europe and the second largest globally.

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UK Competitions and Market Authority is shutting down its Apple investigation

GamesIndustry.biz

The UK's Competition and Markets Authority (CMA) is shutting down its investigation into Apple's in-app payment system. In a statement , the CMA confirmed that while the closure of the investigation "does not constitute a decision by the CMA", it was closing the case "on the grounds of administrative priority." "The CMA will continue to monitor Apple’s conduct in the market," the statement confirmed.

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Design Principles: Crafting Interesting Choices, part 2

Ask a Game Dev

askagamedev : Previously I wrote about the fundamentals of crafting interesting choices in gameplay - the choice must have more than one viable option and the choice must have stakes. However, I don’t want to leave things too abstract - game design is about taking an idea and translating it into real game rules and mechanics. Today, I’ll go into some more specific implementation principles that designers can use while crafting their choices in order to get the player thinking.

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Thunderful calls 2024 "a transitional year" as net revenue drops 14.5% YoY

GamesIndustry.biz

Thunderful says its "transition to a pure-play game company is complete" as it publishes its financial information for Q2 2024 and its performance in the year thus far. Citing the beginning of 2024 as "very eventful" and "marked by an intense transformation into a pure-play company dedicated to the publishing and development of video games," Thunderful Group says that as it has now completed the divestment of its distribution operations, its board has concluded it should "withdraw its existing f

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How to compress texture cocos creator

Cocos

The problem is that I don’t understand why. I want to compress all the.png in the sources but it is only checking about half of the compressedSettings in userData.

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How to Build Better Live Events with the GameRefinery Live Events Tracker

Game Refinery

With 95% of game makers developing or maintaining a live service game, live events have become one of the most important elements of finding and maintaining success in not just the mobile market, but PC and console too. You should start thinking of your LiveOps strategy from the moment you start developing your game. The biggest challenge is convincing the millions of players who are already invested in their favorite games to come and spend time in yours.

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How to compress texture cocos creator

Cocos

why is there no compressSettings in userData? Please help me!

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The Evolution of Casino Games: From Dice to Digital

Game Wisdom

The Evolution of Casino Games: From Dice to Digital Josh Bycer josh@game-wisdom.com The allure of casino games has been a part of human culture for centuries, evolving from rudimentary dice games in ancient civilizations to sophisticated digital experiences in today’s online casinos. This journey through time highlights the significant transformations that have … The post The Evolution of Casino Games: From Dice to Digital appeared first on Game Wisdom.

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How to compress texture cocos creator

Cocos

Texture Compression | Cocos Creator here is the link to tell how to compress texture.

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Indie Game Showcase 209

Game Wisdom

Indie Game Showcase 209 Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" The weekly indie showcases look at a variety of indie games that were submitted and I’m always looking for more games to check out. 00:00 Intro 00:15 Power of Ten 2:04 Welcome to Empyreum 3:28 Alien Slayers … The post Indie Game Showcase 209 appeared first on Game Wisdom.

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Disable splash cocos creator

Cocos

Is using cocos creator’s splash more optimal than the way I would create a loading animation in index.html without loading the sources?

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Beginner’s Guide to Using React Native Tailwind

Artoon

Introduction Creating mobile applications can be an exciting journey. However, selecting the […] The post Beginner’s Guide to Using React Native Tailwind appeared first on Artoon Solutions.

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15 Best Android Camera Apps You Must Have for Stunning Photography

Artoon

Have you ever wondered how some smartphone photos look like a professional […] The post 15 Best Android Camera Apps You Must Have for Stunning Photography appeared first on Artoon Solutions.