Thu.May 30, 2024

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Fallout 76 nets 20 million players as Todd Howard assures franchise will continue

Game Developer

Bethesda's shared world post-apocalypse will remain the Fallout franchise's newest entry, at least until it unveils a new game project years from now.

Games 266
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Why successfully crowdfunded drag-themed fighting game Drag Her failed to launch

GamesIndustry.biz

Drag Her, a 2D hand-drawn fighting game featuring a roster of real-life drag artists, launched its Kickstarter campaign back in February 2022 with a modest and cheeky funding target of $69,000. Yet despite meeting its goal, on May 15 2024, developer Fighting Chance Games announced the game's development had been officially shut down citing "a simple lack of funding.

Fighting 126
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Deep Dive: How the animation of Little Kitty, Big City rejects realism to achieve authenticity

Game Developer

'Cats are an animator's dream because they're arguably the most dynamic creatures on earth.

Animation 311
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PlayStation 5 now represents 50% of Sony's active console base

GamesIndustry.biz

Sony Interactive Entertainment has given an update on its console business, revealing that 50% of its users are now on PS5, with the other half on PS4. In a company briefing, the platform holder said that PS5 is already on the brink of surpassing the revenue of PS4, and operating income is already bigger at $10 billion. In fact, the firm says that PS5 is the most profitable console generation so far.

Console 131
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The good within: Designing a memorable horror game protagonist

Game Developer

The survival horror genre has no shortage of leads who share the player's eagerness to go through hell and back to achieve their goal of living to see another day.

Horror 239
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Astro Bot and Concord bookend PlayStation's State of Play showcase

GamesIndustry.biz

PlayStation showcased its games line-up for the next 12 months during a State of Play video today, highlighting a series of games outside of its big franchises. The firm had already announced it didn't have a game from one of its major brands for 2024, however, it did end the show with Astro Bot. Developed by Japanese developer Asobi, Astro Bot is a sequel to the highly regarded Astro's Playroom, which is a short platform game that is bundled with every PS5 console.

Console 118
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Sony wants its PC ports to help drive PlayStation 5 sales

Game Developer

PlayStation wants to have the best of console and PC worlds with its first-party release approach, but how effective is it really?

PC 264

More Trending

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Sony gutted PlayStation Studios to 'keep room for future growth'

Game Developer

900 layoffs and studio closures? It's all part of the plan for Sony.

Studios 343
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Sony removes interview with Neil Druckmann, issues apology

GamesIndustry.biz

Sony has removed its recent interview with Neil Druckmann after discovering "several significant errors and inaccuracies" and has issued an apology. The page linking to the interview published last week has been updated with a statement issued by Sony, which specified that a review had taken place and a decision was made to remove it. "We have found several significant errors and inaccuracies that don't represent his perspective and values (including topics such as animation, writing, technology

AI 106
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ZeniMax workers now covered by CWA and Microsoft's labor neutrality agreement

Game Developer

Like Activision Blizzard workers before it, ZeniMax developers can now explore unionizing options without fear of interference on Microsoft's end.

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Netflix announces Minecraft animated series

GamesIndustry.biz

Netflix and Mojang Studios have announced a new Minecraft animated series, made in collaboration with animation studio WildBrain. The series, which has yet to be given a release date, will follow "an original story with new characters" set in the world of Minecraft. WildBrain has co-developed other animated series for the streaming platform, including Sonic Prime, Ninjano: Dragons Rising, and Carmen Sandiego.

Animation 108
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Arkane Austin bids farewell with Redfall's final update

Game Developer

The last update for Redfall closes the book on the vampire shooter and the studio behind it.

Studios 280
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Intercept Games facing layoffs by end of June

GamesIndustry.biz

Staff at Intercept Games have reported layoffs will be taking place at the studio next month. Numerous employees at the Kerbal Space Program developer shared the news on LinkedIn, including senior design manager Quinn Duffy who wrote that the team is expected to be made redundant on June 28. Software engineer John Del Valle and principal engineer Mark Jones also confirmed the date in separate posts.

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Wildermyth developer Worldwalker Games entering 'hibernation'

Game Developer

'Nobody is shutting us down. We are going into hibernation because we're done with this project.

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Helix Code Editor

Game From Scratch

GameFromScratch.com Helix Code Editor In a similar vein to NeoVim today we look at the Helix text editor. This is a terminal based code editor heavily inspired by the classic Vi/Vim text editors using a nearly identical control set while including more features out of the box than most of the other Vim alternatives. […] The post Helix Code Editor appeared first on GameFromScratch.com.

Code 71
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New developer Juicy Button Games founded by Pixel Gun 3D, Total Battle alums

Game Developer

The new studio is aiming to make a 4X strategy game for the mobile market that can stand with similar titles from Chinese developers.

Pixel 220
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Introducing our new e-book: Unity’s Data-Oriented Technology Stack (DOTS) for advanced developers

Unity Blog

Unlock Unity DOTS secrets with this free e-book, perfect for advanced devs. Learn Unity 6 & DOTS 1.0 today!

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Call of Duty's Game Pass debut eschews new sub tiers

Game Developer

When Black Ops 6 launches day one on Xbox Game Pass, it'll big a turning point for both Call of Duty and the game service.

Games 222
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Synthaar updated to v0.0.4!

Indie DB

The newest patch for Synthaar, V0.0.4, features many bug fixes, quality of life additions, and more.

Bug 83
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Netflix and Mojang to create animated Minecraft series

Game Developer

Creeper feature.

Animation 232
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Indie Game Showcase # 204

Game Wisdom

Indie Game Showcase # 204 Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" The weekly indie game showcases highlight the many games we play on the channel, if you would like me to cover your game please reach out. All games shown are either demos or press key submissions. 0:00 … The post Indie Game Showcase # 204 appeared first on Game Wisdom.

Indy 52
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[From the industry] 2024 Game Devs of Color Expo tickets now available

Game Development News

Today, Game Devs of Color Expo announced that tickets are now available for purchase for its 2024 online event. The ninth edition of the conference will take place from September 18-21, featuring discussions, panels, interviews, and game announcements from creators of color across the games industry.

Dev 52
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The Great Debate Rages On: Are Loot Boxes Gambling?

Game Wisdom

The Great Debate Rages On: Are Loot Boxes Gambling? Josh Bycer josh@game-wisdom.com Loot boxes, those randomized digital treasure chests in video games, have become a billion-dollar industry. But a dark cloud hangs over their success – the nagging question of whether they constitute gambling. This debate isn’t merely semantic; it has real-world … The post The Great Debate Rages On: Are Loot Boxes Gambling?

Games 52
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What We Can Learn About LiveOps From the 2024 Mobile Gamedev Award Winners

Game Refinery

Millions of mobile games are out there battling for engagement, yet only a few titles manage to fight their way to the top. Their secret to success? Mastering the art of LiveOps. That’s why, for this year’s Mobile GameDev Awards, we’ve been celebrating the achievements of the mobile market’s live event champions, looking at the most innovative ways leading studios have kept players invested in their pocket-sized interactive worlds.

Mobile 52
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How do you decide to bound the player’s space in a 3D game? That is, when choosing between invisible walls, debris fields, cliffs, or simply an endless featureless plane/ocean, why pick one over the other?

Ask a Game Dev

When we're trying to craft an experience for the player, it's almost never one big element that sets the experience. Instead, it's the combination of many small details and decisions that all pull in the same direction and combine into a single, cohesive experience. For example, let's say we wanted to convey that the player's character is feeling dehydrated while walking through a 3D space.

Dev 45
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Why Should You Select Unity3D Game Engine? (2024)

Artoon

Summary: In this article, we will explore why Unity3D continues to be […] The post Why Should You Select Unity3D Game Engine? (2024) appeared first on Artoon Solutions.

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New Audio Features

Cocos

At the moment, the audio source does not support paranoming in 3D space.

Feature 40
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Manitoba is Canada’s Hidden Gem for Video Game Development

PreMortem.Games

This article has been written as a part of a paid cooperation with New Media Manitoba Life is good in Canada’s most centrally located province Manitoba. With its remarkably diverse natural landscapes, ranging from arctic tundras to dense forests, and low cost of living, it’s easy to see the appeal of residing here. Plus the local government is also working emphatically to put Manitoba on the map as an ideal location for game companies.