Mon.Jul 31, 2023

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Game Pass Ultimate signups led to Xbox revenue surge

Game Developer

The Ultimate tier of Xbox Game Pass has led to large revenue gains in recent years for Xbox and further explains the developer's focus on the service.

Games 246
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Activision has misplaced its Transformer games, says Hasbro

GamesIndustry.biz

Toy giant Hasbro wants Activision Blizzard to put its Transformers games back on sale, but the publisher has lost them. Activision Blizzard's Transformers games were once available on all digital marketplaces but were pulled once Hasbro's licensing agreement with Activision expired in 2018. When asked by fan community website Transformer World 2005 whether games from the Xbox 360 era could be re-released following Microsoft's proposed acquisition of Activision Blizzard , Hasbro revealed that the

Games 98
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Trending Sources

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Hasbro wants Activision-published Transformers games recovered, put on Game Pass

Game Developer

If older Transformers games like the Cybertron series can be found again, Hasbro wants them to be put on Xbox Game Pass and played by all.

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From commercial animation to indie game debut success: The story of Ember Lab

GamesIndustry.biz

Ember Lab has been around since 2009, starting out as a company specialising in commercial animation and digital content. But a decade later it would make its mark in video games with the release of Kena: Bridge of Spirits. So how did its co-founders, COO Josh Grier and chief creative Michael Grier, go from wanting to become filmmakers to making a game that would catch the attention of Sony just as it was preparing to unveil PlayStation 5?

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Picross developer says collaborating with Nintendo "more difficult than ever"

Game Developer

Jupiter managing director Norichika Meguro is eager to see more Nintendo-themed Picross titles, but says "it's not easy to convince them to say yes.

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UK regulator seeking additional views on Microsoft and Activision Blizzard merger

GamesIndustry.biz

The UK regulator the CMA has requested additional comments around Microsoft's bid to buy Activision Blizzard. The CMA admits this is "not a usual part of the process" and it follows Microsoft's bid to change the regulator's mind over blocking the deal. The CMA had decided to prevent the deal back in April due to concerns over the potential dominance of Microsoft in the nascent cloud gaming/streaming space.

Games 96

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EA reshuffles studio leadership after Samantha Ryan departs

GamesIndustry.biz

EA group general Manager Samantha Ryan has left the company. Ryan led the EA studios that were not making sports, racing or shooting games. These included BioWare (Mass Effect/Dragon Age), Maxis (The Sims), Full Circle (Skate), Cliffhanger Games (Black Panther) and Motive (Dead Space/Iron Man). EA told Venturebeat that Ryan has left the business to 'change things up'.

Studios 94
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EA group exec in charge of Maxis, BioWare, and Motive departs

Game Developer

Samantha Ryan, the veteran exec who led the group of studios behind EA's single-player and lifestyle franchises, has stepped down.

Studios 189
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Analysts expect Japan's mobile game revenue to dip 3% this year

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Japan's total mobile game revenue is projected to hit $12.6 billion in 2023, marking another year of declines for the market, according to a new report from Adjust and data.ai. While the earnings figure would account for 70% of the projected $18 billion total for all in-app user spending this year, mobile gaming revenue for 2023 would dip 3% year-over-year.

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Report: Nintendo planning to release Switch successor in second half of 2024

Game Developer

Sources claim Nintendo is working on a hybrid device and has already sent dev kits to key partners.

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Video game mechanics: A Beginner’s Guide

Logic Simplified

There is one area every game designer must focus on to ensure that their games are captivating enough to entertain and provide an impactful experience to the user: game mechanics. When creating a new game, video game mechanics are often considered the most important factor. In this blog, we will explain game mechanics, their benefits, and the crucial role of a game designer in utilizing these mechanics to craft captivating games.

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Companies have two weeks to submit data to the new UK games industry salary service

GamesIndustry.biz

There's just under two weeks left to take part in a new UK games industry salary benchmarking programme. More than 40 UK games companies have signed up to the pilot programme, which is designed to help business leaders understand the market, pay competitively and retain talent. For those companies wanting to take part, they have until Friday, August 11th, to supply their data.

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2D Vs 3D Game Development: What are the Major Differences?

Juego Studio

Game development is a broad field that encompasses multiple disciplines. Among them, one important factor you need to decide on when you are developing a game is the art style and graphics to use in the game. Ori and the Blind Forest, Journey, Last of Us: Part II, and Don’t Starve among many other games […] The post 2D Vs 3D Game Development: What are the Major Differences?

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Nintendo's new console is reportedly due out in the second half of 2024

GamesIndustry.biz

Nintendo's new hardware is reportedly on pace to launch in the second half of next year. The system's release schedule news comes from VGC , who spoke with persons familiar with the matter. Citing its own sources, Eurogamer reports that launch window also aligns with their predictions.

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Film director: Challenges, influence, and the journey to the top

Filmustage

This article aims to demystify the role of film director, emphasizing their significant influence over the cinematic creation process and discussing the multiple stages of film production. The fascination of becoming a film director Stepping into the realm of film directing is akin to boarding a creative flight of fantasy. The director’s role blends the qualities of a dreamer, an artist, a leader, a problem-solver, and a persistent visionary.

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Xbox's Phil Spencer reveals new Final Fantasy partnership

GamesIndustry.biz

Xbox's Phil Spencer took to the stage at Final Fantasy 14 Fan Fest this weekend to reveal a partnership between Microsoft and Square Enix. The two companies revealed that the MMO Final Fantasy 14 will be available on Xbox Series X|S next year. The surprise announcement occurred during a joint keynote with Spencer, Square Enix CEO Takashi Kiryu, and Final Fantasy 14 producer and director Naoki Yoshida.

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Unfolding the future of film technology: Key trends to watch

Filmustage

Introduction The future of filmmaking ? is in an exciting phase of rapid evolution, brimming with innovative film technology and groundbreaking trends. From a mere nickelodeon experience in the early 20th century to the stunning cinematic spectacles today, the film industry has come a long way. This incredible journey is set to continue and accelerate, with technological advancements leading the way.

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Things a Dev Will (Probably) Never Say

Ask a Game Dev

askagamedev : Whenever I look at any game’s online community, be it official forums, reddit, twitter, or some other form of social media, I’ll often see fans demanding the developers to tell them certain common things. I invariably chuckle and shake my head because I know that the devs are almost certain not to respond. Still, I see the same demands made over and over, as if this time will be the exception.

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Essential skills for aspiring filmmakers

Filmustage

But, you may ask, what exactly are these skills? Let's embark on a fascinating journey to explore them! ? The symbiosis of technical acumen and creativity ? The first pitstop in our exploration is the exciting world of "Creative Storytelling Techniques". Mastering this skill takes more than a mere passion for cinema - it involves weaving a captivating narrative that resonates with the audience.

Film 52
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Ten Player Motives

iHobo

Ten Player Motives was a twelve part serial examining the ten most commercially important reasons people enjoy playing games, and one non-commercial reason as well The serial ran from 22nd February 2023 to 19th July 2023 (with a short break in the middle). Each of the parts ends with a link to the next one, so to read the entire serial, simply click on the first link below, and then follow the “next” links to read on.

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Exploring the art of documentary filmmaking

Filmustage

In this comprehensive exploration of the "Art of Documentary Filmmaking", we'll uncover the nuances and complexities that contribute to the compelling nature of documentaries. Here are some compelling reasons why documentary filmmaking is considered an art: Unfiltered reality ? : Documentaries provide a unique perspective on reality, untouched by fictional elements, making them a truthful form of expression.

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ihobo at Gamescom 2023

iHobo

Award-winning game design and narrative consultancy International Hobo is doing the rounds at Gamescom again this year!  We're looking for: INVESTORS/PUBLISHERS open to discussing future projects and bizdev opportunities for our developer clients PUBLISHERS who need 2-week design audit reports of projects at any stage from Vertical Slice through to Beta that will help steer discussions with development teams in productive directions (ideal for troubleshooting, or unblocking problematic

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The impact of social media on film promotion

Filmustage

Ever since the dawn of cinema, promoting films has been an art form in itself. But with the advent of social media, this art has undergone a dramatic shift. The impact of social media on film promotion is undeniable and multifaceted. ?? With the advent of social media, the landscape of film promotion has been revolutionized. Here are some reasons why social media has such a profound impact on promoting movies: ?

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Roblox Private Server Not Working: How To Fix It

Game Errors

Roblox is an online gaming platform that allows you to create, host, and play games online. All of these are done with the help of a Roblox server which is responsible for keeping all connected clients in sync. If you are using a Private server and you are getting the Roblox Private Server Not Working problem on your PC, we will discuss proven fixes you should implement to resolve the issue and enjoy a seamless gameplay experience.

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A beginner's guide to cinematic storytelling

Filmustage

Embarking on the journey of cinematic storytelling is like venturing into a vast, diverse landscape ?️ with the power to shape and paint it with your vision. In this beginner's guide to cinematic storytelling , you will explore the intricacies that breathe life into stories and leave an indelible impact on the audience's mind. ? ? Understanding film narrative and screenplay ?

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Life by You - Early Access Date

Indie DB

We have an important Life by You update brought to you by the GM of Paradox Tectonic, Rod Humble.

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Automate facial rigging with cloud-based machine learning in Ziva Face Trainer

Unity Blog

Discover Ziva Face Trainer's automatic facial rigging capabilities using cloud-based machine learning.

Rigging 63
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[iOS][Android]Shuffle in One

Cocos

Shuffle in One is a physics puzzle game that the goal is simple : Launch your polygon/circle, knock all target objects out of arena in one move only!

Polygon 52
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Age of Jura - Release 1.2.9

Indie DB

Version 1.2.9 of the Jurassic RTS dinosaur game is now live on Steam!

Games 72
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Wrong button id when move mouse

Cocos

Hello. Maybe depends on An issue with node.on(cc.Node.EventType.MOUSE_MOVE) v2.4.9 - #2 by muxiandong There is the same problem. But now it happens on native mac os build. v3.7.3 @ccclass('MouseListener') export class MouseListener extends Component { protected onLoad() { this.node.on(Node.EventType.MOUSE_MOVE, this.onMouseMove, this) } private onMouseMove(ev: EventMouse) { console.log(ev.getButton()) } } Here ev.getButton() returns -1 when the right mouse but.

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Getting started with Unity version control using Git (No command lines)

Game Development for Beginners

You may lose your Unity project files due to a hardware failure or by messing up yourself. To avoid this, you can either have backups on multiple devices or have a cloud backup. Even then, you will need to save multiple versions of your project files and have to maintain it.

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Tiled map in Cocos creator gives error

Cocos

Create a tile map, but when I try to import it in Cocos Creator, it gives an error. Failed to allocate chunk in StaticVBAccessor, the requested buffer might be too large: 1572912 bytes [Scene] Cannot read property ‘vb’ of null Map size- width-150 height -150 tile width-32.

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Refresh browser in VSCode when a JSON file or XML file modified

Cocos

Hey, we working with a JSON file on VSCODE, but every time we need to update the JSON and test the game we have to click on the Cocos Creator window in order to take the modifications, then we have to refresh manually the Browser by hitting CTRL + R. Is the Cocos Creator compile task can also build and refresh automatically the browser when we modify a JSON file?

Build 40
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Import destructuring of libraries doesn't work

Cocos

Hi, I cannot find a way to import several libraries such as Redux or RxJS through standard imports e.g. import { configureStore } from '@reduxjs/toolkit'; This will result in a runtime error (configureStore is undefined). I think this is because it is resolved as a CJS module containing a default entry. Using import toolkit from '@reduxjs/toolkit'; and then const { configureStore } = toolkit; works though.

Bug 40