Wed.Aug 23, 2023

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Sony's PlayStation Portal handheld will release later this year for $200

Game Developer

Sony's new PlayStation Portal isn't really a wholly new handheld so much as it is a way to continue playing PlayStation 5 games via wireless remote streaming.

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Gamescom 2023 is open for business and of course pleasure (photos)

PreMortem.Games

A wide range of countries are present with their own stand. Like Brazil… Spain and Korea… Indonesia and Denmark France… Plenty of game merchandise available. Devcom broke attendance records: 3.400 industry professionals participated in the conference, an increase of 28%. The post Gamescom 2023 is open for business and of course pleasure (photos) appeared first on PreMortem Games.

Games 104
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Broken Sword designer says AI was necessary for remake to exist

Game Developer

Controversial as AI use in video games is, creator Charles Cecil says it was the only way to help make Broken Sword's remake feel like the original 1996 PC game.

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Starfield is the "starting gun" for first-party Xbox games

GamesIndustry.biz

The launch of Starfield is the start of a "multi-year relay race of first-party titles," Xbox has told GamesIndustry.biz. Speaking at Gamescom, where the company has been showcasing the sci-fi RPG extensively, Xbox chief marketing officer Jerret West said the Bethesda game marks the start of a prolonged period of regular new Xbox exclusives. "This is, in my mind, the doorway, almost like a starting gun, to what I think is going to be a multi-year relay race of first-party titles," West told us.

Racing 98
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Epic Games introduces revenue boost system for third-party developers

Game Developer

Earning all of a product's net revenue over a half-year exclusive window further helps Epic present itself as a friendlier and more interesting alternative to other PC game stores.

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European market report: Growing revenues, growing workforce and older gamers

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Video Games Europe, the continent's largest trade body, has released an extensive report offering insight into the full size and impact of the games industry in the region. This is the fourth Key Facts report published by the organisation – formerly the Interactive Software Federation of Europe (ISFE) – and draws on data from Ipsos Mori, GSD, GameTrack and the EGDF-VGE insights report.

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Sony unveils PlayStation Portal

GamesIndustry.biz

Sony has revealed details for its new dedicated remote play system, the PlayStation Portal. It will allow PlayStation 5 owners to play titles installed on their consoles without using a TV screen. Consumers will need to connect to their home console via Wi-Fi. The PlayStation Portal includes an 8-inch LCD screen that can display 1080p resolutions at 60fps.

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BioWare lays off 50 staff as part of long-term reorganization

Game Developer

General manager Gary McKay called the round of job cuts "unavoidable" as BioWare works to secure its continuing health as a developer.

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Leveraging the Power of ChatGPT for QA in Mobile Testing

Rocket Brush Studio

Mobile testing can be done efficiently with ChatGPT's AI capabilities and human oversight. This approach improves testing coverage and quality while ensuring data privacy and identifying potential issues for a seamless user experience.

Mobile 98
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One month left to enter Best Places To Work Awards Canada

GamesIndustry.biz

Canadian video games companies have just one month to enter the GamesIndustry.biz Best Places To Work Awards 2023. The deadline for all submissions is Friday, September 22nd. Those in the UK have until this Friday, and US participants have until Friday, September 8th. The Canada winners will be announced in early November. The awards are open to all games companies with offices in Canada, including developers, publishers, service companies, retail and media, and you can submit your company throu

Retail 92
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Hometopia Early Access Next Month

Indie DB

Get ready, design enthusiasts! "Hometopia," a new and innovative video game that captures the essence of creativity in home building and interior design, is set to launch in Early Access on Steam on September 27, 2023. Whether you're interested in relaxing.

Build 75
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Xbox, Curve, Tencent and more join GamesIndustry.biz Investment Summit at PAX

GamesIndustry.biz

More major platfrom holders, investors and publishers have signed-up to the GamesIndustry.biz Investment Summit at PAX this month. Xbox, Fellow Traveller, Curve, Tencent, 101XP, Rogue Games Crunching Koalas and Offworld Industries are the latest companies looking to meed indie developers at the event. The Investment Summit at PAX will take place at the Seattle Convention Center on Thursday, August 31st.

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Top Features of a Mobile Game

Juego Studio

Mobile games are gaining popularity by leaps and bounds over the years. The advancing graphics and technology make mobile games alluring. According to Statista, the revenue of the mobile games market will reach US $286.50 billion in 2023 and has a CAGR of 7.08%. Approximately 62% of users download one or the other mobile game […] The post Top Features of a Mobile Game appeared first on Juego Studio.

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Epic Games Store to trade revenue share for exclusivity window

GamesIndustry.biz

The Epic Games Store is taking another approach to combating Steam, as Epic today announced a new opt-in First Run Program that will trade the company's share of revenues for the first six months of release in exchange for exclusivity. First Run appears specifically targeted to compete with Valve's marketplace, as the program's eligibility requirements allow for games releasing on consoles or mobile platforms, games to be sold by the developer through their own storefronts, and games to be sold

Console 91
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Cocos Creator error on MAC

Cocos

Hi, I made a project in windows and I want create an IOS build for the same now. On opening cocos creator here I’m getting importer exec failed errors. Attaching screenshot FYR. Also, please help me out on how can I make and run an IOS build successfully.

Build 52
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Pure vision vs. player feedback | 10 Years Ago This Month

GamesIndustry.biz

The games industry moves pretty fast, and there's a tendency for all involved to look constantly to what's next without so much worrying about what came before. That said, even an industry so entrenched in the now can learn from its past. So to refresh our collective memory and perhaps offer some perspective on our field's history, GamesIndustry.biz runs this monthly feature highlighting happenings in gaming from exactly a decade ago.

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Cocos Creator error on MAC

Cocos

The import problems which i was facing are resolved. I’m trying to fix another issue now. Here, Unable to create IOS build for cocos creator Cocos Creator Hi, My build works well in browser and on fb instant as well. But while trying to create the same build for IOS it fails with Assertion failed: (_type == Type::Number || _type == Type::Boolean || _type == Type::BigInt || _type == Type::String), function toDouble, file Value.cpp, line 450.

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3,400 industry professionals attend Devcom 2023

GamesIndustry.biz

This year's Devcom Developer Conference saw 3,400 participants attend the event in Cologne, Germany. Last year’s numbers of 3,500 participants included additional side events. The organisers said Devcom 2023 reached a new record for conference attendees. According to participant feedback, the top reason for attending Devcom this year was networking, followed by attending talks hosted by more than 250 speakers across 160 sessions during the three day period.

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Cocos Creator error on MAC

Cocos

Hi, I made a project in windows and I want create an IOS build for the same now. On opening cocos creator here I’m getting importer exec failed errors. Attaching screenshot FYR. Also, please help me out on how can I make and run an IOS build successfully.

Build 52
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BioWare to lay off 50 employees

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox BioWare has announced that it will reduce its workforce by nearly 50 staffers. The layoff decision was attributed to matching "the studio's changing needs.

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Epic Games Launch Epic First Run Program

Game From Scratch

GameFromScratch.com Epic Games Launch Epic First Run Program Since launching the Epic Game Store back in 2018, Epic Games have announced a number of incentives to attract developers to their platform. This includes offering royalty free usage of Unreal Engine and a very developer friendly 88/12 revenue sharing model. Today they have announced an even better developer split… … Epic Games Launch Epic First Run Program Read More The post Epic Games Launch Epic First Run Program appeared

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Denuvo technology is now authorized Nintendo Switch middleware

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Denuvo has announced that its anti-piracy technology is now authorized as Nintendo Switch middleware. The Nintendo Switch anti-emulator protection can be accessed via the Nintendo Developer Portal for game creators.

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Who has input on what a game is named? Who has the final say?

Ask a Game Dev

Lots of people have input in the process, but what usually ends up happening in AAA games is that the executive producer consults the leadership and they make a list of name candidates. This list is then passed on to the publishing executives above who make a decision based on what they like. They may consult market research, the marketing department, or even farm it out to focus groups, but usually they just pick something they like. [ Join us on Discord ] and/or [ Support us on Patreon ] Got a

AAA 52
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Lesson 2: How to Correctly Install Unity Hub

Game Designing

   Summary This is an easy step-by-step tutorial on how to install Unity Hub and Unity Editor. The Unity Hub is a management tool that allows you to manage all of your Unity Projects and multiple installations of the Unity Editor. To install the Unity Hub, visit ‘ Download Unity Personal ’ on the Unity website. To install and use the Unity Editor, you must have a Unity Developer Network (UDN) account.

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Filmustage update: DOOD reports, enhanced scheduling, units

Filmustage

Filmustage is consistently at the forefront of innovation, continuously working to provide you with the ultimate tools for your filmmaking projects. Our latest update brings a series of groundbreaking features that will transform your shooting scheduling and reporting experience. 1. Create and export DOOD (Day Out Of Days) reports with ease Understanding the Day Out Of Days (DOOD) reports is now more convenient than ever.

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Lesson 3: Exploring Unity Interface

Game Designing

   Summary Take a tour of the Unity Interface in this Unity Editor Tutorial. The program allows you to totally rearrange its layout and save it as the default option. In this video, you’ll learn: how to customize the look of your editor; how to browse locate thousands of Assets using Unity’s powerful search facility; how to create objects and duplicate scenes; The keyboard shortcuts for easy browsing; Multi-scene editing; and so much more!

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What Is Automotive SPICE® (ASPICE)?

Perforce

Automotive SPICE helps automotive organizations ensure that the quality of their software meets key customer requirements. Get an overview of the ASPICE process assessment framework and learn how static analysis supports ASPICE guidelines.

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Lesson 4: Creating and Using Scripts

Game Designing

  Summary In this Unity Scripts tutorial, we explain the main concepts that apply to scripting in Unity. You’ll learn how to use Unity with C# and the tips and hacks to optimizing your scripts. About Scripting Scripting is an essential ingredient in all games. Even the simplest game needs scripts, to respond to input from the player and arrange for events in the gameplay to happen when they should.

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As Gamescom begins, big expectations from major players

Game Daily

Opening night at Gamescom – the annual convention held in Cologne, Germany – is usually the starting point for gaming’s busiest time of the year. As we barrel towards the Northern fall, trailers and release dates herald incoming games, big and small. Here’s a look at updates from some of the most notable franchises, new and old, in gaming.

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Lesson 5: How to Customize Your UI

Game Designing

 Summary In this Unity UI Tutorial, we’ll cover the most basic features of the interface. Unity provides the following UI toolkits for creating in either the Unity Editor or in a game or application: 1. UI Elements 2. Unity UI 3. Immediate Mode Graphical UI Downloadable PDF: Unity Lesson-5 Lesson 5 Video Transcript Hey there everyone. Welcome to another Unity tutorial.

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Rising Star – Dora Vasiliou, junior game artist at Dlala Studios

Game Development News

Dora Vasiliou, junior game artist at Dlala Studios, tells us about how she ended up working on Disney Illusion Island, and how working in games has improved her confidence

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Lesson 6: Game Mode, Play Mode, and Scenes

Game Designing

 Summary We’ll show you how to switch scenes by code in this Unity Scene Tutorial. You’ll learn how to manage Scene Visibility and multi-scene editing. What we’ll cover: Setting Scene visibility for GameObjects and their children Turning Scene visibility on and off Isolating selected GameObjects We’ll explore the Scene divider menu for loaded and unloaded Scenes.

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Cocos Creator error on MAC

Cocos

Hi, I made a project in windows and I want create an IOS build for the same now. On opening cocos creator here I’m getting importer exec failed errors. Attaching screenshot FYR. Also, please help me out on how can I make and run an IOS build successfully.

Build 40
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Lesson 7: Types of Games Supported by Unity

Game Designing

   Summary Unity supports all kinds of games. In this video, we’ll show you the games which were built using Unity engine: CupHead – cartoon-style action game. Monument Valley 2 – 3d mobile game. Rick and Morty VR – Virtual Reality game. Pupperazzi – pokemon like game. Unity Supports split-screen games, multiplayer, co-ops, etc. Downloadable PDF: Unity Lesson-7 Lesson 7 Video Transcript Hey there everyone.

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