Valve sued for allegedly overcharging 14 million UK Steam players
Game Developer
JUNE 12, 2024
The Competition Appeal Tribunal claims Valve's 30 percent revenue cut from game purchases lets it hold a monopoly and breach the UK's competition law.
Game Developer
JUNE 12, 2024
The Competition Appeal Tribunal claims Valve's 30 percent revenue cut from game purchases lets it hold a monopoly and breach the UK's competition law.
GamesIndustry.biz
JUNE 12, 2024
It was quite the week for the games industry with not one, not two, but… well many live shows and events occurring last week with more still to come later this month. Arguably two of the biggest were Geoff Keighley’s Summer Game Fest, which aired on Friday, and the Xbox Games Showcase, which went live on Sunday – both promising big announcements and fresh looks at upcoming software.
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Game Developer
JUNE 12, 2024
The Borderlands developer has found a new home under the Take-Two banner.
PreMortem.Games
JUNE 12, 2024
In 2023, Olivier Madiba , the CEO of Cameroon-based Kiro’o Games , shared a profound insight into the ‘paradox of naivety’ In a PreMortem Games interview , he revealed how his initial lack of industry knowledge became his greatest ally when he first embarked on his journey as a game developer. “Sometimes, knowing a little is better, because some people get paralyzed by knowing too much,” Madiba mused.
Game Developer
JUNE 12, 2024
PlayStation tech mascot Astro Bot's solo title will flex the PS5's capabilities through an array of powers—just don't ask him about PSVR2.
GamesIndustry.biz
JUNE 12, 2024
Mock reviews are a widespread practice within the games industry, yet due to the secretive nature of the work involved, they remain an under-discussed branch of the feedback process – particularly in comparison to fields such as QA and player testing. With most mock reviews and game evaluations written under heavy NDA, it's perhaps unsurprising that we hear little about this line of work.
Game Developer
JUNE 12, 2024
Join us in contributing to a groundbreaking collection of research and white papers aimed at exploring the intersection of games and sustainability.
Game Developers Network brings together the best content for advertising professionals from the widest variety of industry thought leaders.
Game Developer
JUNE 12, 2024
With triple-A studios porting their games to Mac and iPhones, Game Porting Toolkit 2's new update is hoping to make that an easier process for developers.
GamesIndustry.biz
JUNE 12, 2024
Netflix's VP of Games Mike Verdu is taking on a new role as the company ramps up its ambitions in the video games space. A former Facebook and EA exec, Verdu first joined Netflix in 2021 ahead of the streaming firm announcing its push into mobile games. The details of his new position are unclear at this time, but GamesIndustry.biz understands it involves 'innovation in game development.
Game Developer
JUNE 12, 2024
From players to purchases, Elden Ring continues to be FromSoftware's biggest title to date.
GamesIndustry.biz
JUNE 12, 2024
Voodoo has acquired social media app BeReal for €500 million. Founded in 2019, BeReal sees users receive notifications to share photos of what they're doing within a two-minute window, which disappear after 24 hours. Voodoo aims to provide support to BeReal in product strategy, user growth, and infrastructure, as well as investing in the company to help innovate new features.
Game Developer
JUNE 12, 2024
What has Ubisoft done to make the world of Star Wars fit in its open-world design philosophy?
Game From Scratch
JUNE 12, 2024
GameFromScratch.com Epic Games Release 500+ Free AAA Quality Game Animations Epic Games are the kings of free stuff, from their monthly giveaways to today’s announcement, 500+ game ready motion matched game engines for Unreal Engine 5.4. Back at GDC 2024 during the State of Unreal they announced they would be releasing this library of animations: Animation takes big strides forward […] The post Epic Games Release 500+ Free AAA Quality Game Animations appeared first on GameFromScratch
Game Developer
JUNE 12, 2024
'Bugs are an integral part of games culture and the social networks that games build around themselves.
GamesIndustry.biz
JUNE 12, 2024
Armello developer League of Geeks has announced that it's going on a hiatus for the foreseeable future. In a blog post penned by Ty Carey, Trent Kusters, and Blake Mizzi, the co-founders announced that the team is going to take "extended time off" and that they're not sure "when (or if) [they] will resurrect this great beast," due to the current economic difficulties in the industry.
Game Developer
JUNE 12, 2024
The Australian studio explained making video games has become 'excruciatingly hard.
Indie DB
JUNE 12, 2024
After almost a year and a half of development, The Dragonhood will be available in demo version to be downloaded and played on your PCs with the Windows operating system!
The Bottom Feeder
JUNE 12, 2024
It was a bold choice to ship this game with only one romance option. I wanted to write a third and final article about Baldur's Gate 3 (BG3 for short), a really great game that most people have moved on from, but I want to talk about the most important part of any RPG: LOOT. Treasure is the main driving factors of RPGs. The reward. The dopamine rush.
Rocket Brush Studio
JUNE 12, 2024
AI and ML revolutionize Application Performance Management (APM) through real-time data correlation, automated anomaly detection, and root cause analysis. However, they enable proactive issue resolution and superior user experiences without specifying tools.
Nvidia
JUNE 12, 2024
The latest release of NVIDIA cuBLAS library, version 12.5, continues to deliver functionality and performance to deep learning (DL) and high-performance. The latest release of NVIDIA cuBLAS library, version 12.5, continues to deliver functionality and performance to deep learning (DL) and high-performance computing (HPC) workloads. This post provides an overview of the following updates on cuBLAS matrix multiplications (matmuls) since version 12.
Ask a Game Dev
JUNE 12, 2024
Valve is pretty notorious for being an industry unicorn doing their own thing. They're a privately held company, meaning they have no shareholders to answer to besides their own founders. They make money hand over fist because they own a major distribution platform that maintains a plurality of customers on PC, meaning that angry player feedback has significantly less effect on their bottom line.
GamesIndustry.biz
JUNE 12, 2024
Astrocade AI has raised $12 million in a seed funding round. The investment will go towards its gen AI social gaming platform, which is currently in closed alpha, where users can create and modify games. The gen AI social gaming platform received investment from AME Cloud Ventures, NVIDIA Ventures, Venture Reality Fund.
Cocos
JUNE 12, 2024
Hello friends we are developing an android game. I debugged Android in the following manner. Enable wireless debug option on your Android device Same WiFi connection Enable debug mode and source map options in the build panel I did this, but the information is not displayed. When I go to chrome://inspect, it says that the device is connected, and the adb devices command also shows that the device is recognized normally.
Game Wisdom
JUNE 12, 2024
Indie Showcase #205 Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" The indie game showcases highlight the many games we play on the channel, if you would like me to cover your game please reach out. All games shown are either demos or press key submissions. 0:00 Intro… The post Indie Showcase #205 appeared first on Game Wisdom.
Cocos
JUNE 12, 2024
1, make bundle(make a folder contains you plist and png file) such as below link: , please check to doc for more infos: Asset Bundle Overview | Cocos Creator 2, build Bundle, build web desktop application: 3, load the spriteAtlas, you will see the sprite in the plist show in the UI.
Artoon
JUNE 12, 2024
Node js projects has revolutionized web development with its efficient, event-driven architecture, […] The post Mastering Node JS Projects: Tips and Tricks appeared first on Artoon Solutions.
Cocos
JUNE 12, 2024
I’m currently working on a game where image updates are quite frequent. It is inconvenient to update the native version every time, so if possible, I would like to upload the plist file and png file exported with textuer packer on the web and download it from Cocos Creator to create a sprite atlas and use it. Is this feature supported?
Artoon
JUNE 12, 2024
Let’s explore which are the best real-world React Native apps example in […] The post Best 10 React Native Apps Example in 2024 appeared first on Artoon Solutions.
Cocos
JUNE 12, 2024
Hello friends we are developing an android game. I debugged Android in the following manner. Enable wireless debug option on your Android device Same WiFi connection Enable debug mode and source map options in the build panel I did this, but the information is not displayed. When I go to chrome://inspect, it says that the device is connected, and the adb devices command also shows that the device is recognized normally.
Cocos
JUNE 12, 2024
Hello friends we are developing an android game. I debugged Android in the following manner. Enable wireless debug option on your Android device Same WiFi connection Enable debug mode and source map options in the build panel I did this, but the information is not displayed. When I go to chrome://inspect, it says that the device is connected, and the adb devices command also shows that the device is recognized normally.
Cocos
JUNE 12, 2024
More Art Works : Available for more art works! 2D Cartoon Art Work Game Assets Service : I can work on fixed price (based on my $14 per hour rate estimate), I do need a list of the assets to calculate. You can email me at oryzano@gmail.com for more details For Cost reference : Character Design : $7 - $28 (depend on details) +add $7 - $14 per animation (4 - 10 frames) (depend on details) Item $5 - $14 (depend on details) Background $14 - $56 (depend on details) Buttons $2 - $7 (depend on details)
Cocos
JUNE 12, 2024
I’m currently working on a game where image updates are quite frequent. It is inconvenient to update the native version every time, so if possible, I would like to upload the plist file and png file exported with textuer packer on the web and download it from Cocos Creator to create a sprite atlas and use it. Is this feature supported?
Cocos
JUNE 12, 2024
Currently we are using two links: In the case of iOS, the link in the manual did not work and debugging was possible by accessing the second link. The current environment is to debug on the PC screen when playing the game on an Android device. The PC I am using is a Mac mini. Link1 - devtools://devtools/bundled/js_app.html?v8only=true&ws=172.30.1.91:43086/00010002-0003-4004-8005-000600070008 Link2 - devtools://devtools/bundled/js_app.html?
Cocos
JUNE 12, 2024
Hello friends we are developing an android game. I debugged Android in the following manner. Enable wireless debug option on your Android device Same WiFi connection Enable debug mode and source map options in the build panel I did this, but the information is not displayed. When I go to chrome://inspect, it says that the device is connected, and the adb devices command also shows that the device is recognized normally.
Cocos
JUNE 12, 2024
Hello friends we are developing an android game. I debugged Android in the following manner. Enable wireless debug option on your Android device Same WiFi connection Enable debug mode and source map options in the build panel I did this, but the information is not displayed. When I go to chrome://inspect, it says that the device is connected, and the adb devices command also shows that the device is recognized normally.
Cocos
JUNE 12, 2024
Hey @Tom_k , just wanted to drop by and say a big thank you for your help with my question on the forum.
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