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The PlayStation 5 and Xbox Series X|S reported surprising sales slumps in the last few months. What will this mean for the rest of this console generation?
Bandai Namco has published its first quarter financial results, and has recorded a significant increase in both its net sales and profits. For the three months ended June 30, 2024, net sales increased by 24.8% year-over-year to ¥280 billion ($1.9 billion), while profit rose by 56.3% to ¥34 billion ($233 million). The publisher saw a boost in its digital entertainment sales, which increased by 55.8% to ¥106 billion ($725 million).
The popular platform faces more scrutiny over its child safety safety methods (or lackthereof), and will be banned from Turkey for the forseeable future.
Roblox has been banned in Türkiye following a decision made by the government yesterday. As reported by our sister site Eurogamer , the country's Minister of Justice Yılmaz Tunç announced on social media that the platform had been banned "due to content that could lead to the exploitation of children." In response, Roblox said: "We respect the laws and regulations in countries where we operate and share local lawmakers' commitment to children.
Redemption Road's Kingmakers has secured a movie adaptation ahead of its release. The upcoming time-travelling shooter – which also features tower defense and strategy elements – announced today that it was "making its way to the big screen." Publisher tinyBuild says it's partnered with Story Kitchen to "tell a unique story and establish the IP.
VR developer and publisher Thirdverse has appointed Masaru Ohnogi as its new CEO. Thirdverse said the appointment will "realise its mission of creating a new virtual world for one billion people", and "strengthen its overseas growth strategy," with Ohnogi continuing to oversee the US studio. Ohnogi joined Thirdverse in October 2020, where he has served as director and CBO.
VR developer and publisher Thirdverse has appointed Masaru Ohnogi as its new CEO. Thirdverse said the appointment will "realise its mission of creating a new virtual world for one billion people", and "strengthen its overseas growth strategy," with Ohnogi continuing to oversee the US studio. Ohnogi joined Thirdverse in October 2020, where he has served as director and CBO.
The financial blow from Suicide Squad now has WB thinking it should see if third-party studios should get a crack at making games out of its stable of properties.
Nazara Technologies has acquired UK based Fusebox Games for $27.2 million. Founded in 2016, Fusebox is a mobile free-to-play studio based in the UK. It publishes interactive story titles including Love Island, and has similar games in development based on other global television IPs. "We see a large opportunity in building an IP based global gaming business that benefits from our core base in India where we can support global studios through enhanced user acquisition strategies, data analytics,
Oxide Games has appointed former Nickelodeon and Paramount VP Adrian Wright as general manager. Oxide says Wright's appointment to the Maryland-based studio will direct Oxide's "studio strategy and oversee operations" and "focus on bringing together talented developers who actively pursue the creation of innovative games in the strategy genre." In his prior roles, Wright licensed games to development studios, including Teenage Ninja Mutant Turtles and Spongebob titles, as well Paramount's upcomi
Meta has reportedly shut down developer Ready at Dawn. That's according to Android Central , who had access to an internal memo sent to employees by VP of Oculus Studios Gio Hunt yesterday, reportedly saying that Ready at Dawn was closing effective immediately. A spokesperson told the publication that the closure wasn't to "save money" but to ensure Meta's VR division, Reality Labs, stays on target with its new budget restrictions and can deliver "better long-term impact.
Last month, My Games announced the launch of its new publishing label Knights Peak Interactive. Led by vice president of publishing Eugenio Vitale, global brand and marketing director Mario Gerhold, and creative director Jan-Eric Lauble, Knights Peak is focused on premium PC and console titles. The label has already signed five projects, and plans to publish three this year.
Warner Bros' games revenue has declined 41% year-on-year, the company announced as part of its financial report for its Q2 2024, which is the three months ended June 30. The company doesn't provide detailed figures within its Studios segment (which also encompasses TV and film), but said the decrease in games revenue was due to the "weak performance" of Suicide Squad: Kill the Justice League, especially compared to the success of Hogwarts Legacy in 2023.
In the first two parts of this series of publications devoted to training game and level designers, I addressed the importance of soft skills, an essential complement to know-how. Let's now address a topic that seems far from design but which a game designer must be concerned with: Marketing and communication.
Take-Two today released its financial results for its first fiscal quarter 2025, covering the three months ending June 30, with bookings up marginally but with deeper losses. The Highlights: For the financial quarter ending June 30, Take-Two delivered small growth in bookings and revenue, but saw losses grow, primarily due to the on-going amortization of acquired intangibles related to the firm's acquisition of Zynga.
Within the Cosmos is releasing on 4 October 2024! Check out the new gameplay trailer for the SciFi RPG 'Within the Cosmos'! In it, you'll get a glimpse of the various locations that you'll be able to explore in the game.
Helix QAC 2024.2 and Klocwork 2024.2 provide many improvements that streamline the CI/CD pipeline and enhance security. Here's how the new release enables modern embedded development.
7thSage again. This time we’ll be working to extend our UI a bit. We’ll be creating a menu to choose which action to take and add a rough implementation of a turn system to cycle through characters. We’ll also add the ability to cancel actions, and create an object pool to store our menu items. Refactoring Before getting started there are a couple things I need to touch on from previous lessons.
Which version 3xx I should use for my company’s project? 664 [PreviewInEditor] Cannot read property 'enabledContactListener' of null TypeError: Cannot read property 'enabledContactListener' of null at PhysicsContact.emit (C:ProgramDatacocoseditorsCreator3.8.3resourcesresources3denginebin.cachedeveditorbundledindex.js:194408:21) at PhysicsContactListener.
The MCV/Develop Women in Games Awards are just a few weeks away – and Women in Games is delighted to be supporting this important event for games industry professionals based in the UK.
I currently using 3x and really miss cc.jump on 2x. Can I make a tween move like cc.jump? I’m using bezier to make a curve movement but its difficult to modify and does not satisfy me. tweenTarget(currentObject: Node, currentPos: Node, target: Node, speed = 1) { // this.arrowFx.play(); let initPos = currentPos.getWorldPosition(); let offsetX2 = initPos.x + 100; let offsetY2 = initPos.y + 300; let offsetX1 = target.worldPosition.x - 100; let offsetY1 = target.worldPosition.y + 350; let fakeNode =
Mobile applications play a crucial role in business success. According to Statista, […] The post Swift vs Kotlin: Making the Right Choice for Mobile App Development appeared first on Artoon Solutions.
Just sent another support request to Rive on the same issue too. The Unity and Unreal runtime have been released and I hope they can resume the progress w/ Cocos Creator!
Which version 3xx I should use for my company’s project? 664 [PreviewInEditor] Cannot read property 'enabledContactListener' of null TypeError: Cannot read property 'enabledContactListener' of null at PhysicsContact.emit (C:ProgramDatacocoseditorsCreator3.8.3resourcesresources3denginebin.cachedeveditorbundledindex.js:194408:21) at PhysicsContactListener.
Which version 3xx I should use for my company’s project? 664 [PreviewInEditor] Cannot read property 'enabledContactListener' of null TypeError: Cannot read property 'enabledContactListener' of null at PhysicsContact.emit (C:ProgramDatacocoseditorsCreator3.8.3resourcesresources3denginebin.cachedeveditorbundledindex.js:194408:21) at PhysicsContactListener.
1.you should add the rigidbody2d to the walls, 2.make sure the layer setting of two collide objects, can be collided, here is the picture: After I have done below two steps, it can trigger the contact callbacks correctly.
Which version 3xx I should use for my company’s project? 664 [PreviewInEditor] Cannot read property 'enabledContactListener' of null TypeError: Cannot read property 'enabledContactListener' of null at PhysicsContact.emit (C:ProgramDatacocoseditorsCreator3.8.3resourcesresources3denginebin.cachedeveditorbundledindex.js:194408:21) at PhysicsContactListener.
Recently, YouTube officially announced a major update, declaring the full platform launch of its mini-games feature, YouTube Playables, available on all platforms (Android, iOS, and web), with dozens of selected mini-games built-in. YouTube Playables Entry: [link] As the most widely used engine for H5 & mini-game developers, Cocos Creator has always maintained a close eye on the international markets.
Which version 3xx I should use for my company’s project? 664 [PreviewInEditor] Cannot read property 'enabledContactListener' of null TypeError: Cannot read property 'enabledContactListener' of null at PhysicsContact.emit (C:ProgramDatacocoseditorsCreator3.8.3resourcesresources3denginebin.cachedeveditorbundledindex.js:194408:21) at PhysicsContactListener.
Ok, that is a good news, we are willing to provide developers a good experience to use Cocos, and we are want to know what is going on to the each Version of it. So we hope you could provide the demo for us to check whether the engine has got a bug on collider on the version of 3.8.3? Tks.
Which version 3xx I should use for my company’s project? 664 [PreviewInEditor] Cannot read property 'enabledContactListener' of null TypeError: Cannot read property 'enabledContactListener' of null at PhysicsContact.emit (C:ProgramDatacocoseditorsCreator3.8.3resourcesresources3denginebin.cachedeveditorbundledindex.js:194408:21) at PhysicsContactListener.
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