Fri.May 17, 2024

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Take-Two narrows GTA VI release window, records $3.74 billion annual loss

Game Developer

The company also cancelled 'several' unannounced projects as part of an ongoing cost reduction program.

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The joy of intergalactic journalism in Times & Galaxy by Copychaser Games

PreMortem.Games

In Times & Galaxy by Copychaser Games , players have the opportunity to experience the thrilling life of a space reporter for the solar system’s most trusted holopaper. However, don’t expect to break any major stories right away, as you begin at the bottom as the first-ever robo-reporter intern. But don’t despair, because the only way from there is up.

Games 118
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Trending Sources

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Report: Xbox planning to make Call of Duty a core part of Game Pass

Game Developer

After a lot of debate about sales and subscriptions, the shooter is arriving on Game Pass.

Games 230
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Sony's focus on engagement time over units sold makes sense for PlayStation | Opinion

GamesIndustry.biz

Sony announced its full-year results for 2023 earlier this week , with the PlayStation business posting continued solid growth that was basically in line with its revised estimates from a few months ago, albeit significantly undershooting the sky-high estimates it had originally forecast at the start of the year. As ever, there were various interesting bits and pieces in the results – I'm personally always struck by the long-term story Sony's financials tell of PlayStation's ever-growing d

Console 136
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Gotham Knights Added Multiplayer, but Divides Batman

Game Wisdom

Gotham Knights Added Multiplayer, but Divides Batman Josh Bycer josh@game-wisdom.com Gotham Knights fell into the same position that Arkham Origins did — an attempt by another studio to create a Batman game while Rocksteady was working on one. The original release was met with a mix of frustration and anger … The post Gotham Knights Added Multiplayer, but Divides Batman appeared first on Game Wisdom.

Studios 105
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Player1 reportedly lays off staff, closes down Insomnia Gaming Festival

GamesIndustry.biz

Player1 Events has reportedly laid off an unknown number of staff, believed to be the majority of the company, and shut down long-running UK video games event Insomnia Gaming Festival. Esports News UK reported that several former employees of Player1 Events have shared news of the redundancies online. Sources told GamesIndustry.biz the layoffs included the entire sales and marketing team, with some suggesting the company itself has shut down.

Esports 122
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GameMaker in 2024

Game From Scratch

GameFromScratch.com GameMaker in 2024 GameMaker just outlined new features coming to the seminal game engine GameMaker in 2024 and there are some pretty massive changes on the horizon. Highlight new features coming to GameMaker include: New Code Editor This is actually already available in the GameMaker beta (check it out in action here). This […] The post GameMaker in 2024 appeared first on GameFromScratch.com.

Beta 89

More Trending

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The Dark Side of CECLON

Indie DB

And there's more news! Story mode, new base design (central HUB) and much more!

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Disgraceful degradation | This Week in Business

GamesIndustry.biz

This Week in Business is our weekly recap column , a collection of stats and quotes from recent stories presented with a dash of opinion (sometimes more than a dash) and intended to shed light on various trends. Check every Friday for a new entry. This week, we reported on the UK government's response to a petition from Stop Killing Games , a grassroots campaign organized by YouTuber Ross Scott that's trying to get publishers to, well, stop killing games.

Games 116
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Explainer: What is Regression?

Nvidia

Classification and regression are two groups of supervised machine-learning algorithm problems. Supervised machine learning uses algorithms to train a model to. Classification and regression are two groups of supervised machine-learning algorithm problems. Supervised machine learning uses algorithms to train a model to find patterns in a dataset with labels and features.

Feature 52
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Summer Game Fest 2024 partner lineup revealed

GamesIndustry.biz

Summer Game Fest has announced its first round of partners for this year's event. As revealed on Thursday , 55 companies will be taking part in the two-hour showcase to be held on June 7, 2024, including Xbox and PlayStation, alongside publishers such as Epic Games, Electronic Arts, Bandai Namco, Capcom, Sega, WB Games, and Ubisoft. The inclusion of Xbox, PlayStation and Ubisoft are most likely references to their individual showcases which the companies run alongside Summer Game Fest.

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Creator 3.8.3 simulator display size

Cocos

ChatGPT In creator 3.8.3, after creating a HelloWorld project, no matter how I adjust the Design Width and Design Height in Project Settings, the Simulator always displays in landscape mode. How can I correctly adjust the size of the simulator? Thank you.

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Singularity 6 laying off 36 staff

GamesIndustry.biz

Singularity 6 has gone through another round of redundancies, laying off 36 people. Talking to Game Developer (and confirming information from Polygon's Nicole Carpenter ), the developer said it'll continue supporting its online cosy sim Palia despite the layoffs, which represented around 40% of its staff. "Unfortunately we have had to restructure and reduce the size of our team as we stay focused on supporting Palia and serving our community long term," a spokesperson from Singularity 6 said.

Polygon 112
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Problem with scrrolview children sticking together in cocos creator

Cocos

Hello. I would like to use scrrolview, but I am having problems. First, I create a minimal scrollview in a new project, duplicate the [item] node under Content and rename each text as follows. I think there is an item somewhere in scrrolview that sets the spacing of the nodes under content. But no matter how hard I look for it, it is not there. The “test-list” scene in the Demo UI of the Examples project also uses scrrolview and does not have this problem.

Demo 52
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Report: Microsoft to add next Call of Duty title to Game Pass

GamesIndustry.biz

Microsoft is poised to add the newest Call of Duty series entry to Xbox Game Pass. As reported by The Wall Street Journal , the decision aims to bring new subscribers to the service. The publication adds that consumers will still have the option of purchasing the new shooter for seperately PC or consoles.

Console 112
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Creator 3.8.3 simulator display size

Cocos

ChatGPT In creator 3.8.3, after creating a HelloWorld project, no matter how I adjust the Design Width and Design Height in Project Settings, the Simulator always displays in landscape mode. How can I correctly adjust the size of the simulator? Thank you.

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Phoenix Labs hit by another round of layoffs

GamesIndustry.biz

Fae Farm developer Phoenix Labs has laid off "many" of its employees and reportedly canceled projects that were in development. In a post shared to LinkedIn , the studio confirmed that it has entered a period of restructuring as a "last resort." "After a long period of evaluating how to navigate our economic environment, we have had to significantly restructure the company to pave a path for a strong future," it wrote.

Studios 109
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Problem with scrrolview children sticking together in cocos creator

Cocos

Hello. I would like to use scrrolview, but I am having problems. First, I create a minimal scrollview in a new project, duplicate the [item] node under Content and rename each text as follows. I think there is an item somewhere in scrrolview that sets the spacing of the nodes under content. But no matter how hard I look for it, it is not there. The “test-list” scene in the Demo UI of the Examples project also uses scrrolview and does not have this problem.

Demo 52
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Airship Syndicate's Wayfinder shifting from free-to-play online to premium single-player game

GamesIndustry.biz

Wayfinder is transforming from a free-to-play online-only multiplayer game into a premium single-player offering after the game lost its publisher last year. Developer Airship Syndicate announced that the upcoming Echoes update to the game will remove all online requirements, leaving Wayfinder as a single-player affair with optional three-player co-op.

Co-op 117
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Diva is sponsoring PR Agency of the Year at the MCV/DEVELOP Awards

Game Development News

In celebration of the launch of its new Diva EU division in Amsterdam, headed up by industry veteran, Rick Sloof (formerly of Gearbox Publishing & Activision PR & Comms), and Luci Van Bokhorst (Gearbox Publishing and Plaion Global Influencer Manager), and to show its commitment to continuing to raise the bar across the board of what …

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The biggest Serbia games firms amassed €175m in revenue during 2023

GamesIndustry.biz

PWC has tracked that the revenue of Serbia's top 15 most successful companies totaled €175 million ($190 million) in 2023, up 17% year-on-year. This is according to the 2023 Serbian Gaming Industry Report, which covered the 21 largest companies in the sector. When breaking income by platform, PC led by commanding 34%, mobile was 32%, and services were 28%.

Mobile 101
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The Best Maps From the Call of Duty Franchise

Game Wisdom

The Best Maps From the Call of Duty Franchise Josh Bycer josh@game-wisdom.com There’s no doubt opinions on Call of Duty are often split. At worst it feels like a random event, a bunch of people just running around, killing each other with little skill. At best, it is a pulsating esport, played … The post The Best Maps From the Call of Duty Franchise appeared first on Game Wisdom.

Esports 52
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Zelnick on Roll7 and Intercept Games: "We didn't shutter those studios"

GamesIndustry.biz

Take-Two hasn't shut down Roll7 and Intercept Games, CEO Strauss Zelnick said in an interview. Talking to IGN off the back of the company's Q4 financials, Zelnick was asked about why the closures happened. He replied: "We didn't shutter those studios, to be clear. And we are always looking at our release schedule across all of our studios to make sure that it makes sense.

Studios 113
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Problem with scrrolview children sticking together in cocos creator

Cocos

It’s not about the scrollView. The node content has a component named cc.Layout. Pls change the property named spacingY of cc.

Content 52
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GameStop preliminary Q1 results have sales down at least 28%

GamesIndustry.biz

Video game retail GameStop has reported its preliminary financial results for Q1, which ended May 4. The firm expects net sales from $872 million to $892 million. This would place GameStop's sales at a decrease of 28% to 30% year-over-year for the quarter.

Retail 106
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Play and resume animation inside script

Cocos

I have created a Prefab containing a baked skeletal animation and a typescript. After some effort, I have observed something: The animation can only play if I check the Play on load in the editor. No matter how I try to use play() inside the script, the animation will not run. The node will always reset the position to its initial one if I choose the wrap mode as Loop.

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10 Best Games with Artificial Intelligence in 2024

Artoon

Artificial Intelligence (AI) has revolutionized the gaming industry by a fair margin […] The post 10 Best Games with Artificial Intelligence in 2024 appeared first on Artoon Solutions.

AI 40
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Cocos creator gravity scale

Cocos

Please try 1 or all of the below increase the linearDamping of boxes’ rigidBody increase the gravity scale of boxes’ rigidBody to make them heavier increase friction & reduce restitution of the boxCollider (of both the boxes & the light blue platform)

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[From the industry] GamesAid raises £150,000 in 2023/2024

Game Development News

GamesAid has announced that it has raised £150,000 for the causes it supported in 2023/2024.

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Android ANR Issue

Cocos

Hello, friends. Today, I’ve brought up a chronic issue we’re facing. We’ve been trying to resolve it on our own, but it seems quite challenging. First, let me outline our development environment: Cocos Creator Version: 3.8.1 Target SDK: 33 We’re currently using these for our game. We’ve been experiencing frequent ANRs (Application Not Responding) while our game is live.

Engine 40
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Cocos creator gravity scale

Cocos

In Cocos Creator 3.8.2, when using gravity scale to drop quickly, it feels shaky. Is there another way to drop quickly without using gravity scale?

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Play and resume animation inside script

Cocos

This code is from Creator v2.4.10, pls try if it works const spineComp = charNode.getComponent('sp.Skeleton'); const isLoop = true; spineComp.