Tue.Jul 11, 2023

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ESA expects publishers to fix preservation problem

Game Developer

The Entertainment Software Association says it's committed to defending current copyright practices—which makes game preservation all the more difficult.

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The Game Industry Has Spoken: Remote vs. Hybrid vs. On-Site

Deconstructor of Fun

The prequel to this post is Why Remote Workers are Increasingly Less Productive, Anxious, Depressed, and Lonely. But don’t worry, you can enjoy the sequel first, just like with Star Wars. I’m a curious product person at heart. I love setting a bold hypothesis and then testing it against data. I’m also not married to any of my ideas and I’m willing to change my opinion against compelling data-supported arguments.

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Microsoft wins FTC trial, can proceed with Activision Blizzard merger

Game Developer

The California court has ruled in favor of Microsoft in its trial with the FTC, and the Xbox maker can continue with its deal to acquire Activision Blizzard.

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ESA: Hispanic and Black people are more likely to play games among US ethnic and racial groups

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox The ESA says that Hispanic and Black people are more likely to play games among ethnic group demographics in the US. Its new report notes that 79% of Hispanic adults within the US population are likely to play games.

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ESA says one-third of American adults over 65 are playing video games

Game Developer

New data from the Entertainment Software Association offers data on possible underserved audiences in the game market.

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Microsoft to modify Activision Blizzard acquisition to address CMA concerns

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Microsoft is looking into changes it can make to the proposed acquisition of Activision Blizzard in order to win over the Competition and Markets Authority, the UK regulator that blocked the deal earlier this year. The platform holder was due to face the CMA again in court as it argued against the latter's decision to the Competition Appeal Tribunal on July 24.

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Microsoft allowed to complete Activision Blizzard acquisition in the US

GamesIndustry.biz

Microsoft's $69 billion bid to acquire Activision Blizzard can go ahead, after the US regulator was denied an injunction to block the deal. The FTC was seeking to temporarily block the deal ahead of its case to prevent the acquisition entirely, which is currently scheduled for August. The decision by Judge Jacqueline Scott Corley means Microsoft can close its deal ahead of its July 18 deadline.

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Gardens nets $31.3 million to expand fully-remote studio and build multiplayer ARPG

Game Developer

The studio was founded in 2022 by a group of former Journey , Blaseball , and What Remains of Edith Finch developers.

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87% of classic video games are 'critically endangered', says game history organisation

GamesIndustry.biz

A large portion of classic video games released in the United States are unobtainable, according to a new study. The Video Game History Foundation has conducted a study in partnership with the Software Preservation Network on the availability of games released before 2010. According to the study, 87% of retro games are "critically endangered" in the US, as they are difficult to play in their physical and digital forms.

Games 75
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Microsoft lays off nearly 300 in new round of job cuts

Game Developer

Microsoft starts off its 2024 fiscal year with job cuts, this time for around 300 employees spread across its customer service and support teams.

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Ark Not Loading: How to Fix When is Not Responding, Crashing

Game Errors

In ARK : Survival Evolved you need to survive in a world filled with roaming dinosaurs. The game was released a few days ago in the ‘early access game’ version, and because of that, it has a lot of bugs and issues. The most common ARK : Survival Evolved errors that players are encountering at this moment are: Loading Screen Issues (infinite loading screen), Random Crashes, the Game Won’t Start, Low FPS Issues, and other minor ones.

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Splash Damage transitions to 4-day work weeks

Game Developer

Splash Damage is shifting its work model to four days a week, in what's growing into a larger trend among triple-A game developers.

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ID@Xbox's Chris Charla: "There's less need to separate indie from AAA"

GamesIndustry.biz

Chris Charla, strategic director of Microsoft's indie programme ID@Xbox, says the need to separate indie titles from AAA is diminishing in many regards. During a fireside chat-style opening keynote at Develop:Brighton today, Charla was asked about the blurring lines between the two ends of the spectrum when it comes to games publishing, and he observed that players don't place as much emphasis on the distinction.

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Bulkhead pledges to refund every Battalion 1944 Kickstarter backer

Game Developer

Bulkhead acknowledged it wasn't able to deliver on all its promises made during its Kickstarter campaign, and is looking to set things right with players.

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How Netflix has changed Oxenfree developer Night School

GamesIndustry.biz

One of the least surprising moves Netflix has made during its on-going experiment in video games, was the acquisition of Night School. The studio is known for its atmospheric, story-driven games, the most famous one being 2016's award-winning graphic adventure game Oxenfree. It made a mobile spin-off game based on Amazon's Mr Robot TV series, and was briefly tasked with making a Stranger Things game with Telltale (before the latter company closed ).

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1,000 little Post-It notes: an interview with the developer of He Came From Beyond

Game Developer

How an unlikely medium brought about this horror game with a unique visual twist.

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Silicon City - release retrospective

Indie DB

Join us on the journey of Silicon City, our debut game release. Discover player feedback, upcoming improvements, and our exciting roadmap ahead.

Games 74
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Pixeljunk Scrappers developers form Japanese indie studio Denkiworks

Game Developer

The studio's debut title is codenamed Project Tanuki.

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Lawsuit accuses Pokémon Go maker of allegedly being a "boys club"

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox An ex-staffer has filed a lawsuit against Pokémon Go creator Niantic alleging systemic sexism at the company. As reported by The Verge , the suit calls the studio a "boys club" and details biases of gender and race toward women of color.

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Improving Burst Inspector search performance

Unity Blog

Discover ways to use the Unity Profiler to investigate performance bottlenecks in your program and how to fix them.

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Industry Voices: Games are the media altar every brand should be praying at

Game Development News

Harry Lang, VP of Marketing at Kwalee on why games are bigger than a new religion - MCV/DEVELOP

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List of most popular video game genres in 2023

Logic Simplified

The video game industry is a huge and consistent segment of the market. Video games are the first choice for millennials as well as adults who can’t get their childhood gaming addiction off their heads. Every day, new games are released across all platforms, each focusing on a distinct genre. They are more popular than ever, facilitating social interactions, flooding our newsfeeds and providing countless hours of entertainment.

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"There's apathy when it comes to sustainability because of outdated views about who gamers are"

GamesIndustry.biz

Today at Develop Brighton, Yrs Truly founder and managing director MJ Widomska gave a talk on sustainability, explaining that it doesn't just mean being environmentally friendly, and giving tips about how games companies can be more sustainable. "A definition of sustainability that I really like is essentially ensuring that your needs don't compromise the ability of future generations to meet theirs," she explained, saying that sustainability revolves around three key areas: economic, social, an

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My Velvet Underground

Designer Notes

Just watched the Todd Haynes documentary on The Velvet Underground, and it sure leaves a mark. I’m not sure how much I need to add to the mythology of the VU but, simply put, white popular music can be split into two eras, before the Velvets and everything after. Before them, white popular music was always safe, somehow both too naive and too calculated.

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Gardens raises $31m in Series A funding round

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Games Studio Gardens has announced that it has raised $31.3 million in a Series A funding round. The company was founded in 2020 by Stephen Bell, Lexie Dostal, and Chris Bell.

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Flax Engine 1.6 Released

Game From Scratch

GameFromScratch.com Flax Engine 1.6 Released Flax Engine was first released in 2020 and it has come an extremely long way in a relatively short period of time, with this weekend’s release of Flax Engine 1.6. This release has some pretty major new features, including: Flax is a source available (not open source) game engine that … Flax Engine 1.6 Released Read More The post Flax Engine 1.6 Released appeared first on GameFromScratch.com.

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Accelerated Data Analytics: A Guide to Data Visualization with RAPIDS

Nvidia

Visualization brings data to life, unveiling hidden patterns and insights through accessible visuals, and empowering you and your organization to perceive the. Visualization brings data to life, unveiling hidden patterns and insights through accessible visuals, and empowering you and your organization to perceive the invisible, make informed decisions, and fully leverage your data.

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Top Gaming Companies in Ontario

Juego Studio

Have you ever dreamed of working in the gaming industry? Then Ontario is the place to be! Home to some of the largest and most successful gaming companies, Ontario has a thriving video game development […] The post Top Gaming Companies in Ontario appeared first on Juego Studio.

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[iOS][Android]Geometry Curling

Cocos

Geometry Curling is a turn based game which is similar to sports game curling, but using different polygons/circles as pucks! The goal is to launch your polygons/circles, move close to the target, becoming closer than computer’s one. You may also watch 2 computers playing together in this game.

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Godot Funding Breakdown & Hiring Process

Mircosoft Game Dev

This article aims to shed light on the current status of Godot's funding, hiring, and our plans for sustainable funding long term.

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Gamepad Example

Cocos

Hi All, Struggled to find any examples of the gamepad features or much documentation. So now that I have figured it out I thought I would share some code to help you work with gamepads in your games. So I made a folder in my assets called Scripts → Global and another folder inside Scripts called Scenes. I’ve then created this first defaultScript into the Scenes folder and a gamepad script into Global.

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Ask a Game Dev - Untitled Article

Ask a Game Dev

There are two main issues with visualization when it comes to adjustible meshes (the “body sliders”). The way that all of the customizable character data is stored isn’t actually a body at all, but a common default mesh with offsets for each adjustible value. So if you spent your time to customize a specific look for hair, eyes, lips, mouth, and skin color, that would actually get stored as hair 5, eyes 3, lips 15, mouth 8, skin color 7.

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Gamepad Example

Cocos

Hi All, Struggled to find any examples of the gamepad features or much documentation. So now that I have figured it out I thought I would share some code to help you work with gamepads in your games. So I made a folder in my assets called Scripts → Global and another folder inside Scripts called Scenes. I’ve then created this first defaultScript into the Scenes folder and a gamepad script into Global.

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Q-Games alumni form Denkiworks

GamesIndustry.biz

A new indie Kyoto-based studio called Denkiworks came out of stealth today. It was created by designers Taku Arioka and Liam Edwards (formerly game director on Chuhai Labs' Cursed to Golf) as well as programmer Jan de Graaf, who all worked at Q-Games on Apple Arcade title Pixeljunk Scrappers. Denkiworks is working on its debut title made in Unity, codenamed Project Tanuki.

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