Wed.Sep 06, 2023

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SAG-AFTRA: AI "equal or even greater threat" to video game performers

Game Developer

"These vital protections are not only righteous and fair.but necessary to counter the existential threat to member work posed by the unregulated use of AI.

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OUT NOW • The joy of building and the delight of destruction in Abriss

PreMortem.Games

After a year in Early Access, a unique game now crashes into Steam that presents players a simple yet irresistible premise: build structures and crash them into other structures. The physics based destruction is a delight to behold. Abriss – Build to Destroy is the brainchild of three German students operating under the name The Randwerk Cooperative.

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Larian Studio CEO Swen Vincke pushes back on Baldur's Gate III being "standard" for games

Game Developer

Larian Studios' creative director talks the launch of Baldur's Gate 3, and why the hit game isn't about setting a new standard for the genre.

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The secrets behind Mortal Shell's 1m sales

GamesIndustry.biz

Mortal Shell, the Dark Souls-like action game from developer Cold Symmetry, has now sold one million units worldwide. And that doesn't include players who have touched the game via subscription services, publisher Playstack says. Mortal Shell has featured on Xbox Game Pass and PlayStation Plus. The game initially released on PC, PS4 and Xbox One in August 2020, before coming to PS5 and Xbox Series X and S in March the following year.

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This Baldur's Gate 3 quest is a must-play for game designers

Game Developer

The design of Baldur's Gate 3's Auntie Ethel encounter is a stellar example of open-ended quest design.

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EA's plan for exponential growth

GamesIndustry.biz

Electronic Arts is already one of the largest publishers in the world, but EA CEO Andrew Wilson believes the company still has the potential for start-up-like growth ahead of it. Speaking at the Goldman Sachs Communacopia + Technology Conference today, Wilson detailed the company's strategy for achieving this, and it starts with its big franchises getting bigger.

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Soedesco acquires Kyodai

GamesIndustry.biz

Soedesco has made one of its long-running partnerships permanent, today announcing the acquisition of Bulgarian studio Kyodai. "We've had a strong partnership with Kyodai since 2017 and I couldn't be more thrilled to officially welcome them to the Soedesco family," said Soedesco founder and CEO Soedesh Chauthi. "This is the next step in our strategy to expand the development capacity of Soedesco as we continue to operate on a worldwide scale.

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Bethesda made Starfield 's planets bare to make players "feel small"

Game Developer

"We all have this idea of what space is supposed to be like. Whatever you thought it was going to look like, we probably have a planet that matches up.

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How Ripstone is thriving as an independent publisher by not growing too fast

GamesIndustry.biz

A significant part of Liverpool’s games industry can be traced back to Psygnosis, which made its name with publishing titles like Shadow of the Beast and Lemmings before it became a subsidiary of the newly-formed Sony Computer Entertainment in 1993. Its new parent helped make it an international player, with the studio's Wipeout being one of the early killer apps for the original PlayStation.

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Final Fantasy XIV has "no plans" for going full free-to-play

Game Developer

Director Naoki Yoshida says the revenue from Final Fantasy XIV's many expansions is too important to transition the entire game to free-to-play.

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Integrating AIOps in DevOps - An Expert Series by QASource

Rocket Brush Studio

Discover the benefits of No-Code Kubernetes and Harpoon Docker Extension for Kubernetes cluster management. Deploy and manage clusters with drag-and-drop tools without coding. Learn about Harpoon's custom integrations and third- party capabilities.

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Skull & Bones loses third creative director ahead of union campaign

Game Developer

Issues continue to mount for Ubisoft's Skull & Bones, which has lost another key creative as Singapore's creative labor group is getting involved.

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VentureBeat lays off some of its staff

GamesIndustry.biz

VentureBeat, parent company of GamesBeat, has made job cuts to its workforce. The news was shared on social media by GamesBeat lead writer Dean Takahashi. "This week, we had some painful layoffs at GamesBeat/VentureBeat and said goodbye to some talented team members," said Takahashi.

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Flying Wild Hog's Space Punks to go offline in November

Game Developer

Over a year after entering open beta, Space Punks is being shut down by its developer Flying Wild Hog.

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It takes a village: The path to a global creative workforce

Unity Blog

See how Unity is tackling the challenge of preparing future generations by helping to bridge the gap between education and the workforce.

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Tears of the Kingdom producer Eiji Aonuma isn't sold on another sequel

Game Developer

"We have done all we can do to create play in that world.

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Indie hit Stray is getting an animated movie

GamesIndustry.biz

BlueTwelve Studio's indie game Stray will be turned into an animated film. As reported by Entertainment Weekly , the 2022 title will be adapted by Annapurna Animation and led by Blue Sky Studios co-founder Chris Wedge. Published by Annapurna Interactive, Stray sees players take control of a stray cat wandering the streets of a walled city with a robot companion.

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How Pacific Drive uses a diegetic UI to help players fall in love (with a car)

Game Developer

"You take care of the car, and it's going to take care of you.

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Jobs Roundup: September 2023 | Pipeworks Studios hires Kirstin Whittle as VP of business

GamesIndustry.biz

It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups. If you have new appointments or transitions in your company that belong here, please send the names of the appointees, new role and company, and prior role and company to newhires@gamesindustry.biz. Kirstin Whittle has joined Pipework Studios as vice president of business development and strategic partnerships.

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"X Marks Island". Release 0.0.5

Indie DB

X Marks Island is a new multiplayer online board indie game with turn-based controls. One of the most important updates in the release 0.0.5 is the sound effects in gameplay. Another update is "Score Table" Now you can be in a competition with your.

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You Have No Idea How Hard It Is To Run A Sweatshop, Part 1

Designer Notes

I gave a talk on games and meaning at GDC 2023, which is now available on YouTube: However, I fully scripted the talk ahead of time, so I decided it would be worth taking the time to post the slides online, in three parts to have mercy on your browser. Hi everyone, I’m Soren Johnson, and welcome to You Have No Idea How Hard It Is To Run A Sweatshop Here are the published games that I’ve worked on over my career, some of which I will touch on over the next hour.

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Unreal Engine 5.3 Released

Game From Scratch

GameFromScratch.com Unreal Engine 5.3 Released Epic Games have just released Unreal Engine 5.3. The popular Unreal game engine gets several new improvements with the 5.3 release including incremential improvements to the engine’s rendering and lighting capabilities, improvements to the build process and new experimental features including a skeletal animation feature and new support for VDB … Unreal Engine 5.3 Released Read More The post Unreal Engine 5.3 Released appeared first on G

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The Dichotomy of Difficulty

Game Wisdom

The Dichotomy of Difficulty Josh Bycer josh@game-wisdom.com Armored Core 6 has been an interesting game to follow since its release. This is the first time that the franchise is in the spotlight thanks to the success of From Software’s soulslikes. What’s surprising is the amount of backlash … The post The Dichotomy of Difficulty appeared first on Game Wisdom.

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Space Punks to go offline in November

GamesIndustry.biz

Jagex and Flying Wild Hog have announced that the online title Space Punks will be sunsetting on November 6. Its shuttering was attributed to the nature of the market. "This decision follows careful consideration of market conditions and our goals, while tough, it was deemed necessary," said the companies in the statement.

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Top 12 Most In-Demand Game Genres

Juego Studio

Playing video games has always been a popular entertainment ever since its inception. It is a multi-billion-dollar industry today and has come a long way from the 8-bit era. Today, there are a wide variety of video games, but when observed closely, you can easily categorize them into genres based on the game mechanics and […] The post Top 12 Most In-Demand Game Genres appeared first on Juego Studio.

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Jobs Roundup: September 2023 | ESA hires Christianna Barnhart as SVP of government affairs

GamesIndustry.biz

It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups. If you have new appointments or transitions in your company that belong here, please send the names of the appointees, new role and company, and prior role and company to newhires@gamesindustry.biz. The ESA has hired Christianna Barnhart as its new senior vice president of government affairs.

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The Greatest Games of Online Casinos

Game Wisdom

The Greatest Games of Online Casinos Josh Bycer josh@game-wisdom.com Picture this: You’re lounging on your favorite chair, your favorite snack in hand, ready for some thrilling action without stepping out of your home. Sounds fantastic, right? Let’s dive deep into the mesmerizing world of the greatest online casino games. … The post The Greatest Games of Online Casinos appeared first on Game Wisdom.

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Glorious gaming summer marred by industry myopia

Game Daily

Yesterday, GameDaily reported a recent presentation from Circana on the industry’s “new normal,” in which overall steady growth patterns are being driven by new console uptake and blockbuster releases, while macro economic and demographic factors act broadly as negative influences. This is a useful and cogent summary of broad, post-pandemic trends, that we see being played out at a micro-level through the daily ebb and flow of gaming events, ranging from massively successful ga

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A Double Indie Review of Batboy and Strayed Lights

Game Wisdom

A Double Indie Review of Batboy and Strayed Lights Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" This is a double indie game review of Batboy and Strayed Lights done with press keys provided by the developers. If you would like me to look at your game for a future review, please reach out.… The post A Double Indie Review of Batboy and Strayed Lights appeared first on Game Wisdom.

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D20 RPG – Skill Check

The Liquid Fire

In this lesson we will be putting our adventurer’s skills to the test. Overview Having a hero with skill “values” gets us a long way to our goals. In this game, we don’t simply ask if your skill is a certain level, but add some randomness. Just like in real life, you may be a fast runner but don’t always win the race – you might trip, or feel tired for some reason.

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Using AdMob Plugin on CC 3.8

Cocos

I’ve found an issue with AdMob plugin. Seems it has a conflict with JsbBridgeWrapper , so if you need to use both of them you are required to put AdServiceHub.instance().init(this); after all jbw.addScriptEventListener s. Something like this JsbBridgeWrapper jbw = JsbBridgeWrapper.getInstance(); jbw.addScriptEventListener("requestFCMToken", arg ->{ Log.d("FCM Token","FCM Token request's received"); jbw.dispatchEventToScript("updateFCMToken",fcm_token); }); jbw.addScriptEventListener("request

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Important Stages of Game Development – Artoon Solutions

Artoon

Game development brings a lot of concepts together. With the advancement of […] The post Important Stages of Game Development – Artoon Solutions appeared first on Artoon Solutions.

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Using AdMob Plugin on CC 3.8

Cocos

For someone who wants to use AdMob plugin let a = new RewardedAdClient(); BusyIndicatorCode.show(); a.load("ca-app-pub-3940256099942544/5224354917",{ onAdFailedToLoad:()=>{ console.log("Ad Failed to load"); BusyIndicatorCode.hide(); }, onAdLoaded:()=>{ console.log("Ad Loaded"); a.show(); BusyIndicatorCode.hide(); }, onAdImpression() { console.

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Ludo Game Development Cost & Features

Artoon

When we talk about improvement in mobile gaming, our focus goes straight […] The post Ludo Game Development Cost & Features appeared first on Artoon Solutions.

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