Thu.Oct 26, 2023

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Microsoft reorganizes ZeniMax staff into Xbox leadership team

Game Developer

Key figures such as Sarah Bond and Matt Booty have been promoted as Microsoft begins "advancing our mission for the next era of Xbox in service of players.

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Lords of the Fallen was CI Games' most expensive project at $66m

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Polish developer CI Games has revealed that its latest hit, Lords of the Fallen, was its most expensive project to date with total costs of PLN 281 million ($66.2 million). The figure was shared during an investor call, as reported by Polish site Bankier and spotted by Game World Observer.

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Reality Labs has lost $11.4 billion during 2023 (and there's still one quarter left)

Game Developer

Meta's mixed reality division lost $3.7 billion during Q3 and earned just $210 million in revenue.

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Filmustage update: Tag Editor 3.0 & Enhancements

Filmustage

This update doesn't stop here! Discover numerous enhancements across Script , Summary , and Analysis tabs, providing a more intuitive and powerful environment to manage your projects. Let’s explore the slew of features designed to cater to the ever-evolving needs of modern filmmakers: Tag Editor 3.0: A Leap Forward Bulk Tag Operations : Easily group, edit, or delete tags, revolutionizing your script cleanup process after performing your AI breakdown.

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Artisan CEO will "accept" criticism after opening new studio in Saudi Arabia

Game Developer

The French company has expanded into Riyadh with help from the Saudi government, with studio co-founder Mario Rizzo claiming the region is "deeply misunderstood.

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Die Gute Fabrik and the necessity to tackle climate inaction

GamesIndustry.biz

Die Gute Fabrik's Saltsea Chronicles is a story that documents the catastrophic consequences of climate change. The game takes place generations after sea levels have risen, focusing on how communities rebuild and survive a flooded world. It was only fitting, then, for the Danish developer to publish a report alongside the release of its latest title , sharing its carbon impact during development, from January 2020 to the launch of Saltsea Chronicles this October.

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Embracer-owned Digic to lay off 35 employees

GamesIndustry.biz

Hungary-based animation studio Digic has laid off 35 members of staff. As reported by Forbes Hungary , the Embracer Group subsidiary cut approximately 10% of its workforce following an internal reorganisation earlier this year. "Due to the market changes of the past period, economic challenges and the long-term arrangement for hybrid work, it has become necessary to review our operation," the company said in a statement.

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Deep Dive: Reimagining the battle pass in Guild Wars 2

Game Developer

"As a game focused on broad horizontal progression, enabling casual play is vital to our experience.

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P.T. draws maximum fear from minimal scope | Why I Love

GamesIndustry.biz

Why I Love is a series of guest editorials on GamesIndustry.biz intended to showcase the ways in which game developers appreciate each other's work. This entry was contributed by Pete Wicher, audio director and lead writer at Jukai Studio. Jukai's new game Stray Souls launched this week on PC, PS5 and Xbox Series X|S. Nine years ago, Sony unceremoniously launched a mysterious horror game on the PlayStation Store.

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Call of Duty: Warzone Mobile will deploy in spring 2024

Game Developer

Activision Blizzard will bring Call of Duty: Warzone to phones next year, creating an ecosystem between it, Warzone proper, and Call of Duty: Modern Warfare 3.

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Meta's VR division revenue down 26% in Q3

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Meta released its financial results for the three months that ended September 30, with its VR division performing at a loss. Here's what you need to know: Meta may have done well overall in the third quarter, but the AR/VR division Reality Labs continues to be a drag on the company.

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Capcom says flagship titles like Street Fighter 6 are driving sales

Game Developer

Software sales totalled 22.6 million units over the past six months.

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Toxicity in gaming is escalating: Find solutions for safe and engaged communities

Unity Blog

Introducing Unity Community Solutions – a suite of products designed to strengthen player connections, enhance safety, and enrich the social gaming experience.

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Valve dropping Turkish and Argentinian currencies on Steam

GamesIndustry.biz

Valve is changing the currency used for sales in Argentina and Turkey on Steam to USD next month due to "exchange rate volatility." From November 20, two new pricing regions will be implemented, LATAM-USD (including Argentina) and MENA-USD (including Turkey), Valve announced on Steamworks. Over 25 countries in Latin America, the Middle East, and North Africa will receive regionalised pricing (a full list of the countries can be found at the end of this story).

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12 Ways to Take Battle Passes to the Next Level in Mobile Games

Game Refinery

The ever-changing nature of the mobile market means that new monetization mechanics are constantly emerging and evolving. One of the most popular monetization mechanics is the subscription-based battle pass , which was introduced via Valve’s DOTA 2 in 2013 but popularized by the worldwide phenomenon, Fortnite. Battle passes have crept into almost every mobile game genre imaginable, with our platform showing that 66% of mobile games in the top 20% have incorporated the feature.

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Street Fighter 6 drives record H1 results for Capcom's games division

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Capcom has released the results for the first half of its fiscal year, with net sales rising to $498 million – thanks in part to the launch of Street Fighter 6. The publisher's Digital Contents division, which handles its video games business, saw net sales of ¥61.3 million ($407.6 million) for the six months ended September 30, 2023.

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Noxia Somnia

Indie DB

Unveiled on IndieDB, Reframe Games presents "Noxia Somnia," an evocative journey into the depths of personal anxiety, despair, and the battle against one's own mental demons. An expression of real personal struggle, the game is more than just a tale.

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Geany IDE Release Version 2.0

Game From Scratch

GameFromScratch.com Geany IDE Release Version 2.0 Geany is an open source IDE/Code editor that has been in active development since 2005. In celebration of their 18th birthday, Geany released version 2.0, which among other features adds support for the Godot game engines scripting langauge, GDScript. Key Features of the Geany IDE: New features added in Geany … Geany IDE Release Version 2.0 Read More The post Geany IDE Release Version 2.0 appeared first on GameFromScratch.com.

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Ubisoft's H1 sees a 14% revenue bump

GamesIndustry.biz

Ubisoft released its first-half earnings report today, posting revenue growth, which the firm attributed to its latest releases and back catalog performances. Here's what you need to know for the company's six months ended September 30. Ubisoft's revenue growth was attributed in part to the September launch of racing sim The Crew Motorfest and pre-shipments for the early October launch of Assassin's Creed Mirage.

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The Game Developer’s Guide to re:Invent 2023

AWS Games

AWS re:Invent 2023 is fast approaching, and AWS for Games is gearing up to welcome attendees from around the globe at the annual conference for developers in Las Vegas November 27 – December 1. This year, in addition to announcements unveiled during re:Invent keynotes , attendees can check out an exciting array of panel discussions, presentations, hands-on learning experiences, and more, curated by the AWS for Games team.

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Top Gaming Companies in Los Angeles

Juego Studio

Get all-around full-cycle game development services when you choose the top gaming companies in Los Angeles for your project. The expert game developers in Los Angeles have the experience and skill to design games of every stature. The post Top Gaming Companies in Los Angeles appeared first on Juego Studio.

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Open-World Game Testing: Things to Consider

iXie gaming

Testing an open-world game can be complex and demanding due to the vast and interconnected nature of the game world. However, it is crucial in ensuring the game’s success as it eliminates possible glitches and bugs, delivering a seamless gaming experience. If your internal team can’t handle open-world game testing, seeking professional game QA services is highly recommended.

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Developers’ Guide to Multi-Platform Game UI Design Best Practices

Starloop Studios

Game UI design for multiplatform projects is a significant challenge for game developers. Video game UI requires certain elements regardless of platform, but the platforms can have wildly different requirements from game UI design. PC, console, mobile, and any other platforms imaginable have much in common regarding their needs from game UI design, but they [.

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Video Game Test Automation: Factors to Consider Before Starting 

iXie gaming

Modern games have high-quality sounds, animations, and visuals. Also, they boast advanced capabilities, making them more complex to test. Manually testing such games can be time-consuming, delaying their release to the market. And that’s where video game test automation comes in handy. It allows you to automate various testing aspects, accelerating the process.

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D20 RPG – Attack

The Liquid Fire

“Attack him where he is unprepared, appear where you are not expected.” – Sun Tzu Overview The ability to “Attack” can be deceptively complex. To understand the basic rules, I would recommend reading the guide , but I will give a quick overview, especially of what we will try to implement in this lesson. The first step in launching an attack is to make an attack roll.

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How does 3D object with 2D UI in terms of input event?

Cocos

I’m currently using Cocos 3.6.2 Let me elaborate the problem that I’m facing… I have 2 canvases: Canvas_UI with a Ortho projection Camera, priority 0 Canvas_3D with a Perspective projection Camera, priority 10 So anything that rendered by Canvas_3D is in front of Canvas_UI (due to its priority) I add a Sprite_1 with Button component in Canvas_UI I add a Sprite_2 with custom raycast collider detection in Canvas_3D Sprite_2 is semi-overlapping Sprite_1 I noticed Sprite_1 Button component will inte

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How Much Does Snakes & Ladders Game Development Cost?

Artoon

Online Snakes & Ladders games provide an entirely different gaming experience than […] The post How Much Does Snakes & Ladders Game Development Cost? appeared first on Artoon Solutions.

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Android : Game launch takes much time

Cocos

Hello, I am using Creator 3.5.2 My game takes lot of time to launch on Android mobile on mid/low (v7a) end devices. Until then black screen appears. What could be the reason behind it? Can lot of assets inside Resources folder could be the issue? Regards.

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Bug Report - The position of the deactivated child is not updated

Cocos

I found this may be this will help. This is simular in cocos2d-x. Attaching an arrow (sprite) to another sprite (character) in Cocos2d/Cocos2d-x. Step 1: Create Sprites auto arrowSprite = Sprite::create(“arrow.png”); addChild(arrowSprite); auto characterSprite = Sprite::create(“character.

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Cocos Creator 3.6.0 Released!

Cocos

Hi, everyone! Cocos Creator 3.

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How to get camera zoom?

Cocos

Continuing the discussion from Get Touch Location in Nodes Location :

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