Mon.Jun 17, 2024

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Report: Embracer studio Pieces Interactive has shut down

Game Developer

The studio worked on the recent Alone in the Dark remake, which according to Embracer delivered a 'softer-than-expected performance.

Studios 354
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‘Doki Doki AI Interrogation’-developer YAMADA explores the role of AI in games

PreMortem.Games

Japanese indie game developer Yamada has used ChatGPT as a key design element for his latest project, Doki Doki AI Interrogation. He had to set up strict boundaries and even make the AI powered character ‘drunk and forgetful’ to pull it off, but, according to the developer, the experience has moved players to tears. At the beginning of 2023, Yamada was inspired by the widespread excitement surrounding ChatGPT. “Many game developers at that time were trying to replicate experiences like TR

AI 118
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Trending Sources

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FromSoftware's Hidetaka Miyazaki wants to prevent studio layoffs, whatever it takes

Game Developer

So long as Miyazaki is running FromSoftware, the Elden Ring studio will do whatever it can to avoid a staff layoff.

Studios 314
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US DOJ Sued Adobe Over Scummy Business Practices

Game From Scratch

GameFromScratch.com US DOJ Sued Adobe Over Scummy Business Practices It hasn’t been a great month for Adobe… a firestorm started in response to Adobe Terms of Service Updates which lead to “the final straw” for many Adobe users who cancelled their subscriptions. Many of those that went to cancel their subscriptions got a rude surprise of rather copious cancellation […] The post US DOJ Sued Adobe Over Scummy Business Practices appeared first on GameFromScratch.com.

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EA execs earned $60 million in 2024 despite layoffs and office closures

Game Developer

CEO Andrew Wilson received almost half of that total.

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Inside the making of Astro Bot

GamesIndustry.biz

During Summer Games Fest last week, I frequently asked our friends in the games media what they've seen or played that's impressed them. We don't get to play as much as we'd like at GamesIndustry.biz , and so it's useful intel to hear what the journalists think. In almost every conversation, one game would come up again and again: Astro Bot. Thankfully, that was one we did play.

Media 136
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Xbox restructures marketing team as chief Jerret West departs for Roblox

Game Developer

The marketing departments under West's purview will be moved around to already existing teams run by Xbox heads Sarah Bond and Matt Booty.

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Industry vets launch specialist co-development studio The Unreal Guys

Game Developer

As the name suggests, the new studio is looking to help devs working on Unreal Engine projects.

Studios 280
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New co-development studio The Unreal Guys opens doors

GamesIndustry.biz

Games industry veterans Rik Alexander, Myke Parrott and Ryan Woodland have announced the launch of their co-development studio, CodeDev - The Unreal Guys. As the name implies, the developer specialises in Unreal Engine, and will operate as a remote studio based in London, UK. Parrott, the founder of games recruitment company Game Logic, will act as CEO.

Studios 110
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CI Games and Epic Games team on EGS-exclusive Lords of the Fallen sequel

Game Developer

CI will handle the console publishing for the alleged Lords of the Fallen 2, but Epic Games has the sequel for its PC storefront.

Console 268
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GI Sprint kicks off tomorrow, full speaker line-up details

GamesIndustry.biz

GI Sprint, a new editorial special from GamesIndustry.biz , begins tomorrow and offers three weeks of video panels, podcasts, interviews and more to help developers make games cheaper, faster and better. In the face of rising development costs, we've spoken to an array of experts about a range of subjects that will help studios improve the efficiency of their businesses and development processes.

AAA 104
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Valve drops Mac support for Team Fortress 2, Portal 2, other titles

Game Developer

In the dead of night, Valve yanked native Macintosh support for its older games.

Games 241
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Galvanic Games closing down

GamesIndustry.biz

Seattle-based developer Galvanic Games has shut down. Galvanic Games president and founder Patrick Morgan announced the closure on social media , noting that sales from its latest project Wizard with a Gun weren't "strong enough to sustain the studio." "The last year has been particularly tough for games," Morgan wrote. "While we had numerous encouraging conversations at DICE and GDC, the process of signing new projects, even in a good year, takes longer than the runway we had left.

Media 104
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Welcome To My World: What Makes For Great Horror Game Settings

Game Developer

When it comes to playgrounds one can have lots of fun in, the virtual kind provided by video games is hard to top.

Horror 204
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GamesIndustry.biz Summer Party returns July 10

GamesIndustry.biz

The GamesIndustry.biz Summer Party 2024 will take place July 10 at Horatio's Bar on Brighton Pier. Kicking off at 7pm and running until midnight, tickets include access to the event, two drinks and the return of our famous fish and chips. It's a chance to sit back and relax on the sea front after a day of networking at Develop:Brighon. The event is co-hosted by Renaissance PR.

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Microsoft alum Larry 'Major Nelson' Hyrb joins Unity as community director

Game Developer

As Unity's new community director, Hyrb will be working directly with game developers once more on their projects.

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"CRUELTY" now on sale

Indie DB

"CRUELTY" is a Japanese-made splatter horror. You were in an accident and lost consciousness. The moment you wake up, you find yourself in a nightmare world, one that is not of this Earth. In an abattoir ruled by madness, horrific scenes unfold, and.

Horror 83
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How to stay resilient during times of uncertainty

GamesIndustry.biz

In light of the ongoing layoffs and studio closures in the games industry, a panel at the recent BAFTA Games Mental Health Summit looked into how you can navigate uncertainty and stay resilient in times like this. Hosted by psychologist Stuart Chaun, the panel featured One Player Mission founder Kim Parker Adcock and sound designer Konstantin Semionov as they spoke about their experiences with layoffs from two different perspectives.

Studios 104
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Double Linked List with a Single Link Field

That One Game Dev

In this article I will show you how to make a linked list using a simple mathematical hack. This will produce a more memory efficient list. The post Double Linked List with a Single Link Field appeared first on That One Game Dev.

Dev 69
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Warcos 2

Indie DB

Welcome to the Warcos 2 community page Hello! We are 4Tale Production, the leading game development studio in Kyrgyzstan.

Studios 70
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How can I add custom Material to my graphics component?

Cocos

Hey @mr.kylin , What do you mean by built-in effect? I do not understand how this works, if there are any resources available please share. or Add some steps to use this feature.

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Store Page Review For Inhabit

Game Wisdom

Store Page Review For Inhabit Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" Our latest store page review for the game Inhabit, if you would like us to take a look at your store page for a review, please reach out.… The post Store Page Review For Inhabit appeared first on Game Wisdom.

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Hi I’m a 2D Graphic Design Artist (Cartoon) for hire

Cocos

More Art Works : Available for more art works! 2D Cartoon Art Work Game Assets Service : I can work on fixed price (based on my $14 per hour rate estimate), I do need a list of the assets to calculate. You can email me at oryzano@gmail.com for more details For Cost reference : Character Design : $7 - $28 (depend on details) +add $7 - $14 per animation (4 - 10 frames) (depend on details) Item $5 - $14 (depend on details) Background $14 - $56 (depend on details) Buttons $2 - $7 (depend on details)

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Unreal Engine and Unity Mega Bundle

Game From Scratch

GameFromScratch.com Unreal Engine and Unity Mega Bundle The Unreal Engine and Unity Mega Bundle on Humble is a collection of 3D environments from Hivemind. While the assets are in both Unreal Engine and Unity formats, they can be exported to work in other game engines like Godot or in general 3D applications like Blender, check the guides […] The post Unreal Engine and Unity Mega Bundle appeared first on GameFromScratch.com.

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How can I add custom Material to my graphics component?

Cocos

Hi, I am trying to create a line between two objects using the graphics component and I want to customize how this line looks. So I want to apply a custom material to it. It does not show any difference though I apply the default cocos material. please help me with the same, If I am doing anything wrong here.

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A Beginner’s Guide to Creating Apps with React Native for iOS

Artoon

React Native for iOS is a powerful framework developed by Facebook that […] The post A Beginner’s Guide to Creating Apps with React Native for iOS appeared first on Artoon Solutions.

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How can I add custom Material to my graphics component?

Cocos

Hi, I am trying to create a line between two objects using the graphics component and I want to customize how this line looks. So I want to apply a custom material to it. It does not show any difference though I apply the default cocos material. please help me with the same, If I am doing anything wrong here.

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How can I add custom Material to my graphics component?

Cocos

You said you created a material. A material needs a corresponding effect to make it work. So I asked which effect you used. Try the following steps. create a material change the effect of the material to builtin-sprite drag it onto the CustomMaterial of your Graphics node. Plus, if you want to do something special. you need to make a copy of the builtin-sprite into your assets folder and make some changes.

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How can I add custom Material to my graphics component?

Cocos

Okay, I was using one of the default materials that cocos has provided, just to see how that works. after using the custom material and effect built-in - sprite this showing transparent, I can see nothing @mr.

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How can I add custom Material to my graphics component?

Cocos

Hi, I am trying to create a line between two objects using the graphics component and I want to customize how this line looks. So I want to apply a custom material to it. It does not show any difference though I apply the default cocos material. please help me with the same, If I am doing anything wrong here.

article thumbnail

How can I add custom Material to my graphics component?

Cocos

Hi, I am trying to create a line between two objects using the graphics component and I want to customize how this line looks. So I want to apply a custom material to it. It does not show any difference though I apply the default cocos material. please help me with the same, If I am doing anything wrong here.

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Cocos Creator v2.4.11: Canvas automatically resizes to whole screen on click after disabling full screen and setting "top:50px;margin-top:0;position:relative"

Cocos

Cocos Creator version 2.4.11 System information Window 10 Cocos Creator Editor Issue description I’m making a 2D HTML canvas web game in Cocos. I want to add a banner ad at the top on every screen. Now, the project is old and is very complex and I can’t modify every scene for this change. I tried changing the canvas element’s CSS properties in the generated build’s index.html but there is a problem.

Render 52