Arrowhead CEO says over-hiring would be 'horrible' response to Helldivers 2 success
Game Developer
FEBRUARY 21, 2024
'The act of over-hiring to then do layoffs is a horrible practice and a bad experience for employees.
Game Developer
FEBRUARY 21, 2024
'The act of over-hiring to then do layoffs is a horrible practice and a bad experience for employees.
GamesIndustry.biz
FEBRUARY 21, 2024
Five years ago, we spoke with former Bioware general manager Aaryn Flynn as his new Edmonton-based development studio was announced as part of the cloud computing startup Improbable. The studio has since severed ties with Improbable and adopted the name Inflexion, and with it launching its debut game Nightingale into Early Access this week, we speak with Flynn about what he's learned from the experience of shepherding a new studio to this point.
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Game Developer
FEBRUARY 21, 2024
The tiny team making the spooky survival sedan driving game Pacific Drive explains how their procedural terrain tech supercharged the game's artist and level designers.
GamesIndustry.biz
FEBRUARY 21, 2024
Xbox head Phil Spencer has clarified that Microsoft will continue to support physical media. Speaking to Game File , Spencer said that Xbox will follow what players need when it comes to how they play their games following concerns that Microsoft was shifting to a digital-focused business model. "We are supportive of physical media, but we don't have a need to drive that disproportionate to customer demand," he said.
Game Developer
FEBRUARY 21, 2024
'I need to put us in the best position for long-term growth.
GamesIndustry.biz
FEBRUARY 21, 2024
Why I Love is a series of guest editorials on GamesIndustry.biz intended to showcase the ways in which game developers appreciate each other's work. This entry was contributed by Sigtrap co-founders Gary Lloyd and Luke Thompson, who launched the Time Crisis-inspired Under Cover on Meta Quest earlier this month. Arcade lightgun shooters give us a huge dose of nostalgia, taking us right back to the arcades of our youth where we would always make a beeline for those cabinets adorned with those chun
Game Developer
FEBRUARY 21, 2024
Nakamura's chief hope is for Unseen to maintain a "friendly vibe" that also allows its staff to do its best work.
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Game Developer
FEBRUARY 21, 2024
Smol soldiers.
GamesIndustry.biz
FEBRUARY 21, 2024
Sign up for the GI Daily here to get the biggest news straight to your inbox Xbox Games Studios has announced that it will be publishing four titles on the Nintendo Switch and PlayStation 4|5 consoles. As of tomorrow, users who own either system can purchase Obsidian Entertainment's narrative title Pentiment and survival game Grounded.
Game Developer
FEBRUARY 21, 2024
On January 30th, I launched my first-ever Steam page for a small horror game I've been working on, called Dark Lessons. Here's a breakdown of what worked and what could've gone better.
GamesIndustry.biz
FEBRUARY 21, 2024
Valve has released a new report that revealed over 500 games earned more than $3 million in gross revenue on the platform last year. In its Steam Annual Summary 2023 the company shared that more than double the number of games hit the same threshold compared to 2018. The report also gave insight into the firm's seasonal sale events, highlighting that during last year's Steam Autumn Sale, games that earned over $1 million in revenue increased by 21% compared to 2022.
Game Developer
FEBRUARY 21, 2024
Keen is taking a different approach to Early Access by letting Enshrouded players vote on what features to add to the game.
Nvidia
FEBRUARY 21, 2024
Many PC games are designed around an eight-core console with an assumption that their software threading system ‘just works’ on all PCs, especially. Many PC games are designed around an eight-core console with an assumption that their software threading system ‘just works’ on all PCs, especially regarding the number of threads in the worker thread pool.
Game Developer
FEBRUARY 21, 2024
Nearly three years later, Tales of Arise is still catching players' attention, and remains the series' fastest-selling game.
GamesIndustry.biz
FEBRUARY 21, 2024
Sign up for the GI Daily here to get the biggest news straight to your inbox Gearbox Publishing has announced that it will release Gigantic as a premium title. Developed by Abstraction Games, Gigantic: Rampage Edition will launch in April.
Game Developer
FEBRUARY 21, 2024
Xbox's four games are coming to PlayStation and Nintendo seemingly over the next several months, starting with Pentiment.
PreMortem.Games
FEBRUARY 21, 2024
In the upcoming horror platformer Unlife , players have to navigate a post-apocalyptic world where mankind is all but wiped out from a nuclear war. Dark oceans have swept the lands and the main protagonist roams the decks of an old WWII submarine in search for ways to survive and -hopefully- a cure for the parasite inside him. Developer Dmitriy Gusev , operating under the name Diedemor Studio, made this game by himself.
Game Developer
FEBRUARY 21, 2024
The recently-published GDC State of the Industry Report revealed that developers are growing frustrated with the games industry’s sustainability efforts.
Game From Scratch
FEBRUARY 21, 2024
GameFromScratch.com Valve Open Source Steam Audio Valve have just opened sourced their 3D audio solution Steam Audio that was used in such games as Half Life: Alyx and DOTA 2. The code has been released, along side with the code for the Unreal Engine and Unity plugins, on GitHub under the liberal Apache-2 open source license. […] The post Valve Open Source Steam Audio appeared first on GameFromScratch.com.
Game Wisdom
FEBRUARY 21, 2024
The Joy and Pain of Game Mastery Josh Bycer josh@game-wisdom.com As I was writing my shooter book, it meant revisiting some of the better shooters of the past 10 years, and another playthrough of Doom Eternal. Eternal is a game that you either love or hate for its unique … The post The Joy and Pain of Game Mastery appeared first on Game Wisdom.
Rocket Brush Studio
FEBRUARY 21, 2024
The use of AI in performance testing, a crucial step in guaranteeing the quality and effectiveness of software applications, has completely changed how businesses assess and enhance their software systems. AI is improving software quality , changing the performance testing industry, creating better user experiences, and driving significant ROI. Let’s explore how.
Indie DB
FEBRUARY 21, 2024
Depth of field work, new blocks and some added redundancy to recent fix.
Game From Scratch
FEBRUARY 21, 2024
GameFromScratch.com Rust Powered Bevy Game Engine Release 0.13 The Rust powered open source 2D/3D ECS based game engine Bevy just released Bevy 0.13. This release comes a mere 3 months since Bevy 0.12 and contains hundreds of changes and improvements. Highlights of the Bevy 0.13 release include: Be sure to check the complete release notes available below for […] The post Rust Powered Bevy Game Engine Release 0.13 appeared first on GameFromScratch.com.
Game Development News
FEBRUARY 21, 2024
The games media group Network N has acquired a majority share of Roucan, the events company behind shows like WASD and the London Developers Conference
Juego Studio
FEBRUARY 21, 2024
The first element we notice when playing a game is the graphics. The aesthetics of the game are what initially attracts the users. They remain hooked to the game when the animation is fluid, and the graphics are in sync with the storyline. But the concept of good graphics is contextual.
Ask a Game Dev
FEBRUARY 21, 2024
Here's the thing - your friends are kind of right but also mostly wrong at the same time. In terms of technology and such, they are correct - running a server process in the cloud today is pretty cheap. We pay for how much CPU time our processes end up using and old games don't use up that much since there aren't that many players, so the cost of running the server itself is not that high.
Nvidia
FEBRUARY 21, 2024
Discover why OpenUSD is central to the future of 3D development with Aaron Luk, a founding developer of Universal Scene Description. Discover why OpenUSD is central to the future of 3D development with Aaron Luk, a founding developer of Universal Scene Description.
Cocos
FEBRUARY 21, 2024
1 Introduction Use Zip to speed up CocosWeb loading Some time ago, I used Cocos3.8 to do a cloud showroom project that required publish to the Web platform (WeChat H5 & browsers). This project uses gltf models, the gltf models are split into many meshes and materials. In Cocos, gltf is parsed and split to Cocos assets. After publishing to the Web, loading such as this gltf will use hundreds of network requests.
Code with Mike
FEBRUARY 21, 2024
Mobile technology has revolutionized numerous aspects of our lives – and one particular domain that has experienced remarkable transformations is the realm of payment methods. The advent of smartphones and the surging popularity of mobile applications have made digital wallets and mobile banking the new standard – also gaining considerable […] The post The future of payments: How mobile technology is revolutionizing transactions appeared first on CodeWithMike.
Cocos
FEBRUARY 21, 2024
1 Introduction Use Zip to speed up CocosWeb loading Some time ago, I used Cocos3.8 to do a cloud showroom project that required publish to the Web platform (WeChat H5 & browsers). This project uses gltf models, the gltf models are split into many meshes and materials. In Cocos, gltf is parsed and split to Cocos assets. After publishing to the Web, loading such as this gltf will use hundreds of network requests.
Game Wisdom
FEBRUARY 21, 2024
Top Online Slots Based On Video Games Josh Bycer josh@game-wisdom.com Such is the power of video games that other industries borrow from its titles as they know the universal appeal. This is particularly true of the online casino industry as a shedload of video slots pay homage to popular video … The post Top Online Slots Based On Video Games appeared first on Game Wisdom.
Artoon
FEBRUARY 21, 2024
Node.js, with its efficient and scalable architecture, has become a popular choice […] The post Explore Nodejs Performance Monitoring Techniques appeared first on Artoon Solutions.
Cocos
FEBRUARY 21, 2024
Google’s offical document shows process in Android Studio, but how to do it in Cocos Creator? I want to use functions like cloud save at some point in the game. Can anyone share any updated tutorials? Thanks!
Artoon
FEBRUARY 21, 2024
Welcome to our guide on the top 10 best React development IDE […] The post Top 10 React Development IDE in 2024 – Artoon Solutions appeared first on Artoon Solutions.
Cocos
FEBRUARY 21, 2024
Hi, I am searching a mentor what will help me with AdMob library integration into Cocos Creator 3.8.1 project. I can pay hourly for your help. The requirements: Show me, or send an example, how to initialize AdMob on Android side. Show me, or send an example, how to call load/show ads methods on Android side from Cocos typescript. Answer some question during this integration.
Cocos
FEBRUARY 21, 2024
Dear Cocos Developers, Thank you all for your patience and valuable feedback during the public testing of version 3.8.2. After a period of testing and iteration, Cocos Creator 3.8.2 is now officially released. Below are some feature improvements, issue fixes, and documentation updates in version 3.8.2. Features Engine Enhanced support for multiple lights, CSM, and multiple light shadows in the pipeline.
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