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'There's not a really strong moat around this space, so competition can increase rapidly and decrease rapidly. The ones that survive have a strong brand.
All the way back in 2016, with the PS4 ramping up into a massive sales success, Sony carried out a fairly major organisational shake-up of its games-related businesses. Operationally, the biggest change was bringing everything PlayStation-related under one roof – up until that point, there had been a distinct business unit called "Sony Network Entertainment" running services like PlayStation Plus, as well as powerful and unusually autonomous regional units of Sony Computer Entertainment, a
NetEase Games is reportedly planning to close Ouka Studios, according to a recent Bloomberg report. Sources told the outlet that "all but a handful of jobs" had been cut at the Visions of Mana developer, and that those remaining will "oversee the rollout of its final games" before it shuts down. Reporter Takashi Mochizuki later added on social media that NetEase had reportedly been cutting staff "since this spring at least.
What Everyone Gets Wrong About Live Service Design Josh Bycer josh@game-wisdom.com In a recent piece I talked about the problems with covering gacha design, and while there are people who vehemently oppose it, you still need to understand that these games make serious money — 40-50 million dollars a month on … The post What Everyone Gets Wrong About Live Service Design appeared first on Game Wisdom.
After a few years of regression, the use of conflict minerals in video games is showing encouraging signs of improvement. That's according to an in-depth report from journalist Brendan Sinclair on new site Unlosing Writer (formerly managing editor at GamesIndustry.biz ), looking at ten game companies' 2024 Form SD filings about their 2023 supply chain.
After a few years of regression, the use of conflict minerals in video games is showing encouraging signs of improvement. That's according to an in-depth report from journalist Brendan Sinclair on new site Unlosing Writer (formerly managing editor at GamesIndustry.biz ), looking at ten game companies' 2024 Form SD filings about their 2023 supply chain.
After 18 years in the games industry, including 14 years at Bethesda, Nate Purkeypile decided it was time for a change. He had been building giant open-world games like Fallout and Skyrim in large teams for years. So, as a first time solo developer in order to keep things simple he decided to make his first project a… giant open world game. The Axis Unseen is a heavy-metal open-world horror game.
Using Bank Wires to Deposit At Canadian Casinos Josh Bycer josh@game-wisdom.com If you are looking to deposit funds at Canadian casinos, using bank wires may be a convenient option for you. We will explore the process of depositing at Canadian casinos with bank wires, including creating an account, verifying your identity, … The post Using Bank Wires to Deposit At Canadian Casinos appeared first on Game Wisdom.
The HMRC has revealed that video game tax relief payouts leapt 10% in the 2022-23 financial year. 525 claims were made according to data from the UK government's Creative Industries Statistics commentary , totalling £282 million of relief paid out. The increase was attributed to a "rise in high value claims" of over £2 million, in addition to the VGTR not being as "severely impacted by the COVID-19 pandemic as other creative sector reliefs.
In this episode, Soren interviews independent game developer Zach Barth, best known for his puzzle games, including SpaceChem , Infinifactory , Shenzhen I/O , and Opus Magnum. They discuss why he never originally wanted to make money on his games, why puzzle games are terrible, and whether he has ever played Minecraft. This episode was recorded on September 11, 2023.
Creative UK has launched a new funding initiative to support game developers and other creative businesses in North East England. Created in partnership with the North East Combined Authority, the North East Shared Success Fund will support small and medium-sized enterprises located in Northumberland, Newcastle, and North Tyneside. Businesses can apply for up to £25,000 during development of products and services.
Gamedev is tough to do in general, but it's generally more difficult to do in a remote setting because humans are accustomed to being social in a certain way. Online communications is often bottlenecked in ways we aren't immediately cognizant of. After working remotely for a few years, I've adopted certain specific counter-intuitive techniques in order to try to facilitate better understanding on the team.
From the code docs /** * @en Event triggered when game hide to background.<br> * Please note that this event is not 100% guaranteed to be fired on Web platform,<br> * on native platforms, it corresponds to enter background event, os status bar or notification center may not trigger this event. * @example * ```ts * import { game } from 'cc'; * game.on(Game.
You can easily create such an effect using the Layout component inside a Node container and add the elements dynamically to the Children list. The layout component will automatically set such boundaries based on your configurations.
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