Fri.Dec 01, 2023

article thumbnail

EA open sources Mirror's Edge and EA Sports FC accessibility tech

Game Developer

The publisher has expanded its Patent Pledge initiative by open sourcing tools and tech from some of its biggest franchises.

360
360
article thumbnail

Step into the many fantastical worlds of Nightingale by Inflexion Games

PreMortem.Games

Based in the heart of Edmonton, Canada, Inflexion Games is gearing up for the release of their debut title Nightingale. A shared-world survival crafting game set to hit PC Early Access early next year. ​​”For us, it’s almost the beginning of the journey. We’ll continue to grow and expand the game in the months and years to come.” The genesis of Nightingale stems from a desire to explore untapped settings.

Balance 117
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Fable 3's development was 18 months of regretful compromise

Game Developer

Making Fable 3 may have been the smoothest of the trilogy for Lionhead, but it wasn't without its sacrifices.

article thumbnail

You shall not (Game) Pass | Opinion

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox For a few decades, Microsoft occupied one of the most privileged and profitable positions any company, in any industry, has ever enjoyed. The company was synonymous with personal computers throughout the era when they went from being rare and expensive curiosities to being ubiquitous devices in every home and office – yet it did not manufacture any computers of its own.

Join the IGDA Community
article thumbnail

Krafton and NetEase settle over PUBG & Knives Out copyright quarrel

Game Developer

Krafton and NetEase reach a settlement over their five-year copyright argument over the latter releasing two games that intentionally ripped off PUBG.

Games 210
article thumbnail

Activision Blizzard planned to open "Steam of mobile" store | Epic vs Google

GamesIndustry.biz

Activision Blizzard planned to open its own mobile game store before being acquired by Microsoft, court documents from the Epic Games and Google antitrust jury trial show. According to The Verge , internal emails and documents from 2019 revealed two plans made by Activision Blizzard to strengthen its position in the mobile games market. Emails between Activision Blizzard CFO Armin Zerza and Epic Games CEO Tim Sweeney detailed a plan for the firm to create a mobile storefront either on its own or

Mobile 125

More Trending

article thumbnail

Speakerhats off to Atari | This Week in Business

GamesIndustry.biz

Every layoff tells its own story, but with so many layoffs this year, there's one version of the story that is getting beaten into the ground. This week we saw a few clear examples of it; see if you can spot the common thread. QUOTE | "We regularly review our businesses and make adjustments to centre on long-term strategic growth areas. Following a recent review, we've made the difficult decision to restructure our gaming business." – A representative with ByteDance explains why the TikTok

Games 125
article thumbnail

Microsoft "actively" working on Xbox mobile marketplace

Game Developer

“It's an important part of our strategy.

Mobile 255
article thumbnail

CD Projekt resolves dispute with investors over Cyberpunk 2077 launch issues

GamesIndustry.biz

CD Projekt has settled a class action lawsuit filed by its own investors, who claim they were misled over Cyberpunk 2077's quality at launch. The US District Court for the Central District of California issued a final approval of the settlement on November 28, meaning that legal proceedings have ended, as detailed in a regulatory announcement published by the Polish developer.

article thumbnail

DAVIGO out now on Steam / Quest

Indie DB

Ever wanted to play god? DAVIGO is an asymmetric - PC vs. VR battle game which allows you to do just that.

PC 93
Join the IGDA Community
article thumbnail

"The African audience has become global"

GamesIndustry.biz

Today in Cape Town, as part of Africa Games Week, a panel discussed and debunked common myths around the games industry on the continent, from the measure of success to what authentic African stories can look like. The panel was hosted by Deborah Mensah-Bonsu, who leads Supercell's philanthropic arm, but is also the founder of Games for Good and part of the Playing for the Planet Alliance team.

Art 117
article thumbnail

AI Synopsis Technology: Reshaping Film Script Analysis

Filmustage

By harnessing the power of AI, filmmakers can now quickly generate detailed synopses, offering a profound understanding of scripts at an unprecedented speed and accuracy. This technology saves valuable time and enhances creative decision-making, allowing for a more focused approach to storytelling and production planning. As we delve deeper into the role of AI in film, automatic synopsis technology stands out as a groundbreaking tool, reshaping the way stories are brought to life on screen.

Film 69
article thumbnail

Games for Change unveils new program to support underrepresented creators in mobile games

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Games for Change has announced a new initiative called Diverse Voices, New Stories Challenge, in partnership with HP and Google. The programme intends to increase representation and visibility for creators from overlooked communities in the mobile gaming industry.

article thumbnail

Adventures in Map Zooming, Part 2: Engine-level Architecture

Grid Sage Games

Taking a different tack from last time , I decided that it would be worth getting really dirty with low-level engine work for the next attempt at map zooming. One of the main reasons we’d need to go this route if there’s ever to be hope of reasonable performance in software mode: Dirty rects. If we play by the engine rules we get to keep that functionality in its existing simple package, which generally means massive savings on CPU cycles.

Engine 52
Join the IGDA Community
article thumbnail

Xbox working with unknown partners on mobile store, says Phil Spencer

GamesIndustry.biz

Xbox is working with unknown partners to open a mobile storefront to rival the App Store and Google Play. Speaking to Bloomberg , Xbox's Phil Spencer spoke of the firm's continued plans to expand into the mobile gaming market with its own store. "It's an important part of our strategy and something we are actively working on today not only alone, but talking to other partners who'd also like to see more choice for how they can monetise on the phone," said Spencer.

Mobile 98
article thumbnail

D20 RPG – Positional Awareness

The Liquid Fire

“A constant struggle, a ceaseless battle to bring success from inhospitable surroundings, is the price of all great achievements” – Orison Swett Marden Overview This project has provided an easy way to grab a GameObject that serves as the “view” for an Entity , but currently does not provide a way to do the reverse. If you had a GameObject , how would you know what Entity was associated with it?

article thumbnail

Krafton and NetEase settle PUBG, Knives Out dispute

GamesIndustry.biz

Krafton and NetEase have resolved their dispute over PUBG and Knives Out. A San Mateo Superior Court judge ruled that Krafton proved NetEase breached the terms of their contract, but came to the conclusion that Krafton had failed to prove the $65 million in damages it had asked for. The court awarded Krafton an undisclosed sum "in liquidated damages" for Knives Out, Rules of Survival, and Survival Royale.

96
article thumbnail

How to properly use CharacterController in a 3d Physics world?

Cocos

Thanks @iwae ! With your project example, I was able to understand better and pull it off! /uploads/default/original/3X/8/6/862597661287dbef6a179bc90155b158606184cb.mp4 Here is my code for reference if anyone is trying to do it. import { _decorator, animation, CapsuleCharacterController, CharacterControllerContact, clamp, Component, lerp, PhysicsSystem, Vec3, } from 'cc'; import OrbitCamera from '.

article thumbnail

Honkai: Star Rail named Google Play's best game of 2023

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Google has revealed its top apps and titles for the year, with MiHoYo's Honkai: Star Rail voted Best Game by Google Play's editorial team. Meanwhile, Scopley's Monopoly Go was awarded User's Choice Game for 2023. The Google Play's Best of 2023 awards also awarded Poncle's Vampire Survivors in the indie games category.

Indy 88
article thumbnail

5 Cognitive Benefits Of Online Card Games

Game Wisdom

5 Cognitive Benefits Of Online Card Games Josh Bycer josh@game-wisdom.com The allure of online card games goes beyond mere entertainment and leisure. Research has proven that these games are mental exercises with the potential to boost cognitive functions while releasing stress. This discussion, however, focuses on cognitive skills like enhanced … The post 5 Cognitive Benefits Of Online Card Games appeared first on Game Wisdom.

article thumbnail

EA open sources photosensitivity analysis technology

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox EA has made its photosensitivity analysis tool open source. The resource, known as IRIS, offers users an analysis to check content for flashing lights or rapidly changing spatial patterns. It aims to be used by developers early on in their development cycles.

article thumbnail

PEGI 20: Ian Rice on 20 years of PEGI ratings and why they remain relevant in an an increasingly digital marketplace

Game Development News

In the midst of celebrating 20 years of the PEGI ratings system at WASD x IGN, Ian Rice, director general of the Games Rating Authority, took some time out to answer our questions

Games 52
article thumbnail

Bandai Namco denies using AI in the latest Naruto title

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Bandai Namco has rebuffed claims that it used AI voice technology in Naruto x Boruto: Ultimate Ninja Storm Connections, its newest anime brawler. As reported by IGN, the publisher says that it will be working on a fix for in-game dialogue that users and voice actors took notice of.

AI 86
article thumbnail

How to Hire ReactJS Developers in India

Artoon

Businesses want good web interfaces to compete better. They need skilled ReactJS […] The post How to Hire ReactJS Developers in India appeared first on Artoon Solutions.

article thumbnail

Phoenix Labs lays off 34 staff

GamesIndustry.biz

Phoenix Labs this week had its second round of layoffs this year, as reported by a number of now-former employees on LinkedIn. A studio representative confirmed the cuts for GamesIndustry.biz. "After a rigorous review we made the decision to change the structure of our support teams, and we have made the tough decision to reduce our workforce by a total of 34 people, across our publishing, HR, IT, and shared services teams," the representative said.

Studios 71
article thumbnail

[From the industry] Celebrating a Decade of Gaming Excellence: Pocket Gamer Connects Turns 10

Game Development News

Pocket Gamer Connects will celebrate its 10th anniversary this upcoming January at Pocket Gamer Connects London

Games 52
article thumbnail

Runtime GLB file loading

Cocos

Hello Cocos Community, I’m currently engaged in a project that requires the ability to import 3D files, primarily in the GLB format, during runtime. To illustrate, picture the scenario where a GLB file is effortlessly dragged and dropped onto the active project window, resulting in the immediate instantiation of a corresponding scene or node. My question is: Does the platform support such a capability?

article thumbnail

How can I implement 3D sound in Cocos Creator?

Cocos

Hi, does Cocos Creator support 3D sound? When sound plays lower or higher depend on camera position and rotation. If not, can it be implemented somehow by my own?

40