Wed.Jul 03, 2024

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Keywords to be acquired by Swedish investor EQT at £2.2 billion valuation

Game Developer

The deal is expected to complete in the fourth quarter of 2024.

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Niko Partners: 62% of China PC players spending more on games than last year

GamesIndustry.biz

Almost two thirds of PC gamers in China have spent more on games than any other platform in 2024, according to a new report by Niko Partners. The China Gamer Behaviour and Markets Report, which surveyed 1,079 gamers in April 2024, also said that 19% of PC gamers claimed they spent at least 30% more on titles than they did last year. The report found that Steam remained the top PC distribution platform in China, with nearly 80% of PC gamers who play premium titles using the platform.

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Trending Sources

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Study finds co-op games keep growing in numbers (and sales) on Steam

Game Developer

The amount of Steam games with co-op as a selling point grows on a yearly basis, and they're outshining their solo brethren.

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Hilmar Pétursson: Making CCP tech open source will enable Eve Online to live forever

GamesIndustry.biz

CCP Games, the Icelandic developer behind long-running MMO Eve Online, is gearing up to share the keys to its universe. As announced earlier this year , the company is planning to make its proprietary Carbon Development Platform – which encompasses the studio's Carbon Engine and other technology – an open source property, giving other developers their chance to get to grips with the same tools behind CCP's flagship title.

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EA sunsetting three Battlefield titles on Xbox 360 and PS3

Game Developer

Battlefield 3, Battlefield 4, and Battlefield: Hardline will all be pulled from sale on those vintage console platforms.

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Keywords Studios reaches £2.2bn acquisition agreement with Swedish investment company EQT

GamesIndustry.biz

Keywords Studios has reached an acquisition agreement with Swedish investment company EQT for around £2.2bn, pending approval from its shareholders. In a statement, Keywords – a "fully integrated creative and technology-enabled" company that supports firms such as Activision Blizzard, EA, Epic, and Square Enix – said it was pleased to have reached the agreement on the terms of a recommended cash acquisition for £2,450p a share. “I am extremely proud of our passionate

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EVE Online makers eyeing open source and blockchain tech for longevity

Game Developer

With its space sim now 20 years old, CCP Games wants EVE Online to grow beyond the studio and open up new opportunities for itself.

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More Trending

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Ex-Genepool dev reveals look at scrapped Iron Man game

Game Developer

Getting a solo game for the Marvel Comics hero has been harder than switching to a new suit of armor.

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Squad Busters reaches $24m in first month revenue

GamesIndustry.biz

Squad Busters has generated $24 million in revenue during its first 30 days, according to data from Sensor Tower. As reported by PocketGamer , Supercell's latest title has seen a gradual decline in revenue since its May 29 launch, reaching a low of $3.7 million during the week of June 17. However, revenue slightly increased to $3.9 million the week after.

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Training the game designers of tomorrow (part 1 of 5)

Game Developer

To fully integrate into a team and thrive, a game designer must develop soft skills and new skills that are not systematically offered in school training. This publication series aims to better prepare future game designers for their missions. I draw on my experience as a game designer, lead designer, and trainer.

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Nintendo says AI "can be more creative", but "also recognises that it has issues"

GamesIndustry.biz

Nintendo says that while it recognises generative AI is a "hot topic" and may lead to technological developments, it currently plans to "deliver value that is unique to [Nintendo] and cannot be created through technology alone". Addressing investors via a recent Q&A, Nintendo president Shuntaro Furukawa was also cautious about AI technology's ongoing "issues with intellectual property rights", and stressed that he remained confident in the company's "decade of know-how in creating optimal ga

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Level-Up Mood Board Creation with Amazon Bedrock and Miro – Part 1

AWS Games

Introduction Imagine a visual canvas where ideas converge, sparking inspiration and collaboration. That’s the power of a mood board—a curated collection of images, colors, and textures that encapsulate the essence of a project. These versatile tools empower artists and designers to visualize concepts and establish a cohesive vision across various creative industries, including: Video Game Development: Shaping the visual identity of characters, environments, and user interfaces.

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Skillz suing Voodoo for unlawful conduct and false advertising

GamesIndustry.biz

Mobile gaming platform Skillz has filed a lawsuit against Voodoo for unlawful conduct and false advertising on its Blitz Win Cash app. Filed in the US District Court for the Southern District of New York on Monday, the suit alleged that Voodoo falsely advertises the app as being "fair" and "skill-based," claiming it uses bots to fix outcomes of tournaments and to determine how much players win.

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Drift City Underground v0.5.0

Indie DB

Visual and performance improvement and optimizations.

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Adult Swim delists four more indie games, stating developers are "not available" to take over as publisher

GamesIndustry.biz

Adult Swim is delisting several more indie games, including Mega Coin Squad, Super House of Dead Ninjas, Traverser, and Zenzizenzic. In matching statements posted to all its titles' Steam pages , Adult Swim said that as it was "no longer able to continue as publisher" following changes at Warner Bros. Discovery , the games had to be "shut down". "Adult Swim is no longer able to continue as publisher for this game, and the developer is not available to take over as publisher at this time," the fo

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Godot 4.3 Best New Features

Game From Scratch

GameFromScratch.com Godot 4.3 Best New Features The Godot Game Engine are getting closer and closer to releasing Godot 4.3. This release is currently available in Beta 2 and boosts several new features including a reworking of both the 2D tilemap and parallax systems. We discussed the changes to the Tilemap system earlier in this post, although […] The post Godot 4.3 Best New Features appeared first on GameFromScratch.com.

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Four ways AI and cloud can make game dev easier (and one thing they can't do) | GI Sprint

GamesIndustry.biz

Two of the technologies that have promised to change the way that games are made and played are cloud and artificial intelligence. Cloud has been around for a while. Entire companies, such as Improbable, have been set up to help developers create more ambitious projects by offloading processing from gaming hardware to vast server farms. Microsoft has also experimented with this in the past; some of the AI companions in Titanfall were handled by the company's Azure servers all the way back in 201

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What is Technical Debt Accumulation and Its Key Aspects

Rocket Brush Studio

Technical debt is a pervasive issue in software development. If you've ever found yourself bogged down by unresolved bugs or inefficient coding practices, you're not alone. Many development teams struggle with technical debt, which can significantly hinder progress and degrade the performance of their products.

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Acording to Newzoo, 80% of consumers worldwide play video games

PreMortem.Games

Image by Freepik Over three quarters of all consumers around the world play video games and the younger audiences (Gen Alpha and Gen Z) are engaged the most. Those are just some of the outcomes of the latest Global Gamer Study by Newzoo. The study surveys over 73,000 consumers across 36 markets every year to provide insight into gaming trends, player behaviors, and spending patterns.

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Wishlist STARS REACH and its living world

Raph Koster

O ver the years, I’ve tried many ways of making living worlds. This video here explains how we are doing it on Stars Reach. Which you can now wishlist on Steam. The Living World of Stars Reach As you can see if you watch the video, we’re already pulling off something a bit unusual: modelling a world at MMO scale using cellular automata. What that means: we know the humidity, the temperature, the material, the viscosity, the adhesion, for every cubic meter of the world.

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About Asset Bundle Errors

Cocos

To use an asset bundle, run BuildBundle. This looks fine, but when I press the “Confirm” button after the build is complete, I get a Notifications as if the build degree failed. However, it does not say what exactly the error is or what the cause of the error is, so I cannot solve this problem. The version of Cocos Creater is 3.8.2. I have 100 GB of free space on my PC.

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More Fantastic Next Fest 2024 Demos

Game Wisdom

More Fantastic Next Fest 2024 Demos Josh Bycer josh@game-wisdom.com width="560" height="314" allowfullscreen="allowfullscreen" This is part 3 of my favorite demos of upcoming games from Steam Next Fest June 2024 edition, all games shown are demos played from the event. 0:00 Intro 00:25 Node Farmer 2:59 Stardust Demon 4:51 Faye … The post More Fantastic Next Fest 2024 Demos appeared first on Game Wisdom.

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Help Please, export game to web desktop 3.8

Cocos

Releases · TheWaWaR/simple-http-server (github.com) Download server like this … copy it to the index.html folder. open it , browse ti a localhost:8000, that could work.

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Triggered by the current steam sale: how do devs feel about years of their hard work being sold for 50, 70, 90% off? Is there some bitterness about it, or just ‘eh, part of the industry’

Ask a Game Dev

I don't think the emotion we feel is bitterness so much as it is a bit of sadness. Prices falling is normal and unavoidable. It is unlikely the games I worked on early in my career could be sold for anything today. I have mixed feelings about Steam sales in general. I think there is a valid and growing concern among game developers that Steam sales are devaluing games as a whole.

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Help Please, export game to web desktop 3.8

Cocos

So I need to make ( it shouldn’t be hard ) a local server, but I have no idea how to send game data to the server or query the game data. I don’t know how to do it at all. I apologize for possibly stupid questions.

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[From the industry] Mystic Forge secures investment of €2m

Game Development News

Mystic Forge, a newly established boutique game publisher, is thrilled to announce an investment of 2M EURO from ForsVC and ROM Utrecht Region. This significant partnership was solidified at INDIGO 2024, further accelerating a bright future for Mystic Forge in the global gaming market.

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Why Unity is the Best Game Engine for Your Next Project

Artoon

Choosing the best game engine is crucial in game development. Unity stands […] The post Why Unity is the Best Game Engine for Your Next Project appeared first on Artoon Solutions.

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Amiqus sponsoring MCV/DEVELOP Women In Games Awards 2024

Game Development News

We are very pleased to announce that Amiqus is sponsoring this year’s MCV/DEVELOP Women In Games Awards, taking place at on September 26th at the America Square Conference Centre in London.

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[From the Industry] Mystic Forge Secures Investment of 2M EURO

Game Development News

Mystic Forge Secures Strategic Investment of 2M EURO from ForsVC and ROM Utrecht Region Utrecht, Netherlands — July 1st, 2024 — Mystic Forge, a newly established boutique game publisher, is thrilled to announce an investment of 2M EURO from ForsVC and ROM Utrecht Region.

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[From the industry] Jagex announces RuneFest at the NEC on March 1st-2nd, 2025

Game Development News

Jagex is delighted to confirm that RuneFest will take place at the NEC in Birmingham, United Kingdom on March 1st – March 2nd, 2025, with an additional 1,000 tickets to be made available later this summer. All existing tickets will transfer automatically, meaning RuneFest will be bigger than ever.

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