Opinion: How will Project 2025 impact game developers?
Game Developer
JULY 18, 2024
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
Game Developer
JULY 18, 2024
The Heritage Foundation's manifesto for the possible next administration could do great harm to many, including large portions of the game development community.
GamesIndustry.biz
JULY 18, 2024
Game artist Brett Jones, known for his work on GoldenEye and Perfect Dark, has died. David Doak shared the news on social media , accompanied by a screenshot of GoldenEye. "So much of what made GoldenEye and Perfect Dark special came from Brett's talent and rascal humour," he said in another post.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Game Developer
JULY 18, 2024
Along with his work on GoldenEye and Perfect Dark, Jones did art and VFX for Guardians of the Galaxy, Star Wars, and Doctor Who.
GamesIndustry.biz
JULY 18, 2024
Just under 80 million PC and console games have been sold across Europe for the first six months of 2024, GSD data reveals. That's a unit sales drop of 1.6% over the start of 2023, which is a strong result considering the comparatively weaker release slate for the first half of this year compared with the year before. The first half of 2023 saw major releases including Hogwarts Legacy, The Legend of Zelda: Tears of the Kingdom, Diablo IV and Star Wars Jedi: Survivor.
Game Developer
JULY 18, 2024
The French developer's newer and long-standing titles have all done exceptional so far, and helped it jump past its initial projections for this quarter.
GamesIndustry.biz
JULY 18, 2024
2024 has been the year of surprising indie titles topping the Steam charts. Palworld, Balatro, Manor Lords and many more have all sold incredible amounts and outshone many big AAA releases on the platform, becoming some of the most successful launches of the year so far. Some have been hotly anticipated before launch, while others have seemingly come out of nowhere – and one that falls into the latter category is Gray Zone Warfare.
Game Developer
JULY 18, 2024
Hight spent 12 years at Blizzard but will now lead strategy on Dungeons & Dragons and Magic: The Gathering.
Game Developers Network brings together the best content for advertising professionals from the widest variety of industry thought leaders.
Game Developer
JULY 18, 2024
Microbird Games cofounders Regina Reisinger and Philipp Seifried say devs can take inspiration from "vacationing" in games.
GamesIndustry.biz
JULY 18, 2024
A new report has found that 82% of American gamers made an in-game purchase in freemium titles last year. That's according to Comscore's 2024 State of Gaming Report, published in partnership with in-game advertising platform Anzu. The report also found that 62% of adults over the age of 18 engaged in gaming, with millennials comprising 49% of the segment followed by Gen Z at 13%.
Game Developer
JULY 18, 2024
Former employees claim the studio's mobile team has essentially been dismantled.
GamesIndustry.biz
JULY 18, 2024
Mortal Kombat developer NetherRealm has laid off its mobile team. According to LinkedIn posts from former NetherRealm developers, at least 50 members of staff have been impacted by the cuts. "Unfortunately, yesterday Netherrealm’s mobile team was shut down," explained quality assurance analyst, Tony Lazzara.
Game Developer
JULY 18, 2024
Helpshift, a subsidiary of Keywords, will bundle the feature into its customer support platform.
GamesIndustry.biz
JULY 18, 2024
Global video game commerce company, Xsolla, has acquired leading "looking for group" (LFG) company, LF.Group, for an undisclosed sum. Xsolla says the acquisition will "transform how developers connect with their audiences and manage transactions across various platforms, integrating advanced technology to improve the creator and gamer experience." "Investing in technology and providing innovative solutions that enhance the gaming experience for developers is central to our strategy," said Xsolla
Game Developer
JULY 18, 2024
Nearly five months after release, Ironwood's debut title has exceeded expectations and sold over half a million copies.
GamesIndustry.biz
JULY 18, 2024
Electronic Arts is adding another level of monetisation to its flagship football series with a new Premium Tier of in-game rewards in EA Sports FC 25. As reported by VG247 , the new tier is in addition to the usual free tier of card packs, players and cosmetics that players unlock as they complete challenges in the game. Once they reach a certain reward level, they will have the option to unlock the additional Premium Tier rewards.
Game Developer
JULY 18, 2024
Maggie Clayton has stepped into the role and wants to empower game creators.
GamesIndustry.biz
JULY 18, 2024
Ubisoft has released its results for the first three months of the financial year, stating the quarter was "marked by strong session days of growth of 15 percent across consoles and PC, mostly driven by games-as-a-service" (GaaS). Ubisoft specifically cited XDefiant's 10m player milestone as an "encouraging start", as well as Rainbow Six Siege, which "kicked off the year with a strong performance.
Game Wisdom
JULY 18, 2024
Zenless Zone Zero Shows the Limits of Mobile Action Games Josh Bycer josh@game-wisdom.com Zenless Zone Zero is the latest release from miHoYo, who have had hit after hit following the mega-success of Genshin Impact. With their latest, they’ve gone from open-world exploration and RPG, to a brawler, and while the game has … The post Zenless Zone Zero Shows the Limits of Mobile Action Games appeared first on Game Wisdom.
GamesIndustry.biz
JULY 18, 2024
New Sweden-based studio Blue Scarab Entertainment has raised $7 million in a seed funding round led by NetEase and Behold Ventures. The investment also included participation from Jonas Antonsson (Raw Fury co-founder), Ólafur Andri Ragnarsson (Betware co-founder), and Stefan Lindeberg (Creandum co-founder). Led by industry veterans CEO Colin Cragg and CTO Enno Rehling, the studio will use the funds raised to develop its debut MMORPG title.
Rocket Brush Studio
JULY 18, 2024
Discover the critical role of EDI testing in the healthcare industry. This blog explores its importance for accurate data exchange, detailing benefits, challenges, and best practices to help healthcare organizations enhance efficiency and compliance.
GamesIndustry.biz
JULY 18, 2024
Former Blizzard SVP John Hight and former Bungie COO Holly Barbacovi have joined Hasbro. Barbacovi will take on the role of chief people officer, whilst Hight – who served as SVP and general manager of the World of Warcraft franchise during his 12-year tenure at Blizzard – will join as president of Wizards of the Coast and digital gaming.
Indie DB
JULY 18, 2024
Hey folks! I'm a solo dev working on my first commercial project, WINCH IT OUT. It's a hardcore, physics-based driving puzzle platformer set to release later this year.
GamesIndustry.biz
JULY 18, 2024
Former Exploding Kittens Inc. senior sales manager Maggie Clayton has joined Kickstarter as its head of games. Clayton replaces Jon Ritter-Roderick as he moves up in the company to lead creator strategy on Kickstarter's all-new performance team. She will "manage a team dedicated to engaging with and advocating for games creators, fostering relationships with both new and returning creators, and providing strategic guidance to help bring their projects to life.
AWS Games
JULY 18, 2024
Introduction Live operations are a strategy that maintains player interest through continuous updates and fresh content, enhancing dynamic engagement and driving game evolution across platforms. Game operation teams use live opserations to deliver new expansions or events in multiplayer online games, enriching the online world. Player customization, seasonal events, and community challenges boost retention, engagement, and collaborative gameplay.
GamesIndustry.biz
JULY 18, 2024
Sega has won a legal dispute against an individual who harassed an employee on social media, who has been ordered to pay an undisclosed sum in damages. As reported by Eurogamer , the firm alleged the person had posted "excessive slanderous and insulting comments" online. After being granted the ability to obtain the individual's information by a court, Sega reached a settlement and the individual has been ordered to delete the posts.
Raph Koster
JULY 18, 2024
Y up, another week so I wrote another long post about the design pillars we are using for designing Stars Reach. (If you missed last week’s, it’s here , and I expanded on it on the blog here.) This week, it’s all about the second set: The Ease of Nintendo Meets the Depth of the Sandbox MMO The game will be deep: a set of proven game mechanics brought together in one universe.
Game From Scratch
JULY 18, 2024
GameFromScratch.com Clip Studio Paint and Poser 12 Humble Bundle There are two new bundles of interest to game developers, the Creativity Collection: Paint, Draw, Illustrate Humble Bundle which would probably be better called the Clip Studio Paint bundle. This bundle contains a one year subscription to Clip Studio Paint as well as several brushes, models, panels and more.
Cocos
JULY 18, 2024
Hello, Looking to hire a cocos developer for an endless runner game similar subway surfer but less robust- similar to the gameplay pictured in this video for a 6-10 week contract - Please reach out to me at topher@connectwithcue.
Juego Studio
JULY 18, 2024
As we look to the future of gaming, Unity 6 stands out as a significant milestone in the evolution of game development. This latest iteration of the renowned game engine brings a host of new features and improvements, promising to reshape the landscape of the gaming industry.
Cocos
JULY 18, 2024
Hello. I am having a problem trying to get an image with dragon bones using an asset bundle. First, I need to get two files, DragonBonesAsset and DragonBonesAtlasAsset. In other words, we need the following two variables let bonesAsset: dragonBones.DragonBonesAsset; let atlasAsset: dragonBones.DragonBonesAtlasAsset; Then, retrieve the two files and set them in the dragonborn’s armatureDisplay as follows const bonesAsset = await this.assetBundle.loadFile (.
Game Wisdom
JULY 18, 2024
Optimizing Your Play: A Beginner Guide To Online Casinos Josh Bycer josh@game-wisdom.com If you are tempted to spend some idle hours in an online casino, you’re not alone. Online gambling is a crowded bandwagon to jump on these days. And for good reason. Offering a vast array of games, convenience, and exciting … The post Optimizing Your Play: A Beginner Guide To Online Casinos appeared first on Game Wisdom.
Cocos
JULY 18, 2024
Hello all, I have a shader that takes the alpha value of one texture and applies to a sprite frame. Basic masking functionality without using the mask component. I prefer to go this way so that I can have a gradient fade to transparency… the mask component uses the stencil buffer and isn’t set up to use alpha blending and therefore cannot utilize the gradient of alpha values.
Artoon
JULY 18, 2024
React Native backend is a powerful integration to take full advantage of […] The post React Native: Comprehensive Guide to React Native Backend appeared first on Artoon Solutions.
Cocos
JULY 18, 2024
this.offsetX = view.getVisibleSize().width / 2; this.offsetY = view.getVisibleSize().height / 2; private onMouseHover(touch: EventTouch): void { const touchLocation = touch.getLocation(); let v3Touch: Vec3 = new Vec3(touchLocation.x, touchLocation.y, 0); let v2Touch = v3Touch.clone().subtract(new Vec3(this.offsetX, this.offsetY)); if (!this.isAttackTarget) { const diff = v2Touch.clone().subtract(this.gun.getPosition()); const angle = (Math.atan2(diff.x, diff.y) * 180) / Math.PI; this.gu.
Cocos
JULY 18, 2024
Hello all, I have a shader that takes the alpha value of one texture and applies to a sprite frame. Basic masking functionality without using the mask component. I prefer to go this way so that I can have a gradient fade to transparency… the mask component uses the stencil buffer and isn’t set up to use alpha blending and therefore cannot utilize the gradient of alpha values.
Cocos
JULY 18, 2024
Hi all! I need the game to check every N amount of time if the player is online. I could use the fetch() function for this. However, I found the sys.getNetworkType() function. I read that if it returns any type other than NONE, then it is the Internet. Is it so? How does it check it herself? Is it possible to subscribe to an event during a status change?
Let's personalize your content