Fri.Mar 22, 2024

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The challenges of laying worlds upon worlds in puzzle game COCOON

Game Developer

Developers Jeppe Carlsen, Jakob Schmid, and Erwin Kho speak about the various difficulties that came from creating a puzzle game where multiple independent worlds were used to solve and navigate complex puzzles.

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What is the elevator pitch for a PS5 Pro? | Opinion

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox A few weeks ago, I wrote about the unusual situation we’ve found ourselves in regarding console hardware – with the Nintendo Switch on one hand being seriously strained by an over-long tenure (despite being pretty low-powered when it launched), while the current Xbox and PlayStation consoles are technically into the latter half of their cycles but feel much newer due to the ripple effects of pandemic-era sho

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Trending Sources

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How Venba uses food to explore connections and disconnections with culture for immigrants

Game Developer

Abhi, designer and writer for Venba, talks about the familial and cultural connections found in food for immigrants finding their place in a new country, as well as how they designed puzzle-like play around cooking it.

Puzzle 285
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Report: Overwatch 2 devs received 0% of profit-sharing bonuses this month

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Overwatch 2 developers are receiving 0% of their bonus targets this March. As reported by Bloomberg , not receiving a profit-sharing bonus at Blizzard Entertainment is a rarity.

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Overwatch 2 devs lose bonus pay after Blizzard policy change

Game Developer

The hero shooter's tumultuous state is now further complicated by the lack of bonus compesnation for those who helped get it out the door.

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Morale system in Classified: France ’44 by Absolutely Games adds humanity to tactics

PreMortem.Games

Absolutely Games recently released Classified: France ’44 on PC, PlayStation, and Xbox platforms. Amidst the vibrant and colorful backdrop of France, players take charge of a special forces unit collaborating with the Resistance to disrupt and sabotage enemy forces before D-Day. The game introduces fresh perspectives to the turn-based tactics genre with innovative features.

Games 129
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Unionization feels closer than ever as new long-term goals emerge

Game Developer

More and more game studios appear to be considering unionization, according to a panel at GDC 2024, indicating that formerly hushed whispers about labor unions are becoming full-blown roars.

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More Trending

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Assassin's Creed Mirage's consulting historian explains why authenticity is so crucial for games

Game Developer

Historian and games consultant Glaire Anderson highlights the importance of DEI and how Ubisoft's open-world game was elevated by insightful research.

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Fighting for better while facing the worst | This Week In Business

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox This Week in Business is our weekly recap column , a collection of stats and quotes from recent stories presented with a dash of opinion (sometimes more than a dash) and intended to shed light on various trends. Check every Friday for a new entry. Even reporting from the other side of the Atlantic, it's easy to tell that the vibe at this year's Game Developers Conference has been different.

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Using medical stories and heart conditions to create musical challenges in Rhythm Doctor

Game Developer

The team at 7th Beat Games talks about how they used real world medical stories and worked with the rhythmic connections in certain heart ailments in order to make a single-button rhythm game.

Games 220
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Velan Studios announces reorganisation, layoffs likely to occur

GamesIndustry.biz

Velan Studios has announced that it is in the early stages of reorganisation, and has confirmed that layoffs will most likely occur as a result. In a statement posted on social media , the New York-based studio said a project had been cancelled by an external developer, resulting in it not being able to maintain its current studio size of 121 people. "46 team members were given notice that they might be impacted by a layoff in 60 days," it wrote.

Studios 118
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Knockout City dev Velan preparing to lay off nearly 50 after canceled project

Game Developer

"This is a rough environment for a lot of indie studios, and like them, we're faced with some very hard choices.

Indy 271
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Shinji Mikami reportedly starts a new studio

GamesIndustry.biz

Tango Gameworks founder Shinji Mikami has reportedly started a new studio. As reported by IGN , the website for upcoming action-adventure game Shadows of the Damned: Hella Remastered lists Mikami under its creators tab, with his bio stating he established new studio Kamuy Inc. There are no further details about the studio, and Mikami has yet to issue a statement about the studio's founding.

Studios 122
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6 iconic character design moments in the history of Princess Peach

Game Developer

Here are some of the most notable design moments in this character's multi-decade development.

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Capcom is Metacritic's top game publisher of 2023

GamesIndustry.biz

Capcom took the number one spot in 2023 for Metacritic's game publisher rankings. According to the 14th annual report , it received an average Metascore of 84.5. Its highest-rated release during 2023 was Resident Evil 4 Remake on the PlayStation 5, which scored 93 from critics.

Games 107
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Slowbiz not showbiz: How Playdate maker Panic avoided becoming a 'garbage' tech company

Game Developer

'We're a different kind of tech company. We're playing the long game.

Games 276
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Sonniss 27.5GB+ Sound Effect Giveaway at GDC 2024

Game From Scratch

GameFromScratch.com Sonniss 27.5GB+ Sound Effect Giveaway at GDC 2024 As a bit of an annual tradition (with a few years excepted) Sonniss have given away a huge number of sound fx assets for game developers at GDC, and GDC 2024 is no exception. You can currently download over 27.5GB+ of sound effects from a number of different packs on […] The post Sonniss 27.5GB+ Sound Effect Giveaway at GDC 2024 appeared first on GameFromScratch.com.

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Dragon's Dogma II opens with 200K concurrent PC players

Game Developer

Even with its review lashing on Steam, Dragon's Dogma II has become one of Capcom's biggest PC launches in recent memory.

PC 223
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Sony establishes assembly line to create PlayStation 5 discs for Latin America

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Sony has established an assembly line to produce physical PlayStation 5 discs for Latin America. As reported by VGC , the production line is located in northern Brazil's Free Economic Zone of Manaus.

Software 109
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The talking flowers in Super Mario Bros. Wonder became Nintendo's very own Mr Motivator

Game Developer

Nintendo thinks players want praise, so it designed some chatty flowers that can dish it out.

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IGN Creators Guild loses three members to layoffs

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Three IGN staffers were recently laid off; they were IGN Creators Guild members. In a March 19 social media post, the union said it was blindsided by the layoffs of producer Francesca Rivera, video producer Jesse Gill, and senior editor Joshua Yehl.

Media 111
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Shinji Mikami founds new studio, Kamuy Inc.

Game Developer

As he's done in the past, Mikami's gone and started up another studio, which may be his last before retiring from games.

Studios 187
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France's record €6.1bn year in games spending due to console growth, strong retail

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox The video game market in France saw an all-time high in consumer spending, with €6.1 billion generated by games products in 2023. That's according to a new report by French games trade body SELL, which said the console space accounted for 52% of the market's total value at over €3 billion, up 24.1% year-on-year.

Console 119
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Are the reasons why dlcs don’t require or advertise other dlcs for their content to work or show up because of potential compromised sales, as well as being fare to all customers who buy them?

Ask a Game Dev

The most important rule for selling any product is "make it as easy as possible for your customer to buy your product". Putting in roadblocks like "you must own DLC A in order to use DLC B" might get a small number of people to buy DLC A (begrudgingly), but a significantly larger number of other players who would have bought DLC B on its own would choose not to buy it at all.

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Explainer: What Is Computer Vision?

Nvidia

Computer vision defines the field that enables devices to acquire, process, understand, and analyze digital images and videos and extract useful. Computer vision defines the field that enables devices to acquire, process, understand, and analyze digital images and videos and extract useful information.

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Maximizing Acquisition and Retention Through Mobile Game Analytics

iXie gaming

Mobile game developers face the daunting task of acquiring and retaining players in today’s fast-paced mobile gaming world. But why? Well, there has been a significant increase in competition, providing players with more mobile gaming options than ever. Therefore, game developers have had to embrace modern tactics to succeed and continuously improve their game’s performance and design.

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Dynamic load bitmap font from server and assign to cc.Label

Cocos

Directly using.fnt and.png files is very easy to cause problems. I thing is better to put your bmfont into asset bundle, then use them like this. changeFont() { cc.assetManager.loadBundle("font", (err, bundle) => { bundle.load("Blue", cc.BitmapFont, (err, font) => { if (err) { return; } this.label.

Asset 52
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Maximizing Acquisition and Retention Through Mobile Game Analytics

iXie gaming

Mobile game developers face the daunting task of acquiring and retaining players in today’s fast-paced mobile gaming world. But why? Well, there has been a significant increase in competition, providing players with more mobile gaming options than ever. Therefore, game developers have had to embrace modern tactics to succeed and continuously improve their game’s performance and design.

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Dynamic load bitmap font from server and assign to cc.Label

Cocos

Any person has any idea how to assign bitmap font after downloading.fnt and.png files from server? I have tried doing this. Image below didn’t show the process on how to load the image but I’m certain it is downloaded as cc.TextAsset and cc.

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React Functional Components, Props, and JSX | In-Depth Guide

Artoon

Are you ready to dive into the dynamic world of React Functional […] The post React Functional Components, Props, and JSX | In-Depth Guide appeared first on Artoon Solutions.

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Select animation from spine in cocos creator v2x

Cocos

Does anyone have any idea of remaking the animation selector like the sp.Skeleton component do? I recently making a vue package, which convert the animation list inside the sp.Skeleton to ui-select. But my ui-slect does not save my option. My Component using the inspector package. Select success. Click outside or quit the cocos creator make the Options blank.

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A Complete Guide to Making HTTP Requests in Nodejs

Artoon

In the world of web development, understanding how HTTP POST request NodeJS […] The post A Complete Guide to Making HTTP Requests in Nodejs appeared first on Artoon Solutions.

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Tweek. Loading animation

Cocos

Hello! I couldn’t fully understand how “Tween” works. I want to rotate this image by 45 degrees, every 0.5 seconds, without stopping and without intermediate frames. // This is just for example start() { tween(this.node).delay(0.5).by(0, {rotation : ???}).repeatForever().start() } As I understand it, this cannot be done using regular animation. I found a more flexible way is “Tween”.

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Top 20+ WordPress Website Design Agencies in USA

Artoon

Are you in search of a WordPress website design agencies to enhance […] The post Top 20+ WordPress Website Design Agencies in USA appeared first on Artoon Solutions.

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Tweek. Loading animation

Cocos

You should use union() to make former steps into one, then use repeatForever(). tween(this.target).delay(0.5).by(0, {angle: 45}).union().repeatForever().

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Package inspector for cocos creator 2.x

Cocos

(topic deleted by author)

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