Tue.May 14, 2024

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Marvel's Midnight Suns director worries the card-based combat kept players away

Game Developer

Former Firaxis Games creative director Jake Solomon looks back on how the complex card system of Marvel's Midnight Suns may have hurt the game's marketability.

Games 310
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Epic €1.1m fined for breaking EU consumer law in Netherlands

GamesIndustry.biz

Original Story: The Netherlands Authority for Consumers and Markets has fined Epic Games €1,125,000 for using "unfair commercial practices" aimed at children in Fortnite. An investigation by the ACM found that the company "exploited [the] vulnerabilities" of children through design choices in its item shop. This included using demanding phrases such as "get it now" or "buy now" on certain advertisements, which the ACM described as an "illegal aggressive commercial practice.

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Hooded Horse co-founder says publishers should ditch 'horrible' recoup clauses to help devs

Game Developer

"It's fundamentally stupid to have recoup terms where publishers protect all of their downside risks and recover all the money first.

Dev 295
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PlayStation full-year revenues rise to $27.5 billion but narrowly misses PS5 sales target

GamesIndustry.biz

Sony has released its full-year financial results, showing a solid twelve months for its PlayStation business ahead of a year in which it is forecasting declines. The platform holder saw net sales for its Game & Network Services division, which includes PlayStation, rise by 17% year-on-year to ¥4.3 trillion ($27.5 billion), while operating income rose 16% to ¥290.2 billion ($1.9 billion).

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Sharing laughs and swapping save files in Athenian Rhapsody

Game Developer

Creator Nico Papalia talks about what thoughts went into creating a game where no two playthroughs should be the same and how he turned player saves into collectibles.

Games 260
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NVIDIA TensorRT 10.0 Upgrades Usability, Performance, and AI Model Support

Nvidia

NVIDIA today announced the latest release of NVIDIA TensorRT, an ecosystem of APIs for high-performance deep learning inference. TensorRT includes inference. NVIDIA today announced the latest release of NVIDIA TensorRT, an ecosystem of APIs for high-performance deep learning inference. TensorRT includes inference runtimes and model optimizations that deliver low latency and high throughput for production applications.

AI 138
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Sony has appointed two PlayStation CEOs to replace Jim Ryan

Game Developer

PlayStation Studios boss Hermen Hulst and Platform Experience Group SVP Hideaki Nishino are preparing to step up.

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Unity Create boss Marc Whitten is resigning

Game Developer

Whitten will receive multiple payments worth over $800,000 upon leaving the company.

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Ex-XCOM creative director founds life sim maker Midsummer

GamesIndustry.biz

After Jake Solomon left Firaxis Studios last year, the former creative director on the XCOM series could probably have found any number of publishers or venture capitalists to back a new turn-based strategy studio. It would have a sure thing, a lay-up, like a point blank shot with a 98% to-hit rate. Which, as any XCOM players who missed one too many of those shots will know, might help explain why he didn't do that.

Studios 126
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Stellaris' new AI characters are powered by AI voices

Game Developer

Paradox says human actors are receiving royalties in exchange for lending their voices to their voice generation tools.

AI 243
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Re-koup: "It’s time for publishing to change"

GamesIndustry.biz

One need only take to their social media platform of choice to gauge the popularity of publishers among modern gamers. Some are bemoaned for crippling previously successful studios with the imposition of unwanted live service models, while others are lamented for implementing unpopular matchmaking algorithms that prioritise retention over connection quality or fair team composition.

AAA 120
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Sony champions live service titles, claims PS5 hardware sales have peaked

Game Developer

The company also hopes to grow first-party software sales just months after cutting jobs at key internal studios.

Software 249
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Report: Square Enix to lay off workers in European and American divisions

GamesIndustry.biz

Square Enix is reportedly preparing to lay off an unconfirmed number of workers as part of restructuring efforts. As reported by VGC , staff were said to have been informed during an internal meeting on Monday. According to those in attendance, Square Enix president Takashi Kiryu said teams in America and Europe would be affected over the next month, mainly in its publishing, IT, and indie divisions.

Indy 112
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Firaxis vet Jake Solomon unveils new studio making a 'life sim' game

Game Developer

Firaxis veteran Jake Solomon and several former colleagues have founded Midsummer Studios and are making a run at The Sims.

Studios 207
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Marc Whitten to leave Unity

GamesIndustry.biz

Unity's chief product and technology officer Marc Whitten will resign from his role on June 1, and will leave the firm by the end of 2024. An 8K filing with the US Securities and Exchange commission revealed that Whitten will take on the role of strategic advisor to Unity from June 1 until the end of the year. No reasons were given for Whitten's resignation.

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Fleabag creator Phoebe Waller-Bridge to produce Tomb Raider show at Amazon

Game Developer

Prime announced that Fleabag's Phoebe Waller-Bridge will serve as a writer and executive producer on a new Tomb Raider series.

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You can now enter the 2024 UK GamesIndustry.biz Best Places To Work Awards

GamesIndustry.biz

Games companies in the UK can now enter the GamesIndustry.biz Best Places To Work Awards 2023. We have revamped our questions during what has been a tough year for games companies and their employees, focusing in on the areas that truly matter. The awards are open to all games companies with offices in the UK, including developers, publishers, service companies, retail and media, and you can submit your company through here.

Retail 107
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The Game Show Interview: Game Music & Game Design

Game Developer

Continuing transcript of the uncut interview of game composer Winifred Phillips by Meena Shamaly, host of ABC Classic’s The Game Show (Part Two).

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VaultN secures $1.6m in seed funding round

GamesIndustry.biz

Distribution platform VaultN has raised $1.6 million in a seed funding round. Established in 2021 and based in the Netherlands, the distributor allows direct and on-demand key transactions. With the new investment, VaultN intends to expand its operations by distributing mobile titles.

Mobile 107
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RAPIDS on Databricks: A Guide to GPU-Accelerated Data Processing

Nvidia

In today's data-driven landscape, maximizing performance and efficiency in data processing and analytics is critical. While many Databricks users are familiar. In today’s data-driven landscape, maximizing performance and efficiency in data processing and analytics is critical. While many Databricks users are familiar with using GPU clusters for machine learning training, there’s a vast opportunity to leverage GPU acceleration for data processing and analytics tasks as well.

Data 74
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GameStop shares spike on return of meme stock poster

GamesIndustry.biz

GameStop shares are trading up sharply this week after meme stock personality Keith Gill, also known as Roaring Kitty, made his first social media post on Twitter/X in almost three years Sunday night. The post in question was an image of a man holding a controller sitting upright in a chair from a relaxed position. That post was followed by 11 others mashing together various edited clips from well-known movies, shows, songs, and music videos.

Clipping 104
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Unity CREATE Head Marc Whitten Resigning

Game From Scratch

GameFromScratch.com Unity CREATE Head Marc Whitten Resigning The last major player in the entire Unity run-time fee fiasco, Marc Whitten, head of Unity CREATE (the division responsible for the Unity game engine) has announced his resignation. Marc was famously the person who stepped forward to apologize for the entire fiasco and may or may not have been […] The post Unity CREATE Head Marc Whitten Resigning appeared first on GameFromScratch.com.

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Newzoo: There are reasons why the market may still grow

GamesIndustry.biz

Newzoo has recently published its PC and Console Gaming Report 2024 , providing invaluable insight into the current trends and challenges of the games industry. And while layoffs and studio closures are the current headlines dominating the news cycle, there are reasons to be optimistic and ways to be successful in the industry, if you apply the right lessons that the current landscape is teaching us.

Data 101
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Omeda Studios swaps out ‘Predecessor’ backend in less than five months using Amazon GameLift and Pragma

AWS Games

It’s hard to overstate the dedication of Omeda Studios developers working on the multiplayer online battle arena (MOBA) game “Predecessor.” Its core team has developed the game since 2018, even though the studio was officially formed in 2020. Made by fans, for fans, “Predecessor” was born out of the ashes of “Paragon,” a MOBA game developed by Epic Games from 2016-2018.

Studios 70
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Crystal Dynamics and Amazon team up to create more Tomb Raider film and streaming media

GamesIndustry.biz

Through subsidiary Crystal Dynamics, Embracer Group has penned a new deal with Amazon MGM Studios to create new Tomb Raider media for streaming and film. Phoebe Waller-Bridge will serve as both writer and executive producer of the Tomb Raider series for Amazon Prime Video. As an actress, producer, and screenwriter, Waller-Bridge's credits include Fleabag, Killing Eve, and Indiana Jones and the Dial of Destiny.

Media 104
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about the Hades 2 shadowdrop. I’ve seen a lot of people talking about how that impacts indies launching in the same window and how that invalidates months/years of preparation on their part. isn’t there anything an indie impacted by something like this could do? isn’t possible to just delay the launch a few weeks/months?

Ask a Game Dev

Of course a studio can delay the launch, but a launch delay will have its own set of consequences. Remember, no game launches in a vacuum. Timing is the key factor. The most obvious consequence goes back to the adage "Time is money". The developers working on the game need to pay rent and buy food. The studio needs to pay those developers during that time to keep them employed.

Indy 64
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Two Joy-Con lawsuits against Nintendo are dismissed

GamesIndustry.biz

Two lawsuits that alleged Nintendo was aware of selling defective Nintendo Switch Joy-Cons have been dismissed. As reported by Game File , the cases were Diaz vs. Nintendo, filed in 2019, and Carbajal vs. Nintendo, issued in 2020. Both the Mario maker and the parents who took on the cases for their children called for the dismissals.

Games 106
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Visual Studio Code TODO Management

Game From Scratch

GameFromScratch.com Visual Studio Code TODO Management We recently did a video about making Godot more organized featuring a plugin that handled TODO and FIXME comments automatically. I was asked “What about if I work in Visual Studio Code?” which is probably the most popular code editor today. Therefore we today are going to be looking at […] The post Visual Studio Code TODO Management appeared first on GameFromScratch.com.

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Xbox players have issued 27.44m reports in H2

GamesIndustry.biz

Microsoft released its newest and fourth Xbox Transparency Report, providing details on how it is combating harassment conduct and content on its gaming platform. From the six months that ended December 31, 2023, Xbox users issued 27.44 million reports. When broken down, most user reports were 12.74 million (47%) regarding communication with others. 11.34 million (41%) of that figure involved unsportsmanlike conduct such as cheating.

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Anvil Empires - Large Worlds Prototype

Indie DB

Read about new features coming to Pre-Alpha soon like Large Worlds, Animal Breeding, Donkeys, Mills, and More!

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PlanetPlay parent acquires Playmob

GamesIndustry.biz

UK developer and insights firm Playmob has been acquired by Sphaira Innovation for an undisclosed sum. The studio has spent several years working with Sphaira's PlanetPlay initiative, which explores ways to get the games industry and gamers involved in tackling climate change. The two companies collaborated on the recent Make Green Tuesday Moves campaign, which aimed to raise awareness of this issue.

Studios 104
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What Every Developer Needs to Know About Mobile Game Design Trends

Starloop Studios

As the mobile gaming industry expands, staying abreast of the latest design trends is crucial for developers in creating captivating and successful games. At Starloop Studios, we’re dedicated to leveraging these trends to enhance our gaming projects and ensure the best user experience. Here's a deep dive into the current mobile game [.] The post What Every Developer Needs to Know About Mobile Game Design Trends appeared first on Starloop Studios.

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I'm having problems This happens a lot when I open the browser in version 2.4.6, I don't know if any pro has encountered this problem, can you help me?

Cocos

I don’t exactly know what is happening. but you can try the lastest version of Cocos Creator 2.4.13 or Cocos Creator 3.8.2, create a new project to have a test.

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Getting Started with Node js SQLite3: A Beginner’s Guide

Artoon

Node js SQLite3 integration combines the power of Node.js, a robust JavaScript […] The post Getting Started with Node js SQLite3: A Beginner’s Guide appeared first on Artoon Solutions.

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I'm having problems This happens a lot when I open the browser in version 2.4.6, I don't know if any pro has encountered this problem, can you help me?

Cocos

I’m having problems This happens a lot when I open the browser in version 2.4.6, I don’t know if any pro has encountered this problem, can you help me?

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Top 14 Unity 3D Web Games To Consider in 2024

Artoon

In the ever-evolving world of online gaming, Unity 3D web games have […] The post Top 14 Unity 3D Web Games To Consider in 2024 appeared first on Artoon Solutions.

Games 40
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Error: Subpath "./dist/web3.min.js" is not exported in package

Cocos

Hi, I’m following this topic to import web3 module (installed by npm install --save web3 ) into a project made by Creator v3.8.2 [link] This is the ts code to import it import * as web3 from 'web3/dist/web3.min.js'; console.log(`@@@@@@ web3 // `, web3); I get this error and have no clue on how to fix Error: Error: Subpath "./dist/web3.min.js" is not exported in package file:///C:/ProjectName/node_modules/web3/package.json Anyone has the same problem & resoved it?

Code 40