Sun.Jun 02, 2024

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Streamline Development of AI-Powered Apps with NVIDIA RTX AI Toolkit for Windows RTX PCs

Nvidia

NVIDIA today launched the NVIDIA RTX AI Toolkit, a collection of tools and SDKs for Windows application developers to customize, optimize, and deploy AI models. NVIDIA today launched the NVIDIA RTX AI Toolkit, a collection of tools and SDKs for Windows application developers to customize, optimize, and deploy AI models for Windows applications. It’s free to use, doesn’t require prior experience with AI frameworks and development tools, and delivers the best AI performance for both local and clou

AI 91
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Iron Valiant Progress Update #2

Indie DB

Current progress on Iron Valiant's Development - Art updates, Animation updates, Programming updates. Gameplay update to come soon!

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Making my PBR Renderer more user-friendly - Part II

Harold Serrano

Last week, I wrote an article about making my renderer more user-friendly. If you haven't had a chance to read any of my previous two articles, here are some videos to catch you up. This week, I decided to work on the Lights User-Interface. I was unhappy with how the lights were added or manipulated in the scene, so I worked on them this week. One of the first things I did was to make the Lights an ECS component.

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Horror eXperiment

Indie DB

Video footage of the current alpha build, gameplay and systems based on a HL mod.

Horror 82
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[Full Source Code][3D Runner Game] Jare's Adventure

Cocos

[New work by Mr. Kylin] 3D Runner game framework + complete sample game, level mode, endless mode, block making, level making … Download Cocos Store | Jare’s Adventure Play online Go to play and show your rank : Jare’s Adventure 1. Notice This version does not have access to the SDK( such as payment ,login and ads SDK ) of H5 platforms and mini-game platforms.It is not suitable for direct operation.

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New Audio Features

Cocos

Did you mean support 3D audio? If so, currently there is not plan for it. We will put our most energy on making v3.8.x a very stable engine.

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Editor Error: [Scene] component already added

Cocos

Hi. I’ m using Cocos Creator version 3.8.2 currently. I imported assets packages exported by Cocos Creator version 3.4.2. And scene and code work fine in play mode. However, sometimes the editor show this error after editing source code (after displaying ‘script compilation in progress’ at bottom right of the editor). Error: [Scene] component already added at error (/Applications/Cocos/Creator/3.8.2/CocosCreator.app/Contents/Resources/resources/3d/engine/bin/.cache/dev/editor/bundled/index.

Editing 40