Wed.May 15, 2024

article thumbnail

Ubisoft laid off 1,700 workers on the path to its highest net bookings ever

Game Developer

Ubisoft's net bookings rose 33.5 percent in 2023 through 2024, but it's laid off 1,700 employees since 2022.

354
354
article thumbnail

Baladins from Seed by Seed is a narrative co-op RPG that respects your time

PreMortem.Games

French indie studio Seed by Seed appreciates the importance of players’ time. That’s why the play sessions of their narrative-driven, co-op multiplayer RPG Baladins last around an hour. In that time players go on little big adventures in a magical world. “We’re aiming at making non-violent games that bring families and friends together around the screen.

Co-op 129
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

From ASCII to Pixel Art and Back

Game Developer

I'm developing a 2.5D pixel art game on my old text-mode engine. A character-based ASCII engine can handle this task, it just needs a couple of upgrades.

Pixel 257
article thumbnail

UK government responds to Stop Killing Games campaign

GamesIndustry.biz

A public campaign to prevent publishers from pulling online support from video games in a way that makes them unplayable has prompted a response from the UK government. The Stop Killing Games campaign organised a petition on the government's website , which passed the 10,000 signatories needed to secure a response. The statement added below the petition was attributed to the Department of Culture, Media & Sport.

Software 145
article thumbnail

Devolver Digital's marketing advice? Let the people play

Game Developer

Devolver Digital chief marketing officer Nigel Lowrie shares a few marketing tips and muses on the potential dangers of subscription services.

244
244
article thumbnail

PC and console game sales fall in Europe over April as major releases dry up | European Monthly Charts

GamesIndustry.biz

April PC and console game sales fell 6.2% year-on-year in Europe, with 10.5 million games sold. That’s according to GSD data, which tracks digital sales for most major games companies across the whole of Europe, and all physical game sales in all major European markets. April was a very quiet month for games. The only new game in the Top Ten is Stellar Blade for PS5, which starts at No.9.

Console 132
article thumbnail

Drag-themed fighting game Drag Her! ends development

Game Developer

A promising game cashing in on growing enthusiasm for drag performers couldn't find necessary funding.

Fighting 274

More Trending

article thumbnail

Behind the GDC scenes with Beth Elderkin and Sam Warnke: Game Developer Podcast ep. 43

Game Developer

We peek behind the scenes at GDC and look at what it takes to program and promote the event year-round.

article thumbnail

Meet the 2024 Unity for Humanity Grant winners

Unity Blog

After reviewing nearly 500 projects, we are excited to share the winners of the 2024 Unity for Humanity Grant. All creators receiving funding this year are using real-time 3D to drive change in truly innovative ways that embody Unity’s Social Impact mission.

Games 113
article thumbnail

Sega blames falling profits on 'challenging conditions' in Europe

Game Developer

The company has recently implemented 'reforms' across its European operations by cutting jobs and cancelling projects.

216
216
article thumbnail

Why Lego sees its gaming future in Fortnite

GamesIndustry.biz

Lego has a storied history in the world of video games with a massive back catalogue that dwarfs even some of the biggest publishers in the world. From licenced classics like Lego Star Wars to more recent games based solely on the Lego brand like Lego 2K Drive, the variety is impressive and there have been far more hits than misses. But now the Lego strategy is changing, with Fortnite its new key area of focus after The Lego Group's parent company Kirkbi pumped $1 billion into Epic Games back in

Games 116
article thumbnail

Ubisoft cancels free-to-play spinoff The Division Heartland

Game Developer

The Division franchise is no longer jumping to free-to-play.

260
260
article thumbnail

Former Bandai Namco worker arrested for suspected embezzlement

GamesIndustry.biz

Ex-Bandai Namco employee Yoichi Toyosumi has been arrested on suspicion of embezzlement. As reported by The Japan Times , Toyosumi allegedly embezzled ¥54 million ($345,300) worth of assets including company-owned smartphones and other items in 2020. Toyosumi's former role at Bandai Namco involved the "procurement, distribution, and management of mobile devices used in the development of game software.

Asset 127
article thumbnail

IO Interactive hires CTO to steer technical ops and engine development

Game Developer

Ulas Karademir will step into the role, having previously worked at RealityOS, Unity, and IOI itself.

article thumbnail

Games industry keeps getting worse with Damien Evans

Game Dev Unchained

In the ever-evolving landscape of the video game industry, one thing has become painfully clear: instability. I’ve had the privilege of speaking with numerous industry professionals about the challenges they face over the years. One such conversation, which left a significant impact on me, was with Damien Evans. We discussed the ongoing struggles within the industry, particularly the recent wave of layoffs and their profound impact on employees.

Games 99
article thumbnail

Eiyuden Chronicle: Hundred Heroes is April's best-selling game | Japan Monthly Charts

GamesIndustry.biz

In April, the Nintendo Switch moved 251,000 units across standard, Lite, and OLED models in Japan. Famitsu's monthly retail sales data from April 1 to April 28 shows that by comparison, Sony's PlayStation 5 consoles reached 90,000 consoles sold during the month. Regarding physical game sales, Eiyuden Chronicle: Hundred Heroes was the best-selling game for the month.

Retail 118
article thumbnail

Web Export in 4.3

Mircosoft Game Dev

With single-threaded builds and sample playback, it's now easier than ever to export your game to the Web with Godot 4.3. And more!

Build 103
article thumbnail

Mats Juhl appointed as Starbreeze interim CEO

GamesIndustry.biz

Starbreeze has announced today that its CFO Mats Juhl will be appointed as its new interim CEO. Juhl will fulfill his role when the process to hire a permanent CEO for the developer is completed. He will replace current CEO Juergen Goeldner, who is set to take on the role of chairman of the board. Goeldner became interim CEO in March following Tobias Sjörgren's decision to step down.

article thumbnail

Gamer Deep Lore, Exhibit #3. The Tomb of Horrors.

The Bottom Feeder

The first edition. My own personal copy. I was so disappointed when I realized that awesome bird dude isn’t in the adventure. Second printing, with a color cover. Where’s mah bird dude? The myth, the legend, the 1978 Dungeons & Dragons murderfest Tomb of Horrors. Famed for its difficulty, it was the most infamous of the early TSR Gary Gygax modules.

Horror 72
article thumbnail

IO Interactive welcomes back Ulas Karademir as chief technology officer

GamesIndustry.biz

Hitman and Project 007 developer IO Interactive has hired Ulas Karademir as its new chief technical officer. The appointment marks Karademir's return to the studio, having ended a seven-year stint at IO back in 2014. In the years since, he has been working at Unity, where he held the role of vice president for core engineering, graphics, operations and productions, and RealityOS, where he most recently worked as general manager and chief product officer.

article thumbnail

Charting the Upswing: The Mobile Ad Ecosystem Starts Gaining Momentum

Unity Blog

We are halfway through the second quarter of 2024, and LevelPlay data is signaling a healthy market rebound, suggesting that the 2023 downtrend is finally receding. This upswing is a testament to both the resilience of the sector and to the strategic agility of publishers who are capitalizing on the evolving market dynamics.

Mobile 71
article thumbnail

Ubisoft's reports record bookings for 2023

GamesIndustry.biz

Assassin's Creed maker Ubisoft has released its 2023 fiscal year report, which says its sales grew by 27% to hit €2.3 billion ($2.5 billion). Here's what you need to know for the 12-month period that ended on March 31, 2024. Ubisoft's year-end report was headlined by record annual and Q4 net bookings, with the company citing particularly strong performances from the Rainbow Six and Assassin's Creed franchises.

100
100
article thumbnail

With AI Writing Code, Will AI Replace Software Engineers?

Perforce

Will AI replace software engineers? Even with AI writing code, AI won’t replace programmers overnight. But it will impact the future of software development. Learn how.

AI 76
article thumbnail

Sad City (or: How to make a somber level)

The Art of the Game

As I type this, its snowing outside- a condition known here in the Rut Belt (typo intended) as: The Grey. Its a long, dreary season from the end of October up until April – sometimes as late as May. And even then, it may not get ‘nice’ until the end of May. Which, as you can imagine, puts me in a lovely mood. I need the sun. I need fresh air and puttering in my garden.

59
article thumbnail

Cocos Creator 3.8.3 LTS is now available!

Cocos

Cocos Creator 3.8.3 is now available! As a minor update of the LTS version, it includes numerous improvements and fixes. We encourage you to try it out and experience the enhancements.

52
article thumbnail

[From the Industry] IO Interactive Welcomes Ulas Karademir as New Chief Technology Officer

Game Development News

IO INTERACTIVE WELCOMES ULAS KARADEMIR AS NEW CHIEF TECHNOLOGY OFFICER IO Interactive, the independent video game developer and publisher best known for the Hitman and Freedom Fighters franchises, announces today that Ulas Karademir will be joining IOI as its new Chief Technology Officer, reporting to IOI’s CEO, Hakan Abrak.

article thumbnail

Node js Screen Scraping: Quick and Simple Guide

Artoon

Node js screen scraping emerges as a crucial technique for extracting data […] The post Node js Screen Scraping: Quick and Simple Guide appeared first on Artoon Solutions.

Data 40
article thumbnail

[From the Industry] Just 3 weeks left to enter TIGA UK Games Education Awards 2024!

Game Development News

There are only THREE weeks left to nominate your outstanding students, brilliant lecturers and showcase your institution’s dedication to games education in the TIGA UK Games Education Awards 2024 – Entries close on Monday, June 3rd! Why Enter? National recognition: Gain prestigious recognition for your students, lecturers and programmes on a national stage.

article thumbnail

Cannot compile shader for android

Cocos

I am following this tutorial Shaders and Materials · GitBook to create a custom material. However, I got the error of Unused argument in constructor whose reason comes from the uniform values be added. How can I solve this problem?

Shaders 40
article thumbnail

Best 7 Common Mistakes To Avoid in 3D Modeling in Unity

Artoon

Unity, one of the world’s best gaming engines, is not only popular […] The post Best 7 Common Mistakes To Avoid in 3D Modeling in Unity appeared first on Artoon Solutions.

article thumbnail

Cannot compile shader for android

Cocos

I am following this tutorial Shaders and Materials · GitBook to create a custom material. However, I got the error of Unused argument in constructor whose reason comes from the uniform values be added. How can I solve this problem?

Shaders 40
article thumbnail

Set default material for Mesh

Cocos

I am using cocos2d-x v3.17.x js. After converting the Maya exported model to.c3t I can see that some Mesh are using default material. However, these textures do not exist. How can I set them to use the cc.SHADER_POSITION_COLOR and set the color as I want?

Mesh 40
article thumbnail

Set default material for Mesh

Cocos

I am using cocos2d-x v3.17.x js. After converting the Maya exported model to.c3t I can see that some Mesh are using default material. However, these textures do not exist. How can I set them to use the cc.SHADER_POSITION_COLOR and set the color as I want?

Mesh 40
article thumbnail

Cocos2dx v3.15 Android API 34 issue

Cocos

Hi there, Has anyone tried to compile cocos2dx v3.15/17 with Android API 34? I can’t get it done Here is what I get: What went wrong: Execution failed for task ‘:app:processReleaseResources’. AAPT2 aapt2-3.4.3-6197926-windows Daemon #0: Unexpected error during link, attempting to stop daemon. This should not happen under normal circumstances, please file an issue if it does.

Build 40
article thumbnail

Create custom shader for skin

Cocos

How can I create a shader with uniform u_matrixPalette for skinning object?

Shaders 40