European Court of Justice rules against Sony in PSP cheating lawsuit
Game Developer
OCTOBER 21, 2024
Sony lost the case against UK peripheral firm Datel, failing to ban Datel from marketing Action Replay products.
Game Developer
OCTOBER 21, 2024
Sony lost the case against UK peripheral firm Datel, failing to ban Datel from marketing Action Replay products.
PreMortem.Games
OCTOBER 21, 2024
After 18 years in the games industry, including 14 years at Bethesda, Nate Purkeypile decided it was time for a change. He had been building giant open-world games like Fallout and Skyrim in large teams for years. So, as a first time solo developer, in order to keep things simple he decided to make his first project a… giant open world game. The Axis Unseen is a heavy-metal open-world horror game that is launching tomorrow.
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Game Developer
OCTOBER 21, 2024
Along with getting rid of the badge, Twitch is restarting its organization reviews that let accounts see stream analytics, manage games, and build Extensions.
Game From Scratch
OCTOBER 21, 2024
GameFromScratch.com Huge Blender Add-On Giveaway & New QRemeshify Plugin A ton of free add-ons for Blender were just made available for free from developer Blenderesse. Most of the add-ons are implemented using Geometry Nodes and they include: In addition to the Blenderesse giveaway, there is a new completely free add-on QRemeshify which enables you to convert triangle meshes to […] The post Huge Blender Add-On Giveaway & New QRemeshify Plugin appeared first on GameFromScratch.com.
Game Developer
OCTOBER 21, 2024
'If authored with intentionality and purpose, VFX can become an essential part of any game’s design.
Deconstructor of Fun
OCTOBER 21, 2024
Let’s admit it—over the past three years, some of the most buzzworthy entertainment hasn’t come from traditional Hollywood blockbusters, but from gaming adaptations and transmedia storytelling. Games have now surpassed film, music, and publishing combined in market size and it’s clear: interactive storytelling has become king. To dissect this further, Mishka Katkoff sat down with the “OG of IPs and Transmedia” Peter Levin , to discuss the state of the industry, the role of gaming, and where thin
Game Developer
OCTOBER 21, 2024
Rebel Wolves, which is made up of former developers on The Witcher 3, said it would reveal more information on Dawnwalker before the end of 2024.
Game Developers Network brings together the best content for advertising professionals from the widest variety of industry thought leaders.
Game Developer
OCTOBER 21, 2024
Both games will go offline on Feburary 17, 2025.
GamesIndustry.biz
OCTOBER 21, 2024
The vast majority of the games industry is digital. This has been the case for quite some time.
Game Developer
OCTOBER 21, 2024
The new Finnish studio also has offices in Barcelona.
GamesIndustry.biz
OCTOBER 21, 2024
The latest GamesIndustry.biz Microcast is available to download now, bringing you a quick dive into the biggest stories of the past week.
Perforce
OCTOBER 21, 2024
Cars are increasingly dependent on technology and will progressively become more autonomous — and ultimately self-driving. For this reason, it's important to learn about the security concerns with self-driving cars so you can answer the questions "are self-driving cars safe" and "in what ways are driverless cars safer than human drivers?
GamesIndustry.biz
OCTOBER 21, 2024
A group of former Supercell developers have set up a new company, Antihero Studios, drawing on their experience of making multiplayer games.
Indie DB
OCTOBER 21, 2024
The wait is over! Step into the grim and perilous world of Plague: London 1665, now officially released on Steam, Epic and GoG!
GamesIndustry.biz
OCTOBER 21, 2024
Amazon's God of War adaptation has reportedly started from scratch following the departure of its showrunner.
Indie DB
OCTOBER 21, 2024
Terraforming, Buildings, Building Shop, Management, Weather disasters, Opponents, Map Editor.
GamesIndustry.biz
OCTOBER 21, 2024
Almost half of all Switch players in the UK are women.
Cocos
OCTOBER 21, 2024
Hi there, The 3D Particles are drawn behind sprites even when it’s placed higher in the hierarchy. I’m just using the default 2D scene setup and enabled 3D Particles module. 2D Particles sorts correctly. Using Cocos Creator 3.8.3 Anyone has this issue?
Game Wisdom
OCTOBER 21, 2024
What’s the Easiest Papa Louie Restaurant Game? Josh Bycer josh@game-wisdom.com Flipline Studio’s Papa Louie franchise became popular in recent years, specifically during the pandemic when people are finding things to do. Well, if you’re like me who loves cooking games, you’ll definitely love this franchise as much as I did. … The post What’s the Easiest Papa Louie Restaurant Game?
Cocos
OCTOBER 21, 2024
Hi there, The 3D Particles are drawn behind sprites even when it’s placed higher in the hierarchy. I’m just using the default 2D scene setup and enabled 3D Particles module. 2D Particles sorts correctly. Using Cocos Creator 3.8.3 Anyone has this issue?
Game Wisdom
OCTOBER 21, 2024
5 Things Every New Stardew Valley Mobile Must Do Josh Bycer josh@game-wisdom.com If you’ve ever dreamed of owning and managing a farm, like really really getting into the day-to-day life of a farmer, you’re probably considering purchasing Stardew Valley Mobile. After all, it’s the most convenient option instead of being tied to … The post 5 Things Every New Stardew Valley Mobile Must Do appeared first on Game Wisdom.
Cocos
OCTOBER 21, 2024
Hi there, The 3D Particles are drawn behind sprites even when it’s placed higher in the hierarchy. I’m just using the default 2D scene setup and enabled 3D Particles module. 2D Particles sorts correctly. Using Cocos Creator 3.8.3 Anyone has this issue?
Perforce
OCTOBER 21, 2024
This blog will explore the fundamentals of SAP testing automation and provide an actionable roadmap to help you get started.
GamesIndustry.biz
OCTOBER 21, 2024
GamesIndustry.biz will be contributing to the B2B content at MCM x EGX 2024.
Cocos
OCTOBER 21, 2024
view.setOrientation(macro.ORIENTATION_PORTRAIT); const frameSize = screen.windowSize; screen.windowSize = new Size(frameSize.height, frameSize.width); const ratio = screen.windowSize.height / this.node.getComponent(UITransform).height; view.setDesignResolutionSize(screen.windowSize.width, screen.windowSize.height, ResolutionPolicy.FIXED_HEIGHT); this.node.setScale(ratio, ratio, 1); This is a node I added to the Scene @Tom_k please help me!
Ask a Game Dev
OCTOBER 21, 2024
The quantity of leaks jumped tremendously starting in 2020, when the world was forced to switch to remote work for the next two years. Operational security procedures up to that point were primarily focused on maintaining security around workers spending the majority of their time working at the office in person. They did not have sufficient procedures in place to guard against a huge amount of internal data being sent back and forth over the internet.
Cocos
OCTOBER 21, 2024
Hi, When there’s missing assets (sprites/animation…), it doesn’t seem to get logged in the Console. It used to give warnings when opening the scene in Cocos Creator v2. Is this by design?
Artoon
OCTOBER 21, 2024
The discussion on Native vs Hybrid App is long old. Native app […] The post Native vs Hybrid App: Which One Is Best? appeared first on Artoon Solutions.
Cocos
OCTOBER 21, 2024
view.setOrientation(macro.ORIENTATION_PORTRAIT); const frameSize = screen.windowSize; screen.windowSize = new Size(frameSize.height, frameSize.width); const ratio = screen.windowSize.height / this.node.getComponent(UITransform).height; view.setDesignResolutionSize(screen.windowSize.width, screen.windowSize.height, ResolutionPolicy.FIXED_HEIGHT); this.node.setScale(ratio, ratio, 1); This is a node I added to the Scene @Tom_k please help me!
Cocos
OCTOBER 21, 2024
Here is the example of hotupdate link for your reference: GitHub - cocos-creator/cocos-tutorial-hot-update: Tutorial project for Cocos Creator hot update There are two points for your problem: When building, do not check MD5 Cache,or it wont take hotupdate effect. 2.Make sure the hot-update plugin is under cocos project packages folder. This plugin will inject the below codes after building, which will set search path: // ahead of main.js will inject the codes (function () { if (typeof window.js
Cocos
OCTOBER 21, 2024
Hi @A_S ,Thanks for your feedback. Perhaps rewriting the 2d assembler code in c++ is an option to optimize the performance on iOS. I’m also wondering how pool performance you got. Is it possible to update a simple demo that I could profile by?
Cocos
OCTOBER 21, 2024
Asset update error: assets/internal/native/08/0835f102-5471-47a3-9a76-01c07ac9cdb2/OpenSans-Regular.ttf, Not Found The source already exists on the server, why can’t the downloaded source be found? @Tom_k pls help me!!
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