Fri.Jul 19, 2024

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FTC says Microsoft has turned Xbox Game Pass into a 'degraded product'

Game Developer

The U.S. regulator claims Microsoft is 'exercising market power post-merger.

Games 348
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New Develop North conference launches this November

GamesIndustry.biz

Develop Brighton organisers Tandem Events have announced the launch of Develop North later this year. The one-day conference will take place on November 14 at The Spine in Liverpool. Registration for Develop North will open in September, when more details of the event will be announced. This year's Develop Brighton saw a 5% increase in the number of attendees, reaching over 5,220 visitors.

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Trending Sources

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Making the Bloodborne kart racer come to life with Nightmare Kart

Game Developer

Creator Lilith Walther walks us through how this community in-joke became a fully realized game.

Games 335
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Making Horizon: Zero Dawn suitable for eight-year-olds

GamesIndustry.biz

The expansion of the Horizon video game series into a mass media IP took an interesting turn at Summer Games Fest last month. The series has already been adapted into a comic series, a VR game and a board game. There have been toys, and lead character Aloy has made guest appearances in other hit titles including Monster Hunter, Fortnite and Genshin Impact.

Media 138
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EA Sports College Football 25 nets 2.2 million Early Access players

Game Developer

Like with Madden and other EA Sports franchise, players showed up to College Football 25 for the love of the game.

Games 316
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Startup raises $16m for generative AI behaviour engine

GamesIndustry.biz

Edmonton-based startup Artificial Agency has raised $16 million towards the development of its "AI-powered behaviour engine." Radical Ventures, Toyota Ventures, Flying Fish, Kaya, BDC Deep Tech, and Tirta Ventures contributed to the funding round. Artificial Agency just came out of stealth after a year in operation, with the company claiming it's working in "close collaboration with several notable AAA studios.

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Develop is heading to Liverpool for Develop: North

Game Developer

The UK game industry conference will swap Brighton for Liverpool in November for a one-day event.

More Trending

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Paramount+'s Halo show is KIA, but Xbox will try to save it

Game Developer

Halo's TV adaptation got two seasons under its armor, but will it get a real chance to continue?

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Halo TV series cancelled after two seasons

GamesIndustry.biz

Paramount+ has cancelled the Halo TV series after two seasons. In a statement shared with Variety , the streaming service confirmed the cancellation, simply saying that the show would "not move forward with a third season on the service." Variety talked with a source close to the situation, who told the publication that co-producers Xbox, Amblin Television, and 343 Industries are reportedly trying to find a new home for the show.

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The Halo TV show and Microsoft's Xbox strategy shared the same problem

Game Developer

Paramount's Halo TV show and Microsoft's Xbox strategy share similar flaws: they made promises that haven't panned out.

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It's not just the price tag: premium games don't fit on mobile | Opinion

GamesIndustry.biz

The conventional wisdom about releasing premium games on mobile platforms is very simple these days. To sum it up in a single word: don't. To sum it up in a few more words, it's broadly accepted that mobile platforms are the sole preserve of free-to-play models, to the extent that any premium game on these platforms is being sent out to die – that the audience is so accustomed to an up-front price tag of zero that they will balk at being asked to pay anything more, no matter how reasonable

Mobile 131
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Upcoming ACMI interactive exhibition welcomes back a horrible goose

Game Developer

A new exhibition at the Melbourne museum will show how Untitled Goose Game was cobbled together.

Games 195
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Japan's mobile game installs and spending rose in Q1 2024

GamesIndustry.biz

Japan's mobile market is showing signs of growth after a slight decline in 2023, with games enjoying a stronger performance than the wider apps market. A new report by Adjust , in collaboration with Sensor Tower, shows that while the number of app installs in Japan was down by just 1% year-on-year in 2023, Q1 2024 showed a 3% increase when compared to Q4 2023.

Mobile 117
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Solo dev Jordan Mochi: “I’ve sacrified a lot of my 20’s to make Conscript”

PreMortem.Games

Jordan Mochi has been working on his debut game Conscript for 6 years under the name of Catchweight Studio. Despite being a solo dev all that time, he never really struggled with his motivation. “I feel like I was put on Earth to make this game”, he says. “I’ve sacrificed a lot of my 20’s to make this game, and so I’ll do everything in my power to make sure that wasn’t in vain.

Dev 104
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Cthulhu's Reach: Devil Reef - v0.50!

Indie DB

The Fine Arc team is thrilled and unnerved to unveil the latest update to Cthulhu's Reach: Devil Reef, introducing new challenges, exciting features, and significant refinements.

Feature 93
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How an 8-hour demo made wishlists for ‘Enotria: The Last Song’ by Jyamma Games skyrocket

PreMortem.Games

To release an 8-hour long demo of your upcoming game, like Italian studio Jyamma Games did with their soulslike Enotria: The Last Song , takes guts and confidence. When the studio offered this generous slice of the game for players to try out during the last Steam Next Fest, reactions were very positive. Marketing Manager Christina Leontii says she understands that it looks like a unique choice, but the reasons behind it were very clear.

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Evergine 2024 Release

Game From Scratch

GameFromScratch.com Evergine 2024 Release The Evergine Engine ( the game engine previously known as Wave Engine) just released their first update of 2024 and it’s got several new improvements. Highlights of the Evergine 2024 release include: We are committed to addressing the most important feature requests from the industry, and this new version of […] The post Evergine 2024 Release appeared first on GameFromScratch.com.

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Do you think Steam should have enforced quality control so that the platform is more of games very positively received? because Steam is full of pretty bad and mediocre indie games if you ask me.

Ask a Game Dev

Steam could do that, but that would make it a much more strongly-curated platform similar to the game consoles. This would ultimately result in games that had a higher quality bar, but also a lot fewer games in general because there's no way to automate testing games like that. Further, it would also significantly raise the cost of publishing games due to needing workers to do the vetting and quality assurance - they would have to test every game that gets submitted to make sure they comply with

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Patch Notes for Kristala Version 0.1.2.0

Astral Clock Tower Studios

Exciting news, Travelers! A massive update to Episode 1 of our Early Access release just dropped on Steam , featuring some really epic new implementations that we think you're gonna be really excited about! There are a ton of new and exciting goodies now available in Kristala's Early Access release! In addition to ongoing fixes and polishes for existing content based on player feedback, we've got some really epic new implementations you can now experience on Steam.

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Marketing Masterpieces: Creating Key Art for Game Promotion

iXie gaming

In a world full of ordinary game icons, screenshots alone can’t show your game’s true story and world. That’s where key art comes in. It can turn a simple look into an emotional connection. As a 2D artist, you have the chance to create these amazing visuals that not only promote games but also spark players’ imaginations and leave a lasting impact.

Art 52
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Detect Mouse In Scene

Cocos

this.offsetX = view.getVisibleSize().width / 2; this.offsetY = view.getVisibleSize().height / 2; private onMouseHover(touch: EventTouch): void { const touchLocation = touch.getLocation(); let v3Touch: Vec3 = new Vec3(touchLocation.x, touchLocation.y, 0); let v2Touch = v3Touch.clone().subtract(new Vec3(this.offsetX, this.offsetY)); if (!this.isAttackTarget) { const diff = v2Touch.clone().subtract(this.gun.getPosition()); const angle = (Math.atan2(diff.x, diff.y) * 180) / Math.PI; this.gu.

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Setting the Mood: Exploring Lighting and Mood in Game Art 

iXie gaming

Have you ever played a game with amazing graphics, but something just didn’t feel right? The problem might be the lighting. Lighting isn’t just about making things visible; it’s a crucial element that shapes emotions and guides your experience. Bad lighting can make a game world feel dull and lifeless, while great lighting can make a game unforgettable by creating emotions, leading your exploration, and immersing you in a believable world.

Art 52
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Detect Mouse In Scene

Cocos

this.offsetX = view.getVisibleSize().width / 2; this.offsetY = view.getVisibleSize().height / 2; private onMouseHover(touch: EventTouch): void { const touchLocation = touch.getLocation(); let v3Touch: Vec3 = new Vec3(touchLocation.x, touchLocation.y, 0); let v2Touch = v3Touch.clone().subtract(new Vec3(this.offsetX, this.offsetY)); if (!this.isAttackTarget) { const diff = v2Touch.clone().subtract(this.gun.getPosition()); const angle = (Math.atan2(diff.x, diff.y) * 180) / Math.PI; this.gu.

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Complete guide to create react native web app

Artoon

React Native is a widely used framework created by Facebook. It lets […] The post Complete guide to create react native web app appeared first on Artoon Solutions.

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[Share] Cocos Creator 3.x Video Tutorials--

Cocos

Continuing the discussion from [Share] Cocos Creator 3.

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Mouse click interupt movement

Cocos

import { _decorator, Component, EventKeyboard, input, Input, KeyCode, Vec2, Vec3 } from ‘cc’; const { ccclass, property } = _decorator; @ccclass (‘testMove’) export class testMove extends Component { private moveDir: Vec2 = new Vec2(0, 0); private isRight: boolean; onLoad() { this.onLoadKey(); this.isRight = true; } onLoadKey() { input.on(Input.EventType.KEY_DOWN, this.onKeyDown, this); input.on(Input.EventType.KEY_UP, this.onKeyUp, this); } onDestroy() { input.off(Input.EventType.KEY_DOWN, this

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Webview on mobile

Cocos

Hello Guys, i am using cocos 2.4.7, and i am loading games in iframe/Webview when i am working on Desktop browser its working fine but when it comes to mobile browser i am only able to see the blackscreen over my Iframe/Webview althought game is running behind that black screen i can listen the bg sound of game.

Mobile 40