July, 2022

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Star Nomad 2 major update incoming

Half Geek

I often receive email from players telling me how much they enjoy Star Nomad 2, and they have good feedback over the years. It’s still selling well, especially on Android & iOS, so I’ve been wanting to work on an update to show my appreciation to players. The changes are major, but not game-changing moving away from the original design intent for the game.

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Building a multiplayer game with Amazon GameSparks and Amazon GameLift

AWS Games

Session-based multiplayer games are a popular form of online game, as they provide players with a quick, engaging experience that they can jump into at any time. However, building a scalable and reliable session-based online multiplayer game is not easy, since there are many components that need to be developed. You need game server hosting for a stable and consistent gameplay experience.

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How can the next wave of Web3 games become sustainable?

Deconstructor of Fun

This analysis is written by Javier Barnes. This is not financial advice, and the opinions are strictly his own. The current massive deceleration of the Web3 space is a good moment to re-evaluate and re-think the fundamentals of Web3 gaming. Although many whitepapers mentioned sustainability, the previous gold rush meant that for most players and crypto investors, it was just another promise to fuel the hype.

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The BGP Ultra Pony Demo is HERE!!

Yotes Games

Patrons & Backers, check your email! ? The new Ultra Form Preview Demo is finally available on Itch.io! ? Just read the latest Backers Only post on either Patreon or Kickstarter and you'll find the password to gain access: Download the Demo! Get Your Access Key!

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Master of Magic Dev Diary #12, July 2022

Muha Games

Busy beta times continued. So, we’re at the end of July now, and I am sure you’re all wondering how things are progressing, right? Well, things are going well. We are producing regular patches/updates (8 big ones so far) to catch bugs as well as modify features due to feedback… Continue reading.

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The three most important qualities in an RPG

Keith Burgun

I tend to think that “genres” in videogames are believed in, or thought to be real in a way that is massively over-stated. Games can manifest in a billion different ways that are still yet untried, and the genres that we know – things like FPS, Roguelite, RPG, etc – are really best thought of as marketing terms: not something that really describes what the game is in a useful way, but rather a loose categorization system that helps publishers signal to people, “if y

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Introducing Community Health on AWS

AWS Games

Amazon Web Services (AWS) is proud to announce the launch of Community Health on AWS , a set of solutions designed to help AWS for Games customers build and grow safe, inclusive, and fun online communities. Initial Community Health on AWS solutions include Spectrum Guardian for Games , a fully managed software-as-a-service (SaaS) offering from AWS Partner Spectrum Labs that runs on AWS; reference architecture for building or modifying content moderation pipelines on AWS; and AWS for Games Cohort

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Release candidate: Godot 3.5 RC 8

Mircosoft Game Dev

The upcoming Godot 3.5 is now considered feature complete, and has received a lot of bugfixes and improvements over the past weeks thanks to all the testers and developers who reported and fixed issues. We are now at the Release Candidate stage, finalizing everything so that we can release 3.5-stable for all users. At this stage it's really close to stable, we just had a few more regression fixes merged since the previous build that warrant another build for testing: Android: Address remaining s

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How Pride Was Celebrated on Mobile in 2022

Game Refinery

Every year, Pride celebrates equality and human rights, along with being yourself in a world that still likes to see people in molds. While the topics and news surrounding the issues of equality and human rights remain distressing even today, there is still some space for celebrating past accomplishments, love, and the work being done worldwide. Year after year, more and more game companies have started to participate in Pride celebrations.

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How Ontario Plans to Integrate Coding into the Curriculum

Real Programming

There is a vague but persistent notion that public school systems are currently transitioning to the realities of our digital world. Older, humanities-based courses like literature, history and philosophy aren’t disappearing. However, learning STEM skills improves students’ thinking fundamentally while preparing them for a job in our-tech based world.

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Mastering Minimalism: Roger Deakins

Filmustage

Roger Deakins in his 70s was nominated for "Oscar" 15 times out of which he triumphed only twice - for "Blade Runner 2049" and "1917". According to the cinematographer himself, every director with whom he has ever worked is different, they create unique screen worlds which don't always have to conform to the rules of reality, to be naturalistic. The key is to create a seamless experience for the audience to believe in.

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New Book Release : Queen of Monsters

Rampant Games

My newest book released this week: Queen of Monsters , the first in a new series called The Vanished. Book 2 should be out before the end of the year. Queen of Monsters asks: What if some unexplained disappearances in our world–including some of the famous ones, like Amelia Earhart, Harold Holt, etc.–were because they were transported to another world?

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How to Integrate the AWS C++ SDK with Unreal Engine

AWS Games

Game developers increasingly require cloud technologies to support their games and provide the best experience to their players. Leveraging cloud services provided by AWS can help with important game components such as managing and deploying game servers, running analytics on various game metrics, and utilizing AI/ML to detect player health and retention.

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Godot 4.0 development enters feature freeze ahead of the first beta

Mircosoft Game Dev

We're determined to deliver a stable release of Godot 4.0 as soon as possible. To achieve this, we need to shift the focus from implementing new and exciting features towards stabilizing the existing functionality and fixing bugs. The road to Beta 1. With that in mind, effective August 3rd we're entering a feature freeze stage, and no changes to the roadmap for Godot 4.0 will be expected.

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Importance of Metaverse, NFT, and DeFi in the blockchain world

Logic Simplified

Over the past few years, we have seen Metaverse, NFT (non-fungible tokens), and DeFi (Decentralized Finance) popping up everywhere, and gaining traction. NFT, Metaverse, and DeFi come with various use cases in the real world, so naturally, you must be curious about their applications. All three entities have unique benefits while sharing and contributing to each other’s growth.

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Synchronizing Present Calls Between Applications on Distributed Systems with DirectX 12

Nvidia

Swap groups and swap barriers are well-known methods to synchronize buffer swaps between different windows on the same system and on distributed systems, Swap groups and swap barriers are well-known methods to synchronize buffer swaps between different windows on the same system and on distributed systems, respectively. Initially introduced for OpenGL, they were later extended through public NvAPI interfaces and supported in DirectX 9 through 12.

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2+ MILLION DOWNLOADS: MMO strategy game porting results

Moonmana

Pirates of Everseas game porting from Windows to MacOS case study. Porting video games is one of the most valuable components of game development that helps to widen the borders due to flexibility and cross-platform functionality. From web to mobile, from console to PC, from console to mobile – porting ensures higher attraction of players and speeds up the ROI.

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How the line producers can benefit from Filmustage software

Filmustage

Line producers represent an extremely important, but hidden from the view area of activity in filmmaking. Viewers often pay attention to such roles and faces of the film like actors, directors, cinematographers, producers, as well as screenwriters, they become heroes of the press and their names are much more discussed by gossip. Therefore, it is not surprising at all that most of the key positions of cinematography turn into hidden figures, who nevertheless play a key role in the success of a p

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gamescom 2022

OPM Jobs

OPM are finally heading back to Germany to attend gamescom 2022! Kim, Hannah and Jon will be arriving in Cologne on Tuesday 23rd and will be there until Friday 26th, so if you want to put a face to a name or fancy a chat about anything recruitment, send an email to hello@opmjobs.com and we’ll be happy to book something in. If you’ve got a busy schedule and would prefer to come and find us, we’ll be at our table on the Ukie UK stand – Business Hall: 3.2, Stand No: D20g – F39g.

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Dev snapshot: Godot 4.0 alpha 13

Mircosoft Game Dev

We just announced that we'll enter feature freeze next week to focus on stabilizing the existing functionality in Godot 4.0 and prepare the first beta release. But we're not there yet and we'll keep having frequent alpha builds until we're ready to slap the beta label on the engine. So here we go with 4.0 alpha 13 ! Update 2022-07-29 @ 10:30 UTC: A regression was found in the original build that prevented exporting projects to Windows and Linux with official templates.

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Managing Your Game Studio on AWS: Part 1

AWS Games

Written by Adam Hatfield, Pawan Matta and Daniel Whitehead Edited by Nathan Graves. As game developers first begin their cloud journey, you commonly hear them ask, “Where do we start?” AWS has over 200 services, countless features, and it can be hard to know where to begin and why. One of the most beneficial things your game studio can do early on is establish good management and governance of your AWS environments.

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Best Practices for Using NVIDIA RTX Ray Tracing (Updated)

Nvidia

[stextbox id="info"]This post is an update of Best Practices: Using NVIDIA RTX Ray Tracing.[/stextbox] This post gathers best practices based on our experiences. This post is an update of Best Practices: Using NVIDIA RTX Ray Tracing. This post gathers best practices based on our experiences so far using NVIDIA RTX ray tracing in games. The practical tips are organized into short, actionable items for developers working on ray tracing today.

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Video Game Development Trends That You Should Know

Moonmana

Video games industry is going big and bigger. How do we see it in 2022 and what’s at play for developers? What are the fresh trends in the gaming industry? Read more in this blog article. The last few years have been motivating the game development field quite actively. Game developers, designers, and artists had to be quite inventive and creative to move it forward.

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Sung Choi

Concept Art World

Concept Art World. Sung Choi. Sung Choi is a concept artist who has worked for clients such as Marvel Studios, Disney, Warner Bros, Bungie, Wizards of the Coast, and, Netflix Animation. Born and raised in South Korea, Sung later moved to Los Angeles and attended Otis College of Art and Design where he majored in Digital Media. Link: Website | Facebook | Twitter | Instagram.

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Fun and Exciting Online Game for Trivia Addicts and Quiz Heads

Logic Simplified

Complete Project Details. Game Genre. Trivia. App Platform. iOS & Android. Time Duration of Project. 8 Months. Our Team on Project. Front-end Developer - 2. Back-end Developer - 3. UI Designer - 2. Game Architect - 1. Game Asset Designer - 1. Load Tester - 1. Project Manager - 1. Quality Analyst - 1. Project Introduction. An immersive, fast-paced quiz game that tests the player’s general knowledge about random facts.

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Release candidate: Godot 3.5 RC 7

Mircosoft Game Dev

The upcoming Godot 3.5 is now considered feature complete, and has received a lot of bugfixes and improvements over the past weeks thanks to all the testers and developers who reported and fixed issues. We are now at the Release Candidate stage, finalizing everything so that we can release 3.5-stable for all users. At this stage we need people to test this release (and potential follow-up RCs) on as many projects as possible, to make sure that we catch non-obvious regressions that might have gon

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Garrisons 2.0

Grid Sage Games

Garrisons were originally added to Cogmind in the months after the first Alpha release in 2015 (see an overview here ) as an optional location for players to visit, adding a unique extra dimension to the world to answer the question “what if I infiltrate these things where many enemy squads come from?” (More recently here on the blog I covered that category of Cogmind maps, the “ maps between maps ,” since a third such map type was added this year.).

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Integrating NVIDIA Reflex: Q&A with Pathea Head of Technology Jingyang Xu

Nvidia

NVIDIA spoke with Chief Wizard of Pathea, Jingyang Xu, about himself, his company, and the process of implementing NVIDIA Reflex in My Time at Sandrock, the. NVIDIA spoke with Chief Wizard of Pathea, Jingyang Xu, about himself, his company, and the process of implementing NVIDIA Reflex in My Time at Sandrock , the studio’s latest release. For those who may not know you, could you tell us about yourself?

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D2 log 068 – Water shader

Catnip Games

Spent some time tinkering with shaders. It was fun but also hard to come up with something actually usable in the game. Ended up with a subtle effect which is blended on top of the pre-rendered water surface. It doesn’t tile properly but the seam is hard to notice so I’m fine with it. I also tried distortion for the bottom layer but UV wrapping is a problem because the tiles are in a texture atlas.

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AWS for Games announces ‘Girls in Games’ Jam, in collaboration with Game Jolt

AWS Games

By Tabitha Graves: The opinions and views expressed in this post are my own. Amazon Web Services (AWS) and Game Jolt are excited to announce an upcoming event inspired by diversity, equity, inclusion, and accessibility initiatives in the games industry. Speaking as a person who identifies as a woman, watching Samus take her helmet off has always reminded me of how women are viewed in the games industry.

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Crazy and Fun Time Management Kitchen Game

Logic Simplified

Complete Project Details. Game Genre. Entertainment. App Platform. iOS and Android. Time Duration of Project. October 2019 - Ongoing. Our Team on Project. Project manager - 1. Animator - 3. UI Designer - 3. 2D Artist - 1. Front-end Developer - 3. Back-end Developer - 2. Tester - 2. Project Introduction. An addictive, fast-paced and time management cooking gaming app that keeps entertained for hours.

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Release candidate: Godot 3.4.5 RC 1

Mircosoft Game Dev

While Godot 3.5 is nearing a stable release, we still want to provide relevant bug fixes to users of the current 3.4 stable branch who might not be ready to upgrade right away. It's been a long time since the release of Godot 3.4.4 , and there are a few important fixes coming up in Godot 3.4.5. This Release Candidate is intended to help validate those fixes and make sure that Godot 3.4.5 is ready to publish.

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VR: Where are the RPGs?

Rampant Games

We have a few VR games now inspired by Japanese anime styles, including an MMORPG. Role-playing games in VR are unfortunately less common than I would have expected, but not rare. We have choices. Many of them suck, but we have choices. Several weeks ago, Virtual Dreamers has some discussion on the relative absence of JRPG-style games. His video poses more questions than answers, but it sparked some questions in my own mind.

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Explore the RTX Platform within Game Engines at New ‘Level Up with NVIDIA’ Webinars

Nvidia

The new 'Level Up with NVIDIA' webinar series offers creators and developers the opportunity to learn more about the NVIDIA RTX platform, interact with NVIDIA. The new ‘Level Up with NVIDIA’ webinar series offers creators and developers the opportunity to learn more about the NVIDIA RTX platform, interact with NVIDIA experts, and ask questions about game integrations.